using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using UnityEngine.Rendering;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("BoatMapPlayerMarker")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BoatMapPlayerMarker")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("94ffc8de-7eaa-4178-aeea-97b3eda1f4dc")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace OldMarket.FishingZoneHighlighter;
[BepInPlugin("oldmarket.fishingzonehighlighter", "Fishing Zone Highlighter", "1.0.2")]
public class FishingZoneHighlighterPlugin : BaseUnityPlugin
{
public const string PluginGuid = "oldmarket.fishingzonehighlighter";
public const string PluginName = "Fishing Zone Highlighter";
public const string PluginVersion = "1.0.2";
internal static ConfigEntry<Key> ToggleKey;
private void Awake()
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Expected O, but got Unknown
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
ToggleKey = ((BaseUnityPlugin)this).Config.Bind<Key>("Keybinds", "ToggleKey", (Key)102, "Key to toggle the display of the fishing zone marker");
GameObject val = new GameObject("FishingZoneHighlighterController");
Object.DontDestroyOnLoad((Object)val);
((Object)val).hideFlags = (HideFlags)61;
val.AddComponent<FishingZoneHighlighterController>();
}
}
public class FishingZoneHighlighterController : MonoBehaviour
{
private readonly Dictionary<FishingZone, GameObject> _markers = new Dictionary<FishingZone, GameObject>();
private const float MarkerHeight = 2f;
private const float MarkerSize = 1f;
private bool _markersVisible;
private bool _markersInitialized;
private void Awake()
{
Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject);
SceneManager.sceneLoaded += OnSceneLoaded;
}
private void OnDestroy()
{
SceneManager.sceneLoaded -= OnSceneLoaded;
ClearAllMarkers();
}
private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
ClearAllMarkers();
_markersInitialized = false;
}
private void Update()
{
HandleToggleInput();
if (!_markersInitialized)
{
GameManager instance = GameManager.Instance;
if ((Object)(object)instance != (Object)null && instance.IsWorldLoaded())
{
_markersInitialized = true;
ScanFishingZones();
UpdateMarkersActiveState();
}
}
}
private void HandleToggleInput()
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
Keyboard current = Keyboard.current;
if (current == null)
{
return;
}
ConfigEntry<Key> toggleKey = FishingZoneHighlighterPlugin.ToggleKey;
Key val = (Key)((toggleKey != null) ? ((int)toggleKey.Value) : 0);
if ((int)val != 0)
{
KeyControl val2 = current[val];
if (val2 != null && ((ButtonControl)val2).wasPressedThisFrame)
{
_markersVisible = !_markersVisible;
UpdateMarkersActiveState();
}
}
}
private void ScanFishingZones()
{
FishingZone[] array = Object.FindObjectsOfType<FishingZone>(true);
if (array == null || array.Length == 0)
{
return;
}
FishingZone[] array2 = array;
foreach (FishingZone val in array2)
{
if (!((Object)(object)val == (Object)null) && !_markers.ContainsKey(val))
{
GameObject value = CreateMarkerForZone(val);
_markers[val] = value;
}
}
}
private GameObject CreateMarkerForZone(FishingZone zone)
{
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
GameObject obj = GameObject.CreatePrimitive((PrimitiveType)0);
((Object)obj).name = "FishingZoneMarker";
obj.layer = LayerMask.NameToLayer("Default");
obj.transform.position = ((Component)zone).transform.position + Vector3.up * 2f;
obj.transform.localScale = Vector3.one * 1f;
obj.transform.SetParent(((Component)zone).transform, true);
Collider component = obj.GetComponent<Collider>();
if ((Object)(object)component != (Object)null)
{
Object.Destroy((Object)(object)component);
}
Renderer component2 = obj.GetComponent<Renderer>();
if ((Object)(object)component2 != (Object)null)
{
SetupMarkerMaterial(component2, Color.magenta);
}
obj.SetActive(_markersVisible);
return obj;
}
private void SetupMarkerMaterial(Renderer renderer, Color color)
{
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Expected O, but got Unknown
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_0109: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0138: Unknown result type (might be due to invalid IL or missing references)
//IL_0164: Unknown result type (might be due to invalid IL or missing references)
try
{
if ((Object)(object)renderer == (Object)null)
{
return;
}
Material val = null;
Renderer val2 = ((IEnumerable<Renderer>)Object.FindObjectsOfType<Renderer>()).FirstOrDefault((Func<Renderer, bool>)((Renderer r) => (Object)(object)r != (Object)(object)renderer && (Object)(object)r.sharedMaterial != (Object)null));
if ((Object)(object)val2 != (Object)null)
{
val = val2.sharedMaterial;
}
else if ((Object)(object)renderer.sharedMaterial != (Object)null)
{
val = renderer.sharedMaterial;
}
if (!((Object)(object)val == (Object)null))
{
Material val3 = new Material(val);
if (val3.HasProperty("_MainTex"))
{
val3.SetTexture("_MainTex", (Texture)(object)Texture2D.whiteTexture);
}
if (val3.HasProperty("_BaseMap"))
{
val3.SetTexture("_BaseMap", (Texture)(object)Texture2D.whiteTexture);
}
Color val4 = color;
val4.a = 1f;
if (val3.HasProperty("_BaseColor"))
{
val3.SetColor("_BaseColor", val4);
}
else if (val3.HasProperty("_Color"))
{
val3.SetColor("_Color", val4);
}
Color val5 = color * 3f;
val5.a = 1f;
bool flag = false;
if (val3.HasProperty("_EmissionColor"))
{
val3.EnableKeyword("_EMISSION");
val3.SetColor("_EmissionColor", val5);
flag = true;
}
if (!flag && val3.HasProperty("_EmissionColorLDR"))
{
val3.EnableKeyword("_EMISSION");
val3.SetColor("_EmissionColorLDR", val5);
}
renderer.shadowCastingMode = (ShadowCastingMode)0;
renderer.receiveShadows = false;
if (val3.HasProperty("_Surface"))
{
val3.SetFloat("_Surface", 0f);
}
if (val3.HasProperty("_SrcBlend"))
{
val3.SetInt("_SrcBlend", 1);
}
if (val3.HasProperty("_DstBlend"))
{
val3.SetInt("_DstBlend", 0);
}
if (val3.HasProperty("_ZWrite"))
{
val3.SetInt("_ZWrite", 1);
}
val3.DisableKeyword("_ALPHATEST_ON");
val3.DisableKeyword("_ALPHABlEND_ON");
val3.DisableKeyword("_ALPHAPREMULTIPLY_ON");
val3.renderQueue = 2000;
renderer.material = val3;
}
}
catch (Exception)
{
}
}
private void UpdateMarkersActiveState()
{
foreach (KeyValuePair<FishingZone, GameObject> marker in _markers)
{
GameObject value = marker.Value;
if ((Object)(object)value != (Object)null)
{
value.SetActive(_markersVisible);
}
}
}
private void ClearAllMarkers()
{
foreach (KeyValuePair<FishingZone, GameObject> marker in _markers)
{
if ((Object)(object)marker.Value != (Object)null)
{
Object.Destroy((Object)(object)marker.Value);
}
}
_markers.Clear();
}
}