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Hunter

Adds a new Gamemode of Hunters vs. Climbers! Similar to Minecraft Manhunts

CHANGELOG

Changelog

All notable changes to this project will be documented in this file.

Known Bugs

  • Not Fully Tested in Multiplayer

[1.1.1] - 2025-12-22

Fixed

  • Finally fixed the images in the ReadMe

[1.1.0] - 2025-12-22

Added

  • Hunters can now spectate again when knocked out
  • Made attack distance cubic instead of linear
  • Made hunters have half the attack knockback compared to climbers
  • Hunters dying into Zombies now reset the curse value
  • Hunter has default 0.25 fall damage now
  • Blowgun has 1 minute cooldown in lobby
  • Blowgun causes drowsiness in lobby
  • Removed nametags for opposite teams (or in zombie mode)
  • Hunters share the set extra stamina in zombie mode
  • New config value to set amount of curse upon climber respawn (set as triple)
  • New config option to color teams: climbers v. hunters
  • Removed fog/lava for Hunters so you can now play ascents properly
  • Hunters/Climbers can no longer reach into the other team's backpack

Fixed

  • Blowgun Cooldown will now be visible again
  • Fixed hunters sometimes spawning with curse
  • Fixed climbers still initially spectating a hunter
  • Fixed initial spawn timing to finally now be based on slowest networked player
  • Fixed hunter being able to start campfire with everyone there
  • Updated list of afflictions to new Updates (now will dynamically update)

[1.0.1] - 2025-12-07

Fixed

  • The asset folder was not included in mod release, whoops!

[1.0.0] - 2025-12-02

Changes since first Hunter video has released

Added

  • Death Timer no longer ticks down for Hunters that are passed out, you can still hold E
  • Climbers can no longer switch to spectate a Hunter
  • Hunters can now always attack, but will still be knocked out if they have no stamina left
  • Hunters no longer lose items upon passing out/teleporting, but they do still lose items on death
  • Added a "1 Hunter" profile for HunterTab values

Fixed

  • Mod fixed to work with Roots Update!
  • Fixed compatibility issue with "PEAK Unlimited" Mod
  • Fixed syncing of Hunter/Climber roles
  • Fixed syncing of HunterTab values
  • Scout Effigies should no longer acknowledge Hunters
  • Hunters will no longer spawn inside the beach

Changed

  • Base Config Values Modified
    • AddedCooldownPerSection: 10s -> 3s
    • BlowgunCooldown: 2m -> 7m
    • AttackKnockback: 1 -> 2
  • Improved HunterTab Menu
  • ExtraStamina now regens similar to regular stamina regen