TF1Kraber
Rebalance (nerf) the Kraber so that its stats match the TF|1 stats
Last updated | 2 years ago |
Total downloads | 368 |
Total rating | 0 |
Categories | Server-side |
Dependency string | Rill-TF1Kraber-1.0.0 |
Dependants | 0 other packages depend on this package |
README
Kraber Rebalance
This is my first attempt at creating rebalancing weapons. Kraber is now have stats from Titanfall 1. Nerfs: little bit slower ads time and projectile speed. Increased damage against titans (no crits required also) in return. Make kids that using cheap trick weapon with the client side mods trying hard or run to another server.
Important: Use Gun Ready and Speedloader weapon mods.
If you'd like to avoid the client-side glitches, simply install the mod client-side, as well.
The server side issues are caused by client/server conflicts with gun that have modified clip size.
Changelist
General
Projectile speed nerfed by 7%.
Projectile hitboxes reduced by 50%.
Gun Ready ads time now 0.3s (was 0.2).
Default magazine capacity now 5 instead of 4.
Default ads speed is reduced by 30%.
Default reload time is reduced by 15%. (That makes Speedloader less op).
No scope bloom significantly increased (1.5x).
Scopes field of view significantly decreased.
Damage to titans now 300.
Damage to titans when amped now 550.
Critical hit requirement when damaging titans now removed.
Added 2x critical hit modifier when damaging titans.
Minor changes
Weapon sway and spread now match Titanfall 1 stats.
Projectile now have slightly increased gravity.
TO DO
Fix Gun Ready weapon mod.
Replace Threat Scope by Legacy AOG scope.
Other Titanfall 1 rebalance mods.