Decompiled source of PeakNoclipMod v1.0.2

PeakNoclipMod.dll

Decompiled 5 days ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("PeakNoclipMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("PeakNoclipMod")]
[assembly: AssemblyCopyright("Copyright ©  2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("bd05c152-3d6c-45d2-84b9-183115bc48f4")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("com.noclip.peak.xaxis", "PEAK X-Axis NoClip", "1.0.1")]
public class XAxisNoClip : BaseUnityPlugin
{
	private bool enabledXNoClip = false;

	private CharacterController controller;

	private float originalRadius;

	private bool controllerCached = false;

	private void Update()
	{
		if (Input.GetKeyDown((KeyCode)110))
		{
			enabledXNoClip = !enabledXNoClip;
			((BaseUnityPlugin)this).Logger.LogInfo((object)("X-Axis NoClip " + (enabledXNoClip ? "ENABLED" : "DISABLED")));
			ApplyState();
		}
		CacheController();
	}

	private void CacheController()
	{
		if (controllerCached || (Object)(object)Player.localPlayer == (Object)null)
		{
			return;
		}
		GameObject gameObject = ((Component)Player.localPlayer).gameObject;
		if (!((Object)(object)gameObject == (Object)null))
		{
			controller = gameObject.GetComponentInChildren<CharacterController>(true);
			if (!((Object)(object)controller == (Object)null))
			{
				originalRadius = controller.radius;
				controllerCached = true;
				((BaseUnityPlugin)this).Logger.LogInfo((object)"CharacterController found and cached");
			}
		}
	}

	private void ApplyState()
	{
		if (controllerCached && !((Object)(object)controller == (Object)null))
		{
			controller.radius = (enabledXNoClip ? 0.01f : originalRadius);
		}
	}

	private void OnDestroy()
	{
		if (controllerCached && (Object)(object)controller != (Object)null)
		{
			controller.radius = originalRadius;
		}
	}
}