
viewmodel tweaks
Globally change the viewmodel position & FOV from only 4 editable files
Last updated | 2 days ago |
Total downloads | 327 |
Total rating | 1 |
Categories | Mods Client-side |
Dependency string | DaiiZero-viewmodel_tweaks-1.1.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

README
INSTRUCTIONS
The Standard value for each of the coordinates is "0". A positive "X" value is going to move the gun to the right, a negative one to the left. A positive "Z" value is going to move the gun Forwards, a negative one backwards. A positive "Y" value is going to move the gun up, a negative one down.
Weapon positioning examples can be found here
If you don't use the line for pilot ads positioning, leave it as a comment line (with the two // at it's beginning), otherwise the R101's AOG will use the ads pos of the R201's ironsight . And don't forget that if you move your titan weapon, his abilities will also be moved so fell free to put in a quarantine what you don't need to move
Originally made by Craty, i just added the extra options and packed the mod with his agreement.
Changelog
1.1.1 : Added the titan ads vmfov option + the pilot weapons positioning should also be applied in campaign now. And i added the missing word in the mod description lol.