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NoMoreAudioFilters

Automatically Removes muffling/reverb/etc from VOICES (and other artificial sound effects that make voices sound distant, echoey, or unclear)

By BaaaRan

CHANGELOG

Changelog

1.0.7

Hey, did you miss me?
So, 1.0.6 definitely wasn’t the final update… so here we go:

  • System completely reworked: Now it analyzes only audio sources, not the list of root objects (a lot less to do, way more optimized!).
  • Task execution interval changed from 3 to 5 seconds.
  • Spatial Blend should now be disabled (please, god have mercy—I've tested it, it worked, let it keep working).

1.0.6

  • Hopefully the final update!
  • Reverb completely removed (100% gone)
  • Audio rolloff mode set to Linear
  • Maximum voice (AudioSource) distance is now 300 The distance is smaller, yet overall audio volume is noticeably better.
  • Minimum voice distance is now 30 - Spatial Blend on voices is now completely disabled 1.0.7? maybe?

1.0.5

- Now removes AudioReverbZone (reverb in caves should now be 99.99% gone) haha i wish.. fixed in 1.0.6

  • Doppler effect on Player Voices is now disabled (prevents pitch change when moving fast)

1.0.4

  • Some ambient sounds were heard from greater distance than they should be 🤔.. not anymore 😅
  • The maximum hearing distance for the source has been reduced from 1000 to 600. It should now only affect voices.

1.0.1 → 1.0.3

  • Updates trying to allow this mod to work with Thunderstore App 😪😡

1.0.0

  • The mod is released :)