Last updated | 3 weeks ago |
Total downloads | 107 |
Total rating | 1 |
Categories | Mods Server-side Client-side |
Dependency string | cat_or_not-bp_ort-0.1.0 |
Dependants | 0 other packages depend on this package |
README
bp-ort
(bots plugin or other)
the main feature of this plugin is ofc the bots which I have a lot on and yet they still are not great. The bots are good enough tho, They work most of the time and in most situations. Crashes can still happen but are much rarer now which is good :)
most concommands in this plugin have completions to make it easier to use them
Other features that this plugin offers
- auto mp_box loading
- disabling the limit on players in sp maybe?
- bringing back a less extensive version of r_drawworld
- name uwufication (by default)
- name changing (maybe sq api at some point)
- "other testing functionality"
- admin abuse
extras
- if you have any suggestions pls do tell me
- if you want to add new bots ai pls contact me since it's not documented well
- this will be a pre-release for now since I am simply tired of working on this for ~1.5 years
bots
they are mostly implemented in the plugin exepected fetching the titan class which requries guidence from scripts. To add new functionallity a simple api could be used to change the behavior of the bots at runtime from scripts or with cvar.
current sq api
uh just look at the source code or ask me (@catornot)
bot names
so bots have "unique" names either derived from contributors to n* to make bot puns or from rust
if you have a good name idea you can make a pull request
bot names can also be provided when spawning
bot ai
the two most useful ones would be simply standing still (0) (for testing stuff) or the combat ai (6)
the combat ai is currently very not very smart since it just chases the closest enemy and tries to kill them
cmds
bot_spawn <name:int> <team:int> <ai:int>
spawns a bot with a given name team or ai index
other ones are found under bot_
namespace
all the ai indices
- 0 => stand still
- 1 => crouch rapidly
- 2 => walk around mp_box
- 3 => chase player0
- 4 => shoot at closest enemy
- 5 => shoot at closest enemy + walk to them
- 6 => "combat ai" (requires navmesh)
- 7 => goal follower assigned from scripts (reqires navmesh)
- 8 => reserved
- 9 => reserved
- 10 => reserved
- 10 => reserved
- 10 => reserved
- 10 => reserved
- 11 => reserved
- 12 => slow crouching
- 13 => follows farthest player (requires navmesh)
- 14 => follows closest player (requires navmesh)
- 15 => smth silly idk #1
- 16 => smth silly idk #2
- 17 => view debugger
- 18 => battery yoinker
other features
admin abuse (incomplete) with auto completion!!!
some of the commands from script admin abuse are included
name renaming
contact cat_or_not for this