using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using NineSolsAPI;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MuteSound")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("MuteSound")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MuteSound")]
[assembly: AssemblyTitle("MuteSound")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
internal sealed class ConfigurationManagerAttributes
{
public delegate void CustomHotkeyDrawerFunc(ConfigEntryBase setting, ref bool isCurrentlyAcceptingInput);
public bool? ShowRangeAsPercent;
public Action<ConfigEntryBase> CustomDrawer;
public CustomHotkeyDrawerFunc CustomHotkeyDrawer;
public bool? Browsable;
public string Category;
public object DefaultValue;
public bool? HideDefaultButton;
public bool? HideSettingName;
public string Description;
public string DispName;
public int? Order;
public bool? ReadOnly;
public bool? IsAdvanced;
public Func<object, string> ObjToStr;
public Func<string, object> StrToObj;
}
namespace MuteSound
{
internal static class Log
{
private static ManualLogSource? logSource;
internal static void Init(ManualLogSource logSource)
{
Log.logSource = logSource;
}
internal static void Debug(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogDebug(data);
}
}
internal static void Error(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogError(data);
}
}
internal static void Fatal(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogFatal(data);
}
}
internal static void Info(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogInfo(data);
}
}
internal static void Message(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogMessage(data);
}
}
internal static void Warning(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogWarning(data);
}
}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("MuteSound", "MuteSound", "1.0.0")]
public class MuteSound : BaseUnityPlugin
{
public ConfigEntry<bool> isMute;
public ConfigEntry<bool> isToast;
public ConfigEntry<bool> isToastMute;
public ConfigEntry<string> muteSoundNames;
public HashSet<string> muteSoundSet = new HashSet<string>();
private Harmony harmony;
public static MuteSound Instance { get; private set; }
private void Awake()
{
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Expected O, but got Unknown
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Expected O, but got Unknown
Instance = this;
Log.Init(((BaseUnityPlugin)this).Logger);
RCGLifeCycle.DontDestroyForever(((Component)this).gameObject);
harmony = Harmony.CreateAndPatchAll(typeof(MuteSound).Assembly, (string)null);
isMute = ((BaseUnityPlugin)this).Config.Bind<bool>("Enable", "Mute Sound", false, "Mute specific sounds by name");
isToast = ((BaseUnityPlugin)this).Config.Bind<bool>("", "Toast Play SoundName", false, new ConfigDescription("Show toast messages for sound playback", (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Order = 2
}
}));
isToastMute = ((BaseUnityPlugin)this).Config.Bind<bool>("", "Toast Mute SoundName", false, new ConfigDescription("Show mute sound playback", (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Order = 1
}
}));
muteSoundNames = ((BaseUnityPlugin)this).Config.Bind<string>("Filter", "MuteSoundNames", "", "Comma-separated list of sound names to mute (e.g., sound1,sound2,sound3)");
UpdateMuteSoundSet();
muteSoundNames.SettingChanged += delegate
{
OnMuteSoundNamesChanged();
};
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin MuteSound is loaded!");
}
private void UpdateMuteSoundSet()
{
muteSoundSet = (from name in muteSoundNames.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)
select name.Trim()).ToHashSet();
}
private void OnMuteSoundNamesChanged()
{
UpdateMuteSoundSet();
}
private void OnDestroy()
{
harmony.UnpatchSelf();
}
}
[HarmonyPatch]
public class Patches
{
[HarmonyPatch(typeof(SoundManager), "PlaySound")]
[HarmonyPrefix]
private static bool PatchPlaySound(SoundManager __instance, string soundName, GameObject soundEmitter, EventCallback endCallback = null)
{
if (MuteSound.Instance.isToast.Value)
{
ToastManager.Toast((object)("Play sound: " + soundName));
}
if (MuteSound.Instance.muteSoundSet.Contains(soundName))
{
if (MuteSound.Instance.isToastMute.Value)
{
ToastManager.Toast((object)("Muted sound: " + soundName));
}
return !MuteSound.Instance.isMute.Value;
}
return true;
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "MuteSound";
public const string PLUGIN_NAME = "MuteSound";
public const string PLUGIN_VERSION = "1.0.0";
}
}