using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using NametagModifier.Patches;
using NametagModifier.Settings;
using SettingsExtender;
using Unity.Mathematics;
using UnityEngine;
using Zorro.Settings;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("NametagModifier")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+324e92bbe96cf97ac042ddad24b4da687cb39601")]
[assembly: AssemblyProduct("NametagModifier")]
[assembly: AssemblyTitle("NametagModifier")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace NametagModifier
{
[BepInPlugin("club.freewifi.void.NameTagModifier", "NametagModifier", "1.0.2")]
public class NametagModifier : BaseUnityPlugin
{
private const string ModGUID = "club.freewifi.void.NameTagModifier";
private const string ModName = "NametagModifier";
private const string ModVersion = "1.0.2";
private static ConfigEntry<KeyCode> overrideKey = null;
private static float lastOverrideTime = float.MinValue;
private void Awake()
{
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
overrideKey = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("Keybinds", "Override Key", (KeyCode)116, "Pressing this key will show all nametags of all players for a set amount of time defined in the game settings, regardless of distance or camera angle.");
SettingsRegistry.Register("NametagModifier");
new Harmony("club.freewifi.void.NameTagModifier").PatchAll(typeof(ModifyNametag));
}
private void Start()
{
SettingsHandler.Instance.AddSetting((Setting)(object)new VisibleDistance());
SettingsHandler.Instance.AddSetting((Setting)(object)new VisibleAngle());
SettingsHandler.Instance.AddSetting((Setting)(object)new OverrideTime());
}
public static bool IsOverriding()
{
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
float value = ((FloatSetting)SettingsHandler.Instance.GetSetting<OverrideTime>()).Value;
bool flag = Time.realtimeSinceStartup - lastOverrideTime < value;
if (GUIManager.instance.windowBlockingInput)
{
return false;
}
if (Input.GetKeyDown(overrideKey.Value) && flag)
{
lastOverrideTime = float.MinValue;
return false;
}
if (flag)
{
return true;
}
if (Input.GetKeyDown(overrideKey.Value))
{
lastOverrideTime = Time.realtimeSinceStartup;
return true;
}
return false;
}
}
}
namespace NametagModifier.Settings
{
public class OverrideTime : FloatSetting, IExposedSetting
{
public string GetDisplayName()
{
return "Override Time";
}
public string GetCategory()
{
return SettingsRegistry.GetPageId("NametagModifier");
}
protected override float GetDefaultValue()
{
return 20f;
}
protected override float2 GetMinMaxValue()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
return new float2(1f, 720f);
}
public override void ApplyValue()
{
}
}
public class VisibleAngle : FloatSetting, IExposedSetting
{
public string GetDisplayName()
{
return "Visible Angle";
}
public string GetCategory()
{
return SettingsRegistry.GetPageId("NametagModifier");
}
protected override float GetDefaultValue()
{
return 45f;
}
protected override float2 GetMinMaxValue()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
return new float2(0f, 160f);
}
public override void ApplyValue()
{
}
}
public class VisibleDistance : FloatSetting, IExposedSetting
{
public string GetDisplayName()
{
return "Visible Distance";
}
public string GetCategory()
{
return SettingsRegistry.GetPageId("NametagModifier");
}
protected override float GetDefaultValue()
{
return 8f;
}
protected override float2 GetMinMaxValue()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
return new float2(0f, 4000f);
}
public override void ApplyValue()
{
}
}
}
namespace NametagModifier.Patches
{
[HarmonyPatch(typeof(IsLookedAt), "Update")]
public class ModifyNametag
{
public static void Prefix(IsLookedAt __instance)
{
float value = ((FloatSetting)SettingsHandler.Instance.GetSetting<VisibleDistance>()).Value;
float value2 = ((FloatSetting)SettingsHandler.Instance.GetSetting<VisibleAngle>()).Value;
if (NametagModifier.IsOverriding())
{
__instance.visibleDistance = 4000f;
__instance.visibleAngle = 80f;
}
else
{
__instance.visibleDistance = value;
__instance.visibleAngle = value2 / 2f;
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
internal IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}