using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("DashRest")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("DashRest")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("DashRest")]
[assembly: AssemblyTitle("DashRest")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace DashRest
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("DashRest", "DashRest", "1.0.0")]
public class DashRest : BaseUnityPlugin
{
private ConfigEntry<float> _dashCooldown;
private Harmony _harmony;
private void Awake()
{
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Expected O, but got Unknown
Log.Init(((BaseUnityPlugin)this).Logger);
RCGLifeCycle.DontDestroyForever(((Component)this).gameObject);
_harmony = new Harmony("DashRest");
_harmony.PatchAll();
_dashCooldown = ((BaseUnityPlugin)this).Config.Bind<float>("Settings", "Dash Cooldown", 1f, "Cooldown time for dashing.");
_dashCooldown.SettingChanged += delegate
{
SetDashCooldown(_dashCooldown.Value);
};
Log.Info("Plugin DashRest loaded successfully.");
SetDashCooldown(_dashCooldown.Value);
}
private void SetDashCooldown(float cooldownTime)
{
if ((Object)(object)SingletonBehaviour<SaveManager>.Instance == (Object)null)
{
Log.Warning("SaveManager.Instance is null; cannot set dash cooldown.");
return;
}
StatData stat = SingletonBehaviour<SaveManager>.Instance.allStatData.GetStat("RollCoolDown 閃避CD");
if ((Object)(object)stat != (Object)null)
{
Traverse.Create((object)stat.Stat).Field("_value").SetValue((object)cooldownTime);
Log.Info($"Dash cooldown set to {cooldownTime} seconds.");
}
else
{
Log.Warning("RollCoolDown 閃避CD stat not found; cannot set dash cooldown.");
}
}
private void OnDestroy()
{
Harmony harmony = _harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
Log.Info("Plugin unpatched and destroyed.");
}
}
internal static class Log
{
private static ManualLogSource? logSource;
internal static void Init(ManualLogSource logSource)
{
Log.logSource = logSource;
}
internal static void Debug(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogDebug(data);
}
}
internal static void Error(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogError(data);
}
}
internal static void Fatal(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogFatal(data);
}
}
internal static void Info(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogInfo(data);
}
}
internal static void Message(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogMessage(data);
}
}
internal static void Warning(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogWarning(data);
}
}
}
[HarmonyPatch]
public class Patches
{
[HarmonyPatch(typeof(Player), "ResetJumpAndDash")]
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
{
List<CodeInstruction> list = instructions.ToList();
if (list.Count > 37)
{
list[35].opcode = OpCodes.Nop;
list[36].opcode = OpCodes.Nop;
list[37].opcode = OpCodes.Nop;
}
return list.AsEnumerable();
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "DashRest";
public const string PLUGIN_NAME = "DashRest";
public const string PLUGIN_VERSION = "1.0.0";
}
}