Decompiled source of shijian v0.1.5

plugins/com.github.CaviarSP.shijian.dll

Decompiled a month ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.CaviarSP.shijian")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.5.0")]
[assembly: AssemblyInformationalVersion("0.1.5")]
[assembly: AssemblyProduct("com.github.CaviarSP.shijian")]
[assembly: AssemblyTitle("shijian")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.5.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace shijian
{
	[BepInPlugin("com.github.CaviarSP.shijian", "shijian", "0.1.5")]
	public class Plugin : BaseUnityPlugin
	{
		private bool isSpectating;

		private Vector3 pos;

		private ConfigEntry<KeyCode> toggleGhostKey;

		private ConfigEntry<bool> needCampfire;

		public const string Id = "com.github.CaviarSP.shijian";

		internal static ManualLogSource Log { get; private set; }

		public static string Name => "shijian";

		public static string Version => "0.1.5";

		private void Awake()
		{
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
			toggleGhostKey = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("Hotkeys", "ToggleGhostMode", (KeyCode)103, "进入鬼魂模式的按键");
			needCampfire = ((BaseUnityPlugin)this).Config.Bind<bool>("Settings", "NeedCampfire", true, "是否需要在篝火范围内才能进入鬼魂模式");
			((BaseUnityPlugin)this).Logger.LogInfo((object)$"配置的鬼魂模式热键是:{toggleGhostKey.Value}");
			((BaseUnityPlugin)this).Logger.LogInfo((object)$"需要在篝火范围内:{needCampfire.Value}");
		}

		private void Update()
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			if (isSpectating)
			{
				if (IsAllCharactersPassOut() || Input.GetKeyDown(toggleGhostKey.Value))
				{
					TryExitGhost();
				}
			}
			else if (Input.GetKeyDown(toggleGhostKey.Value))
			{
				((BaseUnityPlugin)this).Logger.LogInfo((object)"触发按键");
				TryEnterGhost();
			}
		}

		private void TryEnterGhost()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			Character localCharacter = Character.localCharacter;
			if (!((Object)(object)localCharacter == (Object)null) && !localCharacter.data.dead && IsInCampfireRange(localCharacter.Center) && PlayerHandler.GetAllPlayerCharacters().Count > 1)
			{
				PhotonView component = ((Component)localCharacter).GetComponent<PhotonView>();
				if (component.IsMine)
				{
					pos = localCharacter.Center;
					component.RPC("RPCA_Die", (RpcTarget)0, new object[1] { pos });
					isSpectating = true;
					Debug.Log((object)"Set isSpectating = true");
				}
			}
		}

		private void TryExitGhost()
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			Character localCharacter = Character.localCharacter;
			if (!((Object)(object)localCharacter == (Object)null))
			{
				PhotonView component = ((Component)localCharacter).GetComponent<PhotonView>();
				if (component.IsMine)
				{
					component.RPC("RPCA_ReviveAtPosition", (RpcTarget)0, new object[2] { pos, false });
					isSpectating = false;
					Debug.Log((object)"Set isSpectating = false");
				}
			}
		}

		private bool IsAllCharactersPassOut()
		{
			bool result = true;
			foreach (Character allPlayerCharacter in PlayerHandler.GetAllPlayerCharacters())
			{
				if (!allPlayerCharacter.data.passedOut)
				{
					result = false;
					break;
				}
			}
			return result;
		}

		private bool IsInCampfireRange(Vector3 position)
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			bool result = false;
			Campfire[] array = Object.FindObjectsByType(typeof(Campfire), (FindObjectsSortMode)0) as Campfire[];
			Campfire[] array2 = array;
			foreach (Campfire val in array2)
			{
				if (!val.Lit)
				{
					float num = Vector3.Distance(((Component)val).transform.position, position);
					if (num <= 15f)
					{
						Debug.Log((object)("In campfire range: " + num));
						result = true;
						break;
					}
					Debug.Log((object)("Not in campfire range: " + num));
				}
			}
			if (!needCampfire.Value)
			{
				result = true;
			}
			return result;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}