Function overview
Updated a year agoFunction overview
void function loebAdd ( int headerIndexParam, string buttonNameParam, void functionref(var) funcParam)
This is the function that adds a button to your lobby menu.
headerIndexParam
is what dictates under which header your button will be placed. This can be any int
from 0 to 5, correlating to the headers in the lobby menu. As described in this nut file, there are six of them: PLAY
, CUSTOMIZE
, CALLSIGN
, NETWORKS
, STORE
and SETTINGS
.
buttonNameParam
is what decides the text on the button. This can be any string.
funcParam
is the function called upon clicking given button. This can be any function.
void function loebSetLockedButton ( string identifier, bool enabled )
This function decides whether a button with the identifier
identifier (this should be the buttonNameParam
we set before) should be locked or not. A locked button will not call any function upon clicking it.
void function loebSetNewButton ( string identifier, bool enabled )
This function works similarly to the one described above, only instead of the button becoming locked, a "NEW" tag will appear next to the button.