using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.CaviarSP.laba")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.2.0")]
[assembly: AssemblyInformationalVersion("0.1.2")]
[assembly: AssemblyProduct("com.github.CaviarSP.laba")]
[assembly: AssemblyTitle("laba")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace laba
{
public class BuglePitcher : MonoBehaviourPun
{
private BugleSFX bugleSFX;
private Item bugleItem;
private void Awake()
{
Debug.Log((object)"BuglePitcher 被添加上了!");
}
private void Start()
{
bugleSFX = ((Component)this).gameObject.GetComponent<BugleSFX>();
bugleItem = Traverse.Create((object)bugleSFX).Field("item").GetValue<Item>();
}
private void Update()
{
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)bugleSFX == (Object)null || (Object)(object)bugleItem == (Object)null)
{
Debug.Log((object)"找不到BugleSFX or bugleItem ");
}
else if (bugleItem.isUsingPrimary)
{
float num = Vector3.Dot(bugleItem.holderCharacter.data.lookDirection, Vector3.up);
num = (num + 1f) / 2f;
bugleSFX.currentPitch = num;
((MonoBehaviourPun)this).photonView.RPC("RPC_SyncPitch", (RpcTarget)0, new object[1] { num });
}
}
[PunRPC]
private void RPC_SyncPitch(float pitch)
{
bugleSFX.currentPitch = pitch;
bugleSFX.buglePlayer.pitch = Mathf.Lerp(bugleSFX.pitchMin, bugleSFX.pitchMax, bugleSFX.currentPitch);
}
}
[HarmonyPatch(typeof(BugleSFX))]
internal class BuglePatch
{
[HarmonyPostfix]
[HarmonyPatch(typeof(BugleSFX), "Start")]
private static void Postfix_Start(BugleSFX __instance)
{
if ((Object)(object)__instance == (Object)null)
{
Plugin.Log.LogError((object)"[Postfix_Start] __instance 是 null");
return;
}
((Component)__instance).gameObject.AddComponent<BuglePitcher>();
Debug.Log((object)"已自动挂载 ModComponent");
}
}
[BepInPlugin("com.github.CaviarSP.laba", "laba", "0.1.2")]
public class Plugin : BaseUnityPlugin
{
public const string Id = "com.github.CaviarSP.laba";
internal static ManualLogSource Log { get; private set; }
public static string Name => "laba";
public static string Version => "0.1.2";
private void Awake()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)"Plugin laba is loaded!");
Harmony val = new Harmony("com.github.CaviarSP.laba");
val.PatchAll();
Log.LogInfo((object)"插件启动成功,Patch 已加载!");
}
private void Update()
{
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}