Mods that depend on BepInExPack
BepInEx config that does not write Debug messages to disk by default.
Last updated: 2 months ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 4 months ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 4 months ago
A library for adding new valid words by loading custom dictionaries.
Last updated: 8 months ago
Loads custom content for Wrestling Empire
Last updated: a year ago
Some useful posters for me and my friends
Last updated: 2 minutes ago
This mod allows you to sprint infinitely as long as your character has full HP
Last updated: 20 minutes ago
VDV in heaven i meet the fallschirmjaegers from the battle of crete
Last updated: 24 minutes ago
Sounds like trauma and Lorde bossfight
Last updated: 32 minutes ago
Unlock moons permanently or progressively reduce their costs. Adds new progression mechanics in Discovery Mode. Moon sales, Vanilla story mode andm more.
Last updated: 33 minutes ago
made for a modpack called GoonCompany
Last updated: 37 minutes ago
Makes the default pistols cooler by turning them into akimbo variants
Last updated: 2 hours ago
Improves some vanilla mechanics, making the gameplay more balanced (Work In Progress).
Last updated: 2 hours ago
Modpack für die BubbleTrouble Community
Last updated: 2 hours ago
Host-side revive toolkit: hold revive, dance revive, 3 revive-all position modes, penalty toggles, and progress indicators.
Last updated: 2 hours ago
Puts the game's time into YOUR system's time.
Last updated: 2 hours ago
Be like a dragon with the baseball bat of Ichiban Kasuga!
Last updated: 2 hours ago
This is designed as an inside joke between my friend group, mostly shitpost sound effects to replace some of the game's default audio files
Last updated: 2 hours ago
Adds online multiplayer support to Crawlspace 2 using BepInEx.
Last updated: 2 hours ago
Adds a Grenade and Guided Missile to Super Battle Golf. Both spawn from item boxes, integrate with inventory, and work in multiplayer.
Last updated: 2 hours ago
Allows Toy Robots, Teeth, and Clocks to be turned off with Item Primary Use. Clocks now also have a 5% chance to be turned off by default, and whether they're active will be saved to your save file.
Last updated: 3 hours ago