Yukikaco-MuteSound icon

MuteSound

Mute/Replace Specify Sound

Last updated 3 weeks ago
Total downloads 34
Total rating 0 
Categories Mods
Dependency string Yukikaco-MuteSound-0.1.5
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
ninesolsmodding-NineSolsAPI-0.4.1 icon
ninesolsmodding-NineSolsAPI

Modding API for Nine Sols

Preferred version: 0.4.1
ninesolsmodding-BepinExConfigurationManager-18.3.1 icon
ninesolsmodding-BepinExConfigurationManager

Plugin configuration manager for BepInEx

Preferred version: 18.3.1

README

MuteSound

Feature

  • Mute or replace certain sound names in the game.
  • For example, you can mute the "CharSFX_Lotus_Revive" sound and leave the "IntSFX_LotusClose" sound intact. This allows you to mute specific sounds while keeping others.

Tutorial: Mod Installation and Sound Configuration

1. Install Mod

  • After installing the mod, start the game.
  • The mod will generate two files in the BepInEx\config directory:
    • muteSoundNames.json
    • replaceSoundNames.json

2. muteSoundNames.json

The muteSoundNames.json file contains a list of sound names to be muted. Here's an example of how the file should look: Player_SFX_Dash is dash Player_SFX_ReflectMove is parry sound use Toast Sound Name to get sound name

[
  "Player_SFX_Dash",
  "Player_SFX_ReflectMove"
]

3. replaceSoundNames.json support mp3 wav

The replaceSoundNames.json

{
  "Player_SFX_Dash": "E:\\Download\\sound1.mp3",
  "Player_SFX_ReflectMove": "E:\\Download\\sound2.mp3"
}

or you can put file in BepInEx\config

{
  "Player_SFX_Dash": "sound1.mp3",
  "Player_SFX_ReflectMove": "sound2.mp3"
}