FlipSide
Adds the flipside mode, to make it serverside only this is done as a modifier not a gamemode and can be toggled from the settings. Only works on glitch and will break on other maps. when toggled off the weapon .nut changes will not take effect
Last updated | 2 years ago |
Total downloads | 4463 |
Total rating | 7 |
Categories | Mods Server-side |
Dependency string | The_Peepeepoopoo_man-FlipSide-0.5.9 |
Dependants | 1 other package depends on this package |
README
Adds flipside
Map created using Pebbers map editor
Flipside is a custom mode and map combination based on the Effect and cause mission from the campaign, This modifier ONLY works on glitch and when enabled will cause the map to be split in two with players given a modified phase that will teleport you to your relative position on the other side of the map.
In the event you get stuck clients can type !Stuck in console to be moved
All changes made to the super phase.nut and the phase dash .nut are based on the modifier being active, if the modifier is disabled the weapons will act as normal
mini-update to fix some bugs, also has deck and cause partially implemented
Smoke wall is now a setting and can be toggled
Support for deck, custom map included (made by Zia )
technically supports all lf maps, no promises
added check for if player disconnects 0.2 seconds after tp
Download on thunderstore or here https://northstar.thunderstore.io/package/The_Peepeepoopoo_man/FlipSide/
Added support for mirror city