using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using MoveTweaks.patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("officerballs.MoveTweaks")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("officerballs.MoveTweaks")]
[assembly: AssemblyTitle("officerballs.MoveTweaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MoveTweaks
{
[BepInPlugin("officerballs.MoveTweaks", "MoveTweaks", "1.0.1.0")]
public class Plugin : BaseUnityPlugin
{
public const string modGUID = "officerballs.MoveTweaks";
public const string modName = "MoveTweaks";
public const string modVersion = "1.0.1.0";
private Harmony harmony = new Harmony("officerballs.MoveTweaks");
public ManualLogSource mls = Logger.CreateLogSource("officerballs.MoveTweaks");
private void Awake()
{
mls.LogInfo((object)"Movement tweaks loaded.");
harmony.PatchAll(typeof(AddModdedTag));
harmony.PatchAll(typeof(SprintX));
harmony.PatchAll(typeof(SprintY));
harmony.PatchAll(typeof(MovementPatch));
harmony.PatchAll(typeof(BubblePatch));
harmony.PatchAll(typeof(InfiniteBubbles));
}
}
}
namespace MoveTweaks.patches
{
[HarmonyPatch(typeof(MultiplayerManager))]
public class AddModdedTag
{
[HarmonyPatch("CreateLobby")]
[HarmonyPrefix]
public static void NameChanger(ref List<bool> ___FilterSocialTags)
{
int filterPlayerValue = MonoSingleton<MultiplayerManager>.I.FilterPlayerValue;
string text = MonoSingleton<MainMenuUIController>.I.CreateSessionNameInputField.text;
___FilterSocialTags[4] = true;
}
}
[HarmonyPatch(typeof(MainSceneManager))]
public static class BubblePatch
{
[HarmonyPatch("Init")]
[HarmonyPostfix]
public static void MovePatch(ref bool ___IsBubbleAutoPop)
{
___IsBubbleAutoPop = false;
}
}
[HarmonyPatch(typeof(InventoryManager))]
public static class InfiniteBubbles
{
[HarmonyPatch("DecreaseItemCount")]
[HarmonyPrefix]
public static bool ConsumePatch(ref ShopItemType itemType)
{
if ((int)itemType == 0 || (int)itemType == 1 || (int)itemType == 2 || (int)itemType == 3 || (int)itemType == 4)
{
return false;
}
return true;
}
}
[HarmonyPatch(typeof(PlayerMovementController))]
public static class MovementPatch
{
[HarmonyPatch("Update")]
[HarmonyPrefix]
public static void MovePatch(PlayerMovementController __instance)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
Ray val = Camera.main.ScreenPointToRay(Input.mousePosition);
RaycastHit val2 = default(RaycastHit);
if (Physics.Raycast(val, ref val2, 1000f) && Input.GetMouseButton(2))
{
Transform transform = ((Component)NetworkSingleton<TextChannelManager>.I.MainPlayer).transform;
Vector3 point = ((RaycastHit)(ref val2)).point;
point.y = transform.position.y;
transform.LookAt(point);
((Component)__instance).transform.rotation = Quaternion.Slerp(((Component)__instance).transform.rotation, transform.rotation, 5f * Time.deltaTime);
}
}
}
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
public static class SprintX
{
[HarmonyPostfix]
public static void xPost(ref float __result)
{
if (Input.GetKey((KeyCode)304) || Input.GetKey((KeyCode)303))
{
__result *= 2.5f;
}
else if (Input.GetKey((KeyCode)306) || Input.GetKey((KeyCode)305))
{
__result *= 0.25f;
}
}
}
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
public static class SprintY
{
[HarmonyPostfix]
public static void yPost(ref float __result)
{
if (Input.GetKey((KeyCode)304) || Input.GetKey((KeyCode)303))
{
__result *= 2.5f;
}
else if (Input.GetKey((KeyCode)306) || Input.GetKey((KeyCode)305))
{
__result *= 0.25f;
}
}
}
}