plugins/com.github.CaviarSP.laba.dll

Decompiled a month ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.CaviarSP.laba")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.2.0")]
[assembly: AssemblyInformationalVersion("0.1.2")]
[assembly: AssemblyProduct("com.github.CaviarSP.laba")]
[assembly: AssemblyTitle("laba")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace laba
{
	public class BuglePitcher : MonoBehaviourPun
	{
		private BugleSFX bugleSFX;

		private Item bugleItem;

		private void Awake()
		{
			Debug.Log((object)"BuglePitcher 被添加上了!");
		}

		private void Start()
		{
			bugleSFX = ((Component)this).gameObject.GetComponent<BugleSFX>();
			bugleItem = Traverse.Create((object)bugleSFX).Field("item").GetValue<Item>();
		}

		private void Update()
		{
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)bugleSFX == (Object)null || (Object)(object)bugleItem == (Object)null)
			{
				Debug.Log((object)"找不到BugleSFX or bugleItem ");
			}
			else if (bugleItem.isUsingPrimary)
			{
				float num = Vector3.Dot(bugleItem.holderCharacter.data.lookDirection, Vector3.up);
				num = (num + 1f) / 2f;
				bugleSFX.currentPitch = num;
				((MonoBehaviourPun)this).photonView.RPC("RPC_SyncPitch", (RpcTarget)0, new object[1] { num });
			}
		}

		[PunRPC]
		private void RPC_SyncPitch(float pitch)
		{
			bugleSFX.currentPitch = pitch;
			bugleSFX.buglePlayer.pitch = Mathf.Lerp(bugleSFX.pitchMin, bugleSFX.pitchMax, bugleSFX.currentPitch);
		}
	}
	[HarmonyPatch(typeof(BugleSFX))]
	internal class BuglePatch
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(BugleSFX), "Start")]
		private static void Postfix_Start(BugleSFX __instance)
		{
			if ((Object)(object)__instance == (Object)null)
			{
				Plugin.Log.LogError((object)"[Postfix_Start] __instance 是 null");
				return;
			}
			((Component)__instance).gameObject.AddComponent<BuglePitcher>();
			Debug.Log((object)"已自动挂载 ModComponent");
		}
	}
	[BepInPlugin("com.github.CaviarSP.laba", "laba", "0.1.2")]
	public class Plugin : BaseUnityPlugin
	{
		public const string Id = "com.github.CaviarSP.laba";

		internal static ManualLogSource Log { get; private set; }

		public static string Name => "laba";

		public static string Version => "0.1.2";

		private void Awake()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			Log.LogInfo((object)"Plugin laba is loaded!");
			Harmony val = new Harmony("com.github.CaviarSP.laba");
			val.PatchAll();
			Log.LogInfo((object)"插件启动成功,Patch 已加载!");
		}

		private void Update()
		{
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}