
BetterMarketPlus
修复原始 BetterMarket 模组因游戏版本更新导致的问题和错误,并在调整和增强原有游戏体验的同时,增加了更多新内容和功能。 | Fixes issues and errors in the original BetterMarket mod caused by game version updates, and adds more new content and features while adjusting and enhancing the existing game experience.
Last updated | a week ago |
Total downloads | 598 |
Total rating | 2 |
Categories | Mods |
Dependency string | Ice_Box_Studio-BetterMarketPlus-1.2.2 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
BetterMarketPlus (中文)
BetterMarketPlus 修复了原版 BetterMarket 模组因游戏版本更新导致的问题以及错误并增加了多个新功能和新的调整,改善了原版游戏体验。
新增功能
- 树木现在可以在按下 冲刺键 + 锄头 的情况下无损移动(保留树木成长天数、是否浇水、收获量、收获次数、蜂巢状态)
- 小型洒水器和大型洒水器现在会显示可浇灌的范围
- 蜂箱现在会显示剩余天数、周围树木、预计产出数量以及范围
- 在日志界面增加了和鼠标悬停在"金币"上时相同的信息(显示销售总额、应缴税费、净利润、总支出)
- 马匹现在会显示负重信息
- 新增配置文件,可以启用/禁用全部功能
- 配置文件路径:BepInEx\config\IceBoxStudio.BetterMarketPlus.cfg
- 配置文件的描述文本可根据游戏语言自动更改(依赖于模组支持的语言)
- 新增多语言支持,默认支持简体中文、繁体中文、英语,根据游戏语言自动切换模组语言
- 注:可根据现有文本翻译为需要的语言,翻译文件在 BepInEx\config\BetterMarketPlus\Localization 目录下,格式为 语言代码.json(或者发给我加入默认语言)
- 当前游戏支持的语言的语言代码:fr, de, ja, ko, pt, ru, es, tr, uk
原始模组功能(已修复/增强)
- 优化动物、工作坊机器、树木和作物的提示信息
- 鼠标悬停在"金币"上时,左上角菜单中会显示更多信息(显示销售总额、应缴税费、当前税率、净利润、总支出)
- 地面标示、墙面标示、大围栏、小围栏、纸灯笼、吊灯和壁灯可放置在任何地方
- 配方现在会显示所需天数
- 物品和方块现在可以 45 度旋转
- 在码头购买产品时可查看库存数量
兼容性
- 游戏版本: 1.6.5+
- 与原始模组 BetterMarket 冲突,本模组和原始模组不能同时使用
- 本模组会智能检测 BetterOrder 模组的库存显示状态,并自动启用/禁用自身的库存显示功能
Bug & 新语言提交
- 如果您发现了任何问题或想添加新的语言,请通过 GitHub Issues 提交,或直接联系我。
BetterMarketPlus (English)
BetterMarketPlus fixes the issues and errors caused by game updates in the original BetterMarket mod, and adds many new features and adjustments to improve the original game experience.
New Features
- Trees can now be moved without loss by holding the Sprint key + Hoe (tree growth days, whether watered, harvest amount, harvest times, and beehive state are preserved)
- Small and large sprinklers now display their irrigation range
- Beehives now show remaining days, surrounding trees, estimated output quantity, and range
- The journal interface now displays the same information as when hovering over "coins" (total sales, taxes payable, net profit, total expenses)
- Horses now display their carrying capacity information
- Added configuration file, you can enable/disable all functions
- Configuration file path: BepInEx\config\IceBoxStudio.BetterMarketPlus.cfg
- The description text of the configuration file can automatically change according to the game language (depends on the languages supported by the mod)
- Added multi-language support, with Simplified Chinese, Traditional Chinese, and English enabled by default. The mod language will automatically switch according to the game language
- Note: You can translate the existing text into your desired language. Translation files are located in BepInEx\config\BetterMarketPlus\Localization, in the format LanguageCode.json (or send them to me to be included as default languages)
- Supported language codes in the current game: fr, de, ja, ko, pt, ru, es, tr, uk
Original Mod Features (Fixed/Enhanced)
- Optimized tooltips for animals, workshop machines, trees, and crops
- When hovering over "coins", more information is displayed in the top-left menu (total sales, taxes payable, current tax rate, net profit, total expenses)
- Floor signs, wall signs, big fences, small fences, paper lanterns, chandeliers, and wall candles can be placed anywhere
- Recipes now show the required days
- Items and blocks can now be rotated by 45 degrees
- You can check stock quantity when purchasing products at the dock
Compatibility
- Game version: 1.6.5+
- Conflicts with the original BetterMarket mod; this mod and the original mod cannot be used at the same time
- This mod will intelligently detect the inventory display status of the BetterOrder mod and automatically enable or disable its own inventory display feature
Bug & New Language Submission
- If you find any issues or want to add a new language, please submit them via GitHub Issues or contact me directly.