CHANGELOG
Changelog
0.1.19
- Fixed Thunderstore/r2modman package layout: moved the plugin DLL and bundled SideLoader pack under
plugins/so Outward installs them intoBepInEx/pluginscorrectly. - Normalized ZIP paths to forward slashes and removed BOM from the SideLoader
manifest.txt.
0.1.18
- Replaced Mana Stone with Crystal Powder in crafting recipes so the ingredients can be placed in the Survival crafting menu. Sorry again :)
0.1.17
- Cleans up Runic Chakram visuals on equipment unequip and left-hand equipment changes so the chakram does not remain attached to the hand after being moved back to inventory.
0.1.16
- Hides runic weapon root renderers when the item is only stored in inventory, preventing newly added weapons from appearing under the player.
- Restores those renderers when the item is equipped or dropped in the world.
0.1.15
- Adds custom inventory icons for Runic Chakram and Runic Knuckles.
- Keeps item icon files uniquely named so r2modman continues to use the package icon for the mod entry.
- Confirms Runic Knuckles removes the original Smoke Knuckles effects.
0.1.14
- Adds Runic Chakram, crafted from Chakram, two Crystal Powder, and Hackmanite.
- Adds Runic Knuckles, crafted from Iron Knuckles, two Crystal Powder, and Hackmanite.
- Sets Runic Chakram damage to 37 Ethereal, impact to 16, weight to 1.0, and durability to infinite.
- Sets Runic Knuckles damage to 25 Ethereal, impact to 5, weight to 1.0, and durability to infinite.
0.1.13
- Renames bundled item icon files so r2modman keeps using the package icon when the mod is enabled.
0.1.12
- Adds in-game screenshots for every current Runic Arsenal weapon to the mod page.
0.1.11
- Preloads the exact vanilla Runic Blade material from the original prefab so runic weapons do not need the player to summon Runic Blade first.
- Removes the experimental Arsenal-only material speed and texture tiling overrides, restoring the Runic Dagger material behavior.
0.1.10
- Changes the test texture tiling value from 3.0 to 2.0 on all runic weapons.
- Keeps runic material animation speed at 1.5.
0.1.9
- Sets runic material animation speed to 1.5 on all runic weapons.
0.1.8
- Changes the test texture tiling value from 4.0 to 3.0 on all runic weapons.
0.1.7
- Tests texture tiling on runic weapon materials instead of shader scale.
- Restores shader scale to 2.0 and applies 4.0 tiling to main, normal, and distortion texture layers.
0.1.6
- Lowers the test runic material scale to 0.5 on all runic weapons.
0.1.5
- Lowers the test runic material scale to 1.0 on all runic weapons to check whether smaller scale values make the texture pattern less stretched.
0.1.4
- Reduces runic weapon weight to roughly half of the base weapon weight, rounded down, with a minimum of 1.0.
- Adds independent runic material scale tuning per weapon so visual adjustments can be tested without changing every weapon at once.
0.1.3
- Adds Runic Halberd, crafted from Marble Halberd, Crystal Powder, and Hackmanite.
- Adds Runic Spear, crafted from Marble Spear, Crystal Powder, and Hackmanite.
- Sets Runic Halberd damage to 48 Ethereal, impact to 24, and durability to infinite.
- Sets Runic Spear damage to 54 Ethereal, impact to 15, and durability to infinite.
- Adds custom inventory icons for Runic Halberd and Runic Spear.
0.1.2
- Adds Runic Morningstar, crafted from Marble Morningstar, Crystal Powder, and Hackmanite.
- Adds Runic Greathammer, crafted from Marble Greathammer, Crystal Powder, and Hackmanite.
- Sets Runic Morningstar damage to 50 Ethereal, impact to 22, and durability to infinite.
- Sets Runic Greathammer damage to 52 Ethereal, impact to 28, and durability to infinite.
- Adds custom inventory icons for Runic Morningstar and Runic Greathammer.
0.1.1
- Adds Runic Greataxe, crafted from Marble Greataxe, Crystal Powder, and Hackmanite.
- Sets Runic Greataxe damage to 55 Ethereal, impact to 22, and durability to infinite.
- Adds a custom inventory icon for Runic Greataxe.
0.1.0
- Adds Runic Axe, crafted from Marble Axe, Crystal Powder, and Hackmanite.
- Applies the exact Runic Blade material style to the axe at runtime.
- Sets Runic Axe damage to 44 Ethereal, impact to 14, and durability to infinite.