PugRebalance
Rebalance mod for Competitive CTF Pugs by MrBlaBlak.
Last updated | 2 weeks ago |
Total downloads | 673 |
Total rating | 0 |
Categories | Server-side Client-side |
Dependency string | Aoloach-PugRebalance-4.1.1 |
Dependants | 0 other packages depend on this package |
README
Balance Changes in v4.1.0:
Assault Rifles
- Flatline
- viewkick_air_scale_ads: 2 -> 1.2
- G2
- viewkick_air_scale_ads: 3 -> 1.2
- Hemlok
- viewkick_air_scale_ads: 2 -> 1.2
- Starburst mod replaces Quick Swap:
- 5 round burst
- 25 round mag
- Heavy recoil
- Extended Mag attachment gives a flat +6 rounds
- R101
- viewkick_air_scale_ads: 2 -> 1.2
- viewkick_pitch_hardScale: 0.5 -> 0.3
- viewkick_yaw_hardScale: 0.8 -> 0.6
- R201
- viewkick_air_scale_ads: 2 -> 1.2
- viewkick_pitch_hardScale: 0.5 -> 0.3
- viewkick_yaw_hardScale: 0.8 -> 0.6
- Other viewkick stats equalized with R101 (so, iron sights are the only difference).
SMGs
- Alternator
- Near damage: 35 -> 40
- Far damage 18 -> 28
- Very far damage: 14 -> 18
- Rate of fire: 10 -> 7
- Default magazine: 20 -> 18
- Extended magazine: 25 -> 22
- Headshots disabled
- viewkick_scale_firstshot_hipfire: 0.3 -> 0.6
- CAR
- Very far damage: 10 -> 9
- R97
- Spread-in-air: 1.5 -> 1.0
- Volt
- Far damage: 15 -> 17
LMGs
- LSTAR
- Near damage: 25 -> 30
- Far damage: 18 -> 20
- Spitfire
- Near damage: 35 -> 30
- Very far damage: 20 -> 15
Grenadiers
- SMR
- Damage vs Titans: 115 -> 150
- Projectile speed: 3300 -> 3600
Anti-Titan Weapons
- Charge Rifle
- Damage vs pilots: 300 -> 100
Ordnance
- Frag Grenades
- Explosion damage: 200 -> 20
- Can no longer be cooked
- Impulse force: 500 -> 17500
- Explosion impulse: 50000 -> 65000
- Grenades now explode when within proximity of enemies
- Gravity Star
- Duration: 2 -> 1.5
- Electric Smoke
- Pull-out time: 0.3 -> 0.25
- Projectile launch speed: 1100 -> 1200
- Lifetime: 6 seconds
- Damage delay: 1s -> 0.8s
Abilities
- Grapple
- Max length: 1100 -> 900
- Air accel: 650 -> 350
- detachSpeedLossMin: 460 -> 500
- Phase Shift
- Holster, deploy, lower, raise, and toss times: 0.1 -> 0.01667
- Health regen timer paused during Phase
Titans
- Ion
- Laser Shot
- Distance: 4000 -> 3200
- Laser Shot
Additional Info
- View height: 60 -> 54 (to reduce headglitching).
- Melee damage: 100 -> 0.
- Controller aim assist should be disabled (set the NoAimAssist riff to "Enabled").
- Intended for use with the Competitive CTF game mode at 1.2 pilot health multipler.
All changes listed are specified in terms of changes vs their default (vanilla) values. A changelog file will be provided in future updates to track changes between updates to this mod. This mod follows semantic versioning; new major versions require a client download, while new minor versions will make server-side changes only.