botmm-rebal_BETA icon

rebal BETA

intended to run alongside the default pug rebal

Last updated 2 weeks ago
Total downloads 143
Total rating 0 
Categories Mods Server-side Client-side Language: EN Custom Menus
Dependency string botmm-rebal_BETA-5.1.0
Dependants 0 other packages depend on this package

README

Balance Changes in v5.0.0:

BETA Rebalances for competitive CTF. All rebals currently available as riffs, lobby owner picks which changes are active

Changes listed as they differ from Aoloach-PugRebalance v6.0.0

Pulse TP Trail

  • Visible trail between starting and end location

Alternate Pulse TP

  • Disabled
    • instant teleport
    • disorienting flash on screen
    • movement direction registers after .4s
  • Mover
    • smoothened movement
    • no disorienting flash on screen
    • movement direction registers after .2s

Regen Nerf

  • Stim only
    • stim
      • regen delay: 2.0 seconds -> 2.5 seconds
      • regen mutliplier: 2.0 -> 1.75
  • Always
    • stim
      • regen delay: 2.0 seconds -> 2.5 seconds
      • regen mutliplier: 2.0 -> 1.75
    • fast regen passive
      • regen delay: 2.5 seconds -> 3.0 seconds
    • default regen:
      • regen delay: 5.0 seconds -> 5.5 seconds

Fast Mantle

  • Change mantle speed
    • Double (0.5x time)
    • Quadruple (0.25x time)
    • Instant (0.00x time)

Thick Outline

  • Three modes
    • Subtle (1.5x)
    • Thick (2x)
    • Obvious (3x)

Disable Headshots

Disables headshots on pilot weapons in certain conditions

  • Air
    • cant headshot airborne players
  • <500
    • cant headshot close range
  • 2000

    • cant headshot long range
  • Always
    • cant headshot ever

precise weapons (dmr, wingman, etc) can always headshot

Leg Damage

Reduce damage done to legs by automatic hitscans & sidearms (all smgs, carbines, flatline, spitfire, esaw, all sidearms)

Set any multiplier (0.9x, 0.5x)

Remove Eject Screenshake

Removes extra screenshake from titan drops & ejections

Advanced Damage Profiles

allows loading custom damage dropoff from a file

<profile>/save_data/strafe.rebal_BETA/damageprofile.json

it's a flat vector because ns json support is bad

{"mp_weapon_alternator_smg":["1.5","250","40","1000","30","1500","30","2200","24","3500","20"]}

Semi-Auto alternator rework

Needs advanced damage profiles enabled to work

  • Firerate
    • 10 -> 6.7
    • auto -> Semi-Auto
  • Damage
    • Headshot Multiplier: 1.5x -> 1.3x
    • Near: 30 until 1000u -> 40 until 1300u
    • Midrange: 18 at 1500u -> 30 at 1500u
    • Far: 14 at 3000u -> 18 at 3200u
  • Recoil
    • Reduced roll recoil
      • hardScale: 1.65 -> 1.2
      • softScale: 1.0 -> 0.85
    • Reduced ADS visual recoil
    • ADS firstshot multiplier: 1.0 -> 0.75
    • Can no longer mistime firstshot/tapfire
  • Ammo
    • default: 20 -> 18
    • extended: 25 -> 23

Showcase Video

https://youtu.be/wyaP3lyf-9k

Additional Info

All changes listed are specified in the format of "default value -> changed value". A changelog file will be provided in future updates to track changes between updates to this mod. This mod follows semantic versioning; new major versions require clients to update the mod, while new minor versions will make server-side changes only. Subversions are fixes that don't make material change to the content of the mod (formatting/grammar changes, etc.).