BepinExScriptEngine
Hot reloading for mods installed in BepinEx/scripts folder
Last updated | 2 months ago |
Total downloads | 70 |
Total rating | 1 |
Categories | Tools |
Dependency string | ninesolsmodding-BepinExScriptEngine-0.1.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
ScriptEngine from BepinEx.Debug
https://github.com/BepInEx/BepInEx.Debug
Loads and reloads BepInEx plugins from the BepInEx\scripts folder. User can reload all of these plugins by pressing the keyboard shortcut defined in the config. Shortcut is F6 by default. Very useful for quickly developing plugins as you don't have to keep reopening the game to see your changes.
Remember to clean up after the old plugin version in case you need to. Things like harmony patches or loose GameObjects/MonoBehaviours remain after the plugin gets destroyed. Loose gameobjects and monobehaviours in this case are objects that are not attached to the parent scriptengine gameobject. For example: