dubcats-ElementalRebalance icon

ElementalRebalance

Adds Elements to certain pals and rebalances the type chart to make the Elements more balanced in both representation and battle effectiveness.

Last updated 10 months ago
Total downloads 2794
Total rating 0 
Categories Mods
Dependency string dubcats-ElementalRebalance-1.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

Thunderstore-unreal_shimloader-1.0.2 icon
Thunderstore-unreal_shimloader

EXPERIMENTAL Thunderstore Mod Manager and r2modmanPlus support for RE-UE4SS and UE games.

Preferred version: 1.0.2

README

There were two main reasons for this mod's creation.

The first is that the Elements have widely different levels of representation in the current Paldeck. For example, Dark types are very common while Electric types are very scarce. Along with this, many elemental combinations are not currently represented. This has been remedied by updating Pals' Elements to make sure all Elements are represented relatively equally, and every combination exists at least once in the game.

The second is that in vanilla, in order to counter a given Element, the player needs to use a Pal/Attack of one specific other Element. By making each Element strong against 2 others, players have more options on how to counter specific opponents.

As a bonus to gaining new Elements, some pals have also gained new work suitabilties.

Installing the .pak mod (Pal Elements)

  • To install the .pak mod, simply paste ElementalRebalance_P.pak into your game's Paks/ folder (Palworld/Pal/Content/Paks/). Your Palworld/ folder will be located wherever you install Steam games.

Installing the .lua mod (Element Effectiveness)

  • Lua mods require UE4SS to run. You can download it from the requirements section of this mod.
  • Once UE4SS is set up, paste the ElementalRebalance folder into your game's Mods folder (Palworld/Pal/Binaries/Win64/Mods/).

Using the mod

  • With your .pak and .lua mods in place, simply launch Palworld from Steam and you're good to go!
  • This mod works on dedicated servers! Just make sure all clients also have the .pak mod installed.

Below is a list of the current updates.

Element Chart Updates:

Dark is no longer strong against Neutral. Neutral's only interaction is a resistance to itself.

Water > Dragon

Grass > Electric

Electric > Dark

Ice > Water

Dragon > Ground

Dark > Grass

Dark > Fire

Ground > Ice

Pal Element Updates:

Lamball - Neutral/Electric

Chikipi - Neutral/Grass

Rooby - Fire/Neutral

Jolthog Cryst - Ice/Electric

Hoocrates - Dark/Electric

Depresso - Dark/Water

Rushoar - Ground/Electric

Nox - Dark/Neutral

Killamari - Dark/Water

Celaray - Water/Electric

Mozzarina - Neutral/Water

Gobfin Ignis - Fire/Water

Hangyu Cryst - Ice/Ground

Cinnamoth - Grass/Fire

Dumud - Ground/Dragon

Leezpunk - Dark/Dragon

Leezpunk Ignis - Fire/Dragon

Elizabee - Grass/Electric

Grintale - Neutral/Ground

Swee - Ice/Ground

Sweepa - Ice/Ground

Rayhound - Electric/Ground

Kitsun - Fire/Ice

Dazzi - Electric/Water

Lunaris - Neutral/Electric

Surfent Terra - Ground/Water

Lovander - Neutral/Dragon

Flambelle - Fire/Ground

Vanwyrm - Fire/Dragon

Vanwyrm Cryst - Ice/Dragon

Ragnahawk - Fire/Electric

Verdash - Grass/Electric

Kelpsea Ignis - Fire/Water

Kingpaca - Neutral/Fire

Ice Kingpaca - Ice/Neutral

Mamorest - Grass/Ground

Mamorest Cryst - Ice/Ground

Wumpo Botan - Grass/Ice

Fenglope - Neutral/Water

Quivern - Dragon/Ice

Helzephyr - Dark/Electric

Suzaku - Fire/Dragon

Suzaku Aqua - Water/Dragon

Lyleen Noct - Dark/Grass

Frostallion Noct - Dark/Ice

Notes/Future Development:

  • Currently the damage numbers update correctly but the border color of the damage text remains default. So, super effective hits might look neutral, but they are doing double the damage compared to vanilla
  • Plan to update Pals' learnsets to give them STAB options with their new Elements
  • Plan to incorporate new element effectiveness with status effects (such as wet, frozen, etc)