
FFU Console
Fight for Universe: Beyond Reach- contains all the commands listed in the Improved Console Commands
Last updated | a week ago |
Total downloads | 44 |
Total rating | 1 |
Categories | Mods Tools Misc |
Dependency string | FFU_Group-FFU_Console-0.5.381 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function

FFU_Group-FFU_Core
Fight for Universe: Beyond Reach is modification for Ostranauts, which expands modding capabilities of the original game, makes modding API more flexible and resolves some issues related to having multiple mods
Preferred version: 0.5.381README
Description
Fight for Universe: Beyond Reach is modification for Ostranauts, which expands modding capabilities of the original game, makes modding API more flexible and resolves some issues related to having multiple mods. It relies on BepInEx and MonoMod Patch Loader.
Ostranauts Steam Page: https://store.steampowered.com/app/1022980/Ostranauts/
Ostranauts Discord Server: https://discord.gg/bluebottlegames (#modding-discussion channel)
Installation Components
Assembly-CSharp.FFU_BR.mm.dll
- contains core FFU features, configurations and improved modding API itself.
Assembly-CSharp.FFU_BR_Console.mm.dll
- contains all the commands listed in the Improved Console Commands.
Assembly-CSharp.FFU_BR_Extended.mm.dll
- contains all the features listed in the New Parameters & Properties.
Assembly-CSharp.FFU_BR_Fixes.mm.dll
- contains various fixes (such as working IsPowerObservable
with sub-COs).
Assembly-CSharp.FFU_BR_Quality.mm.dll
- contains various QoL improvements listed in the Quality Settings.
Assembly-CSharp.FFU_BR_Super.mm.dll
- contains Superiority Settings that can make game easier or harder.
Error Reporting Instructions
1. If you already enabled settings previously, you can ignore steps 2 and 3, and start from step 4 right away.
2. Go to Ostranauts/BepInEx/config
and open BepInEx.cfg
with text editor (Notepad++ for example).
3. Find [Logging.Disk]
and set WriteUnityLog
to true
in order to force BepInEx to log all the information.
4. Start game, repeat actions that resulted in error, close game. Upload Ostranauts/BepInEx/LogOutput.log
.
Improved Console Commands
getcond [them] *
- now getcond
command supports wildcard *
that lists all stats, regardless of their name.
getcond [them]-NUM
- tells getcond
to fetch data recursively from parent that is NUM
above targeted object.
getcond [them] *coParents
- lists all condowners
parent object recursively and how they are nested.
getcond [them] *coRules
- lists all condrules
(with stat-related information) attached the targeted object.
getcond [them] *coTickers
- lists all tickers
(plus related timer information) attached the targeted object.
openinventory
- opens debug inventory (with ground window) from the perspective of the selected target.
repairship
- too lazy to repair ship or ship is too big for proper repairing? This command will do the repairs.
findcondcos <conditions>
- lists all CO template with corresponding condition. Supports any amount of conditions
via IsCondition
or/and via inverse !IsCondition
. All conditions must be separated by space.
triggerinfo <condtrigger> <mode>
- prints all rules of a condition trigger as text. Depending on mode, text will
be printed as raw JSON values (mode 0
) or as friendly text you see in the game (mode 1
).
triggertest <condtrigger> <condowner>
- fires condition trigger against template or selected object and logs
outcome. Works only if game was loaded. Supports [them]
(selected object) and ItmCondownerName
(template).