The BepInEx console will not appear when launching like it does for other games on Thunderstore (you can turn it back on in your BepInEx.cfg file). If your PEAK crashes on startup, add -dx12 to your launch parameters.
Decompiled source of Weezer Mirror v1.0.1
weezer/weezerMirror.dll
Decompiled a month agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("com.github.YourAccount.ModName")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("0.1.0.0")] [assembly: AssemblyInformationalVersion("0.1.0")] [assembly: AssemblyProduct("com.github.YourAccount.ModName")] [assembly: AssemblyTitle("ModName")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.1.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } [HarmonyPatch(typeof(Mirror))] public class WeezerPatch { internal static ManualLogSource Logger; internal static Texture2D weezerTexture; internal static string weezerPath; internal static GameObject mirror; public static void Initialize(ManualLogSource logger) { //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Expected O, but got Unknown Logger = logger; Logger.LogInfo((object)"getting weezer path"); weezerPath = Path.Join((ReadOnlySpan<char>)Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), (ReadOnlySpan<char>)"weezer.png"); weezerTexture = new Texture2D(2, 2); ImageConversion.LoadImage(weezerTexture, File.ReadAllBytes(weezerPath)); Logger.LogInfo((object)("weezer path loaded: " + ((object)weezerTexture).ToString())); } [HarmonyPatch("LateUpdate")] [HarmonyPostfix] private static void LateUpdate(Mirror __instance) { if ((Object)(object)mirror == (Object)null) { mirror = GameObject.Find("Mirror"); } Renderer component = mirror.GetComponent<Renderer>(); if ((Object)(object)component != (Object)null) { component.material.mainTexture = (Texture)(object)weezerTexture; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace ModName { [BepInPlugin("climbingwolf.weezermirror", "weezermirror", "1.0")] public class Plugin : BaseUnityPlugin { private readonly Harmony harmony = new Harmony("weezer"); internal static ManualLogSource Logger; public const string Id = "climbingwolf.weezermirror"; public static string Name => "weezermirror"; public static string Version => "1.0"; private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Logger.LogInfo((object)"Initializing Weezer Mirror"); WeezerPatch.Initialize(Logger); harmony.PatchAll(typeof(WeezerPatch)); Logger.LogInfo((object)"Plugin Weezer Mirror is loaded!"); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }