PugRebalance
Rebalance mod for Competitive CTF Pugs by MrBlaBlak.
| Last updated | 2 weeks ago |
| Total downloads | 2907 |
| Total rating | 0 |
| Categories | Server-side Client-side |
| Dependency string | Aoloach-PugRebalance-5.3.2 |
| Dependants | 0 other packages depend on this package |
README
This mod follows semantic versioning: new major versions require clients to update the mod, while new minor versions will make server-side changes only. Subversions are fixes that don't make material change to the content of the mod (formatting changes, server-side bugfixing). The main Northstar mod.json will remain at version 5.0.0 throughout this major version to allow compatibility between servers and clients.
A changelog file may be provided in the future to track changes between updates to this mod.
Balance Changes in v5.3.0:
All changes are listed in this format: default value -> changed value
Assault Rifles
- Flatline
- Near damage: 30 -> 27
- Far damage: 20 -> 22
- viewkick_air_scale_ads: 2 -> 1.0
- G2
- viewkick_air_scale_ads: 3 -> 1.0
- Hemlok
- viewkick_air_scale_ads: 2 -> 1.0
- Starburst mod replaces Quick Swap:
- 5 round burst
- 25 round mag
- Heavy recoil
- Extended Mag attachment now gives a flat +6 rounds
- R101 & R201
- Magazine size: 24 -> 28
- Extended ammo: 30 -> 34
- Near damage: 25 -> 20
- viewkick_air_scale_ads: 2 -> 1.0
- viewkick_pitch_hardScale: 0.5 -> 0.3
- viewkick_yaw_hardScale: 0.8 -> 0.6
- R201
- viewkick_scale_max_ads: 2.5 -> 2.0
- This equalizes the performance of R201 with R101
SMGs
- Alternator
- Near damage: 35 -> 30
- viewkick_scale_firstshot_hipfire: 0.3 -> 0.6
- Hipfire spread in air: 1.5 -> 0.0
- CAR
- Near damage: 25 -> 20
- Very far damage: 10 -> 9
- Hipfire spread in air: 1.5 -> 0.0
- R97
- Near damage: 20 -> 18
- Hipfire spread in air: 1.5 -> 0.0
- Volt
- Far damage: 15 -> 17
- Hipfire spread in air: 1.5 -> 0.0
LMGs
- LSTAR
- Near damage: 25 -> 30
- Far damage: 18 -> 20
- Spitfire
- Near damage: 35 -> 30
- Very far damage: 20 -> 15
Grenadiers
- SMR
- Damage vs Titans: 115 -> 150
- Projectile speed: 3300 -> 3600
Anti-Titan Weapons
- Charge Rifle
- Damage vs pilots: 300 -> 100
Ordnance
- Frag Grenades
- Explosion damage: 200 -> 20
- Can no longer be cooked
- Impulse force: 500 -> 17500
- Explosion impulse: 50000 -> 65000
- Grenades now explode when within proximity of enemies
- Gravity Star
- Duration: 2 -> 1.5
- Electric Smoke
- Pull-out time: 0.3 -> 0.25
- Projectile launch speed: 1100 -> 1200
- Lifetime: 6 seconds
- Damage delay: 1s -> 0.8s
- Satchels
- Explosion damage to pilots: 125 -> 100
Tactical Abilities
- Grapple
- Max length: 1100 -> 900
- Air accel: 650 -> 350
- detachSpeedLossMin: 460 -> 500
- Phase Shift
- Holster, deploy, lower, raise, and toss times: 0.1 -> 0.01667
- Health regen timer paused during Phase
- Pulse Blade
- Completely replaced with a short-range teleport
Titans
- Ion
- Laser Shot
- Distance: 4000 -> 3200
- Laser Shot
- Tone
- Sonar Pulse
- Duration vs Pilots: 5s -> 1s
- Sonar Pulse
Additional Changes
- View height: 60 -> 54 (to counter headglitching).
- Pilot melee damage: 100 -> 0.
- Controller aim assist should be disabled (set the NoAimAssist riff to "Enabled"). Note that this is not foolproof - we have an additional client-side mod to more reliably disable aim assist available here: https://thunderstore.io/c/northstar/p/Aoloach/AimAssistDisable/.
- Intended for use with the Competitive CTF game mode at 1.2 pilot health multipler.