using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("RestockAnywhere")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.1.3.0")]
[assembly: AssemblyInformationalVersion("1.1.3")]
[assembly: AssemblyProduct("Restock Anywhere")]
[assembly: AssemblyTitle("RestockAnywhere")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace RestockAnywhere
{
internal static class PluginInfo
{
public const string PLUGIN_GUID = "AirenElias.RestockAnywhere";
public const string PLUGIN_NAME = "Restock Anywhere";
public const string PLUGIN_VERSION = "1.1.3";
}
[BepInPlugin("AirenElias.RestockAnywhere", "Restock Anywhere", "1.1.3")]
public class RestockAnywhere : BaseUnityPlugin
{
internal static ManualLogSource Logger;
private readonly Harmony harmony = new Harmony("AirenElias.RestockAnywhere");
public static ConfigEntry<bool> PrioritizeClutter;
public static ConfigEntry<bool> IgnoreRotten;
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
PrioritizeClutter = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Prioritize Clutter", true, "Make employees prefer goods outside of the cellar when restocking");
IgnoreRotten = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Ignore Rotten", false, "Make employees ignore spoiled goods when restocking");
harmony.PatchAll();
Logger.LogInfo((object)"Plugin Restock Anywhere is loaded!");
}
}
[HarmonyPatch]
public class RestockerWaitPatch
{
[HarmonyPrefix]
[HarmonyPatch(typeof(RestockerWait), "FindItemToRestock")]
private static bool FindItemToRestock(RestockerController ___rc, ref bool __result)
{
//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
//IL_029e: Unknown result type (might be due to invalid IL or missing references)
//IL_02a3: Unknown result type (might be due to invalid IL or missing references)
//IL_01f6: Unknown result type (might be due to invalid IL or missing references)
//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
foreach (Item targetItem in (from x in Object.FindObjectsOfType<Item>()
where x.onStand.Value && x.amount.Value <= 0 && !x.IsRestockTarget()
select x into go
orderby Vector3.Distance(((Component)go).transform.position, ((Component)___rc).transform.position)
select go).ToList())
{
ManualLogSource logger = RestockAnywhere.Logger;
string[] obj = new string[6]
{
"Found restock target '",
targetItem.itemSO.itemName,
"' amount ",
targetItem.amount.Value.ToString(),
" at ",
null
};
Vector3 position = ((Component)targetItem).transform.position;
obj[5] = ((object)(Vector3)(ref position)).ToString();
logger.LogDebug((object)string.Concat(obj));
List<Item> list = (from x in Object.FindObjectsOfType<Item>()
where (Object)(object)x.itemSO == (Object)(object)targetItem.itemSO && !x.onStand.Value && (!RestockAnywhere.IgnoreRotten.Value || !x.IsExpired()) && x.amount.Value > 0 && !x.IsRestockSource()
select x into go
orderby Vector3.Distance(((Component)go).transform.position, ((Component)___rc).transform.position)
select go).ToList();
if (list.Count <= 0)
{
continue;
}
if (RestockAnywhere.PrioritizeClutter.Value)
{
Item val = ((IEnumerable<Item>)list).FirstOrDefault((Func<Item, bool>)((Item x) => !x.IsInFreezer()));
if ((Object)(object)val != (Object)null)
{
___rc.SetItems(targetItem, val);
__result = true;
ManualLogSource logger2 = RestockAnywhere.Logger;
string[] obj2 = new string[6]
{
"Found outside restock source '",
val.itemSO.itemName,
"' amount ",
val.amount.Value.ToString(),
" at ",
null
};
position = ((Component)val).transform.position;
obj2[5] = ((object)(Vector3)(ref position)).ToString();
logger2.LogDebug((object)string.Concat(obj2));
return false;
}
}
___rc.SetItems(targetItem, list[0]);
__result = true;
ManualLogSource logger3 = RestockAnywhere.Logger;
string[] obj3 = new string[6]
{
"Found closest restock source '",
list[0].itemSO.itemName,
"' amount ",
list[0].amount.Value.ToString(),
" at ",
null
};
position = ((Component)list[0]).transform.position;
obj3[5] = ((object)(Vector3)(ref position)).ToString();
logger3.LogDebug((object)string.Concat(obj3));
return false;
}
__result = false;
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(RestockerTakeSource), "OnUpdate")]
private static void OnUpdate(RestockerController ___rc)
{
if ((Object)(object)___rc.sourceItem == (Object)null)
{
RestockAnywhere.Logger.LogDebug((object)"Failed to reach restock source, clearing item states");
___rc.targetItem.SetRestockTarget(false);
___rc.sourceItem.SetRestockSource(false);
}
}
}
}