Decompiled source of Dr Pepper Cure All v1.0.2

plugins/DrPepperCureAll/DrPepperCureAll.dll

Decompiled 3 weeks ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using PEAKLib.Core;
using PEAKLib.Items.UnityEditor;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("DrPepperCureAll")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2+7241450c232f4b611f37351564106c4291f81add")]
[assembly: AssemblyProduct("DrPepperCureAll")]
[assembly: AssemblyTitle("Dr Pepper Cure-All")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace DrPepperCureAll
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("DrPepperCureAll", "Dr Pepper Cure-All", "1.0.2")]
	public class Plugin : BaseUnityPlugin
	{
		private class Patcher
		{
			[HarmonyPatch(typeof(Item), "Awake")]
			[HarmonyPostfix]
			private static void ItemAwakePostfix(Item __instance)
			{
				//IL_0023: Unknown result type (might be due to invalid IL or missing references)
				//IL_0029: Unknown result type (might be due to invalid IL or missing references)
				if (__instance.itemID == 24)
				{
					Transform transform = ((Component)__instance).transform;
					GameObject val = Object.Instantiate<GameObject>(drpepperPrefab);
					val.transform.SetPositionAndRotation(transform.position, transform.rotation);
					Object.Destroy((Object)(object)transform);
				}
			}

			[HarmonyPatch(typeof(ItemDatabase), "TryGetItem")]
			[HarmonyPostfix]
			private static void ItemDatabaseTryGetItemPostfix(ushort itemID, ref Item item, ref bool __result)
			{
				if (itemID == 24)
				{
					item = drpepperItem;
					__result = true;
				}
			}
		}

		internal static ModDefinition definition;

		internal static GameObject drpepperPrefab;

		internal static Item drpepperItem;

		private ConfigEntry<bool> configDrPepperShatter;

		public const string Id = "DrPepperCureAll";

		internal static ManualLogSource Log { get; private set; }

		public static string Name => "Dr Pepper Cure-All";

		public static string Version => "1.0.2";

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			Harmony.CreateAndPatchAll(typeof(Patcher), (string)null);
			configDrPepperShatter = ((BaseUnityPlugin)this).Config.Bind<bool>("Toggles", "ShatterToggle", false, "Enables shattering when thrown (like the original Cure-All) if true, disables if false");
			BundleLoader.LoadBundleAndContentsWithName((BaseUnityPlugin)(object)this, "drpepper.peakbundle", (Action<PeakBundle>)delegate(PeakBundle peakBundle)
			{
				UnityItemContent val = peakBundle.LoadAsset<UnityItemContent>("DrPepperContent");
				drpepperPrefab = val.ItemPrefab;
				drpepperPrefab.GetComponent<Breakable>().breakOnCollision = configDrPepperShatter.Value;
				drpepperItem = drpepperPrefab.GetComponent<Item>();
				peakBundle.Mod.RegisterContent();
			});
			LocalizedText.mainTable["NAME_DR PEPPER"] = new List<string>(1) { "DR PEPPER" };
			Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}