using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SpeedMOB")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Link MOB Room")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SpeedMOB")]
[assembly: AssemblyTitle("SpeedMOB")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SpeedMOB
{
internal static class Log
{
private static ManualLogSource? logSource;
internal static void Init(ManualLogSource logSource)
{
Log.logSource = logSource;
}
internal static void Debug(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogDebug(data);
}
}
internal static void Error(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogError(data);
}
}
internal static void Fatal(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogFatal(data);
}
}
internal static void Info(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogInfo(data);
}
}
internal static void Message(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogMessage(data);
}
}
internal static void Warning(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogWarning(data);
}
}
}
[HarmonyPatch]
public class Patches
{
[HarmonyPrefix]
[HarmonyPatch(typeof(PlayerSitAtSavePointCondition), "get_isValid")]
public static bool PatchIsSitAtSavePoint(ref PlayerSitAtSavePointCondition __instance, ref bool __result)
{
if (SpeedMOB.Instance.isSitAtSavePoint.Value && ((Object)__instance).name.Contains("[Condition]"))
{
__result = true;
return false;
}
return true;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(Player), "RestoreEverything")]
public static bool PatchRestoreEverything(ref Player __instance)
{
if (SpeedMOB.Instance.isNoRecoveryHealth.Value && ((Health)__instance.health).currentValue > 0f)
{
return false;
}
return true;
}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("SpeedMOB", "SpeedMOB", "1.0.0")]
public class SpeedMOB : BaseUnityPlugin
{
public ConfigEntry<bool> isSitAtSavePoint;
public ConfigEntry<bool> isNoRecoveryHealth;
public ConfigEntry<bool> gotoChallengeHub;
private Harmony harmony;
private static readonly Dictionary<string, (string sceneName, Vector3 position)> teleportPoints = new Dictionary<string, (string, Vector3)>
{
{
"A2_S5_BossHorseman_Final",
("A3_S5_BossGouMang_Final", new Vector3(-4430f, -2288f, 0f))
},
{
"A3_S5_BossGouMang_Final",
("A4_S5_DaoTrapHouse_Final", new Vector3(1833f, -3744f, 0f))
},
{
"A4_S5_DaoTrapHouse_Final",
("A5_S5_JieChuanHall", new Vector3(-4784f, -2288f, 0f))
},
{
"A5_S5_JieChuanHall",
("A7_S5_Boss_ButterFly", new Vector3(-2640f, -1104f, 0f))
},
{
"A7_S5_Boss_ButterFly",
("A9_S5_風氏", new Vector3(-2370f, -1264f, 0f))
},
{
"A9_S5_風氏",
("A10_S5_Boss_Jee", new Vector3(-48f, -64f, 0f))
},
{
"A10_S5_Boss_Jee",
("A11_S0_Boss_YiGung", new Vector3(-2686f, -1104f, 0f))
},
{
"A11_S0_Boss_YiGung",
("VR_Challenge_Hub", new Vector3(-4280f, -2192f, 0f))
}
};
public static SpeedMOB Instance { get; private set; }
private void Awake()
{
Instance = this;
Log.Init(((BaseUnityPlugin)this).Logger);
RCGLifeCycle.DontDestroyForever(((Component)this).gameObject);
harmony = Harmony.CreateAndPatchAll(typeof(SpeedMOB).Assembly, (string)null);
isSitAtSavePoint = ((BaseUnityPlugin)this).Config.Bind<bool>("", "NotAtSavePointUseJade", true, (ConfigDescription)null);
isNoRecoveryHealth = ((BaseUnityPlugin)this).Config.Bind<bool>("", "NoRecoveryHealth", false, (ConfigDescription)null);
gotoChallengeHub = ((BaseUnityPlugin)this).Config.Bind<bool>("", "gotoChallengeHub", false, (ConfigDescription)null);
Log.Info("Plugin SpeedMOB is loaded!");
gotoChallengeHub.SettingChanged += delegate
{
if (gotoChallengeHub.Value)
{
GotoChallengeHub();
gotoChallengeHub.Value = false;
}
};
SceneManager.sceneLoaded += OnSceneLoaded;
}
private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
((MonoBehaviour)this).StartCoroutine(HandleSceneLoadedWithDelay());
}
private void GotoChallengeHub()
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
TeleportPointData val = CreateTeleportPointData("VR_Challenge_Hub", new Vector3(-4280f, -2192f, 0f));
GameCore instance = SingletonBehaviour<GameCore>.Instance;
if (instance != null)
{
instance.TeleportToSavePoint(val, false, 0f);
}
}
private IEnumerator HandleSceneLoadedWithDelay()
{
yield return (object)new WaitForSeconds(2f);
TeleportToSavePointAction[] array = Object.FindObjectsOfType<TeleportToSavePointAction>();
foreach (TeleportToSavePointAction val in array)
{
if ((Object)(object)val == (Object)null || (Object)(object)((Component)val).transform == (Object)null || (Object)(object)((Component)val).transform.parent == (Object)null)
{
continue;
}
DelayActionModifier component = ((Component)((Component)val).transform.parent).GetComponent<DelayActionModifier>();
if (!((Object)(object)component == (Object)null))
{
component.delayTime = 0f;
Dictionary<string, (string sceneName, Vector3 position)> dictionary = teleportPoints;
Scene activeScene = SceneManager.GetActiveScene();
if (dictionary.TryGetValue(((Scene)(ref activeScene)).name, out (string, Vector3) value))
{
val.teleportPointData.sceneName = value.Item1;
val.teleportPointData.TeleportPosition = value.Item2;
}
}
}
}
private TeleportPointData CreateTeleportPointData(string sceneName, Vector3 position)
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
TeleportPointData obj = ScriptableObject.CreateInstance<TeleportPointData>();
obj.sceneName = sceneName;
obj.TeleportPosition = position;
return obj;
}
private void OnDestroy()
{
SceneManager.sceneLoaded -= OnSceneLoaded;
harmony.UnpatchSelf();
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "SpeedMOB";
public const string PLUGIN_NAME = "SpeedMOB";
public const string PLUGIN_VERSION = "1.0.0";
}
}