Chalky
Chalky: Some painting support for the artsy folks!
| Last updated | 5 hours ago |
| Total downloads | 13 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | AndrewLin-Chalky-0.0.3 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304README
Chalky
A BepInEx mod for On Together that enhances the chalkboard drawing experience with configurable brush sizes and in-game chat commands.
Features
- Configurable chalk brush size - Paint a larger area on the chalkboard in a single stroke. The default game brush covers a 2×2 grid cell block; Chalky lets you scale this up to any integer size.
- Chalkboard save & load - Save any board's full drawing state to a local file and restore it later. Saved files are portable JSON and include an optional PNG preview.
- Broadcast on load - When the host loads a board, all currently connected players receive the restored drawing instantly. Late-joiners get it automatically through the game's existing sync flow — no mod required on their end.
- In-game chat commands - Control all mod behavior on the fly without leaving the game. Commands are typed into the chat box and are never sent to other players.
- Toggle on/off at runtime - Enable or disable the mod's drawing enhancements instantly without restarting.
- Show/hide command echo - Optionally suppress commands from appearing in your chat history.
Warning
- Chalk size can only be enlarged. Smaller than the default 2×2 is not supported.
- Loading a board requires you to be the session host. Saving works for everyone.
In-Game Commands
Type any command into the in-game chat. Commands start with / and are not sent to other players. Each command has a short alias for convenience.
/chalkyhelp(/ch) - List all available Chalky commands/help chalky(/h chalky) - Same as above, via the general help command/chalkytoggle(/ct) - Toggle the mod on or off/chalkysetsize [size](/css [size]) - Set the chalk brush size. Omit to reset to default (2)/chalkyshowcommand(/csc) - Toggle whether your commands are echoed in chat/chalkysaveboard [name] [index](/csb [name] [index]) - Save a board to disk. Omit[index]to use the active board/chalkyloadboard [name] [index](/clb [name] [index]) - Load a board from disk and sync to all players (host only)
Note: Size changes are not persistent and reset to the default of
2on game restart.
Examples
# Set brush to paint a 5x5 block per stroke
/css 5
# Reset brush size back to default (2x2)
/css
# Save the currently active board as "lobby_art"
/csb lobby_art
# Save board index 2 specifically as "backup"
/csb backup 2
# Load "lobby_art" onto the currently active board (host only)
/clb lobby_art
# Load "backup" onto board index 0 (host only)
/clb backup 0
# Turn off Chalky's drawing enhancements entirely
/ct
# Check which commands are available
/ch
Configuration
Settings are saved to the BepInEx config file and can also be changed at runtime via chat commands.
Location: BepInEx/config/com.andrewlin.ontogether.chalky.cfg
GeneralEnableFeature(default:true) - Enable or disable all mod featuresShowCommand(default:false) - Show commands in chat when typed
BoardsBoardSaveDirectory(default:~/on-together/chalkboard) - Directory where board saves are stored.~expands to your home folder
Saved boards are stored as <name>.chalkboard.json (full drawing data) and <name>.png (preview image) in the configured directory.
Installation
Use r2modman for simpler installation.
- Install BepInEx into your On Together game folder
- Copy
AndrewLin.Chalky.dllintoBepInEx/plugins/ - Launch the game - the mod will load automatically and generate a config file at
BepInEx/config/com.andrewlin.ontogether.chalky.cfg
Building from Source
Requires .NET SDK and the game's managed DLLs referenced in the project.
dotnet build
Output DLL will be in Chalky/bin/.