using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.dharsi.dapmeup")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("com.dharsi.dapmeup")]
[assembly: AssemblyTitle("DapMeUp")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace DapMeUp
{
[BepInPlugin("com.dharsi.dapmeup", "DapMeUp", "1.0.1")]
public class DapMeUpPlugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(Character), "Awake")]
private static class CharacterAwake
{
private static void Postfix(Character __instance)
{
if (customAudio.Length != 0)
{
soundPlayer = ((Component)__instance).gameObject.AddComponent<SoundPlayer>();
Log.LogInfo((object)"SoundPlayer added!");
}
}
}
[HarmonyPatch(typeof(GUIManager), "Grasp")]
private static class PlayDapSFXPatch
{
private static void Postfix(GUIManager __instance)
{
if (customAudio.Length != 0)
{
Log.LogInfo((object)"Calling SoundPlayer");
soundPlayer.Dap(((MonoBehaviourPun)((Component)soundPlayer).gameObject.GetComponent<Character>()).photonView.ViewID);
}
}
}
private static string folderPath;
internal static AudioClip[] customAudio;
internal static SoundPlayer soundPlayer;
public const string Id = "com.dharsi.dapmeup";
internal static ManualLogSource Log { get; private set; }
public static string Name => "DapMeUp";
public static string Version => "1.0.1";
private void Awake()
{
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)("Plugin " + Name + " is loading!"));
List<string> list = Directory.GetDirectories(Paths.PluginPath, "assets", SearchOption.AllDirectories).ToList();
if (!list.Any())
{
((BaseUnityPlugin)this).Logger.LogError((object)"Couldn't find assets folder");
return;
}
folderPath = list[0];
((BaseUnityPlugin)this).Logger.LogInfo((object)(folderPath + " is the sound path."));
Harmony val = new Harmony("com.dharsi.dapmeup");
val.PatchAll();
LoadAudio();
Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
}
private void LoadAudio()
{
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Invalid comparison between Unknown and I4
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Invalid comparison between Unknown and I4
Log.LogInfo((object)("Looking for oggs in: " + folderPath));
string[] files = Directory.GetFiles(folderPath, "*.ogg");
if (files.Length == 0)
{
Log.LogWarning((object)"No ogg file found.");
return;
}
customAudio = (AudioClip[])(object)new AudioClip[files.Length];
for (int i = 0; i < files.Length; i++)
{
string text = "file://" + files[i];
UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(text, (AudioType)14);
try
{
audioClip.SendWebRequest();
try
{
while (!audioClip.isDone)
{
}
if ((int)audioClip.result == 2 || (int)audioClip.result == 3)
{
Log.LogInfo((object)("Failed to load ogg file: " + audioClip.error));
break;
}
AudioClip content = DownloadHandlerAudioClip.GetContent(audioClip);
customAudio[i] = content;
Log.LogInfo((object)("Loaded ogg file: " + files[i]));
}
catch (Exception ex)
{
((BaseUnityPlugin)this).Logger.LogError((object)(ex.Message + ", " + ex.StackTrace));
}
}
finally
{
((IDisposable)audioClip)?.Dispose();
}
}
}
}
public class SoundPlayer : MonoBehaviour
{
private SFX_Instance dapSFX;
internal float timeSinceDap;
internal bool currentlyDapping;
private void Awake()
{
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_00e4: Expected O, but got Unknown
dapSFX = ScriptableObject.CreateInstance<SFX_Instance>();
if (DapMeUpPlugin.customAudio.Length == 0)
{
DapMeUpPlugin.Log.LogError((object)"customAudio length is 0");
return;
}
dapSFX.clips = (AudioClip[])(object)new AudioClip[DapMeUpPlugin.customAudio.Length];
for (int i = 0; i < dapSFX.clips.Length; i++)
{
DapMeUpPlugin.Log.LogInfo((object)"appending audio clip");
dapSFX.clips[i] = DapMeUpPlugin.customAudio[i];
}
dapSFX.settings = new SFX_Settings
{
volume = 0.5f,
volume_Variation = 0.2f,
pitch = 1f,
pitch_Variation = 0.1f,
spatialBlend = 1f,
dopplerLevel = 1f,
range = 150f,
cooldown = 0.02f,
maxInstances_NOT_IMPLEMENTED = 5
};
}
private void Update()
{
if (currentlyDapping)
{
timeSinceDap += Time.deltaTime;
if (timeSinceDap > 1f)
{
currentlyDapping = false;
}
}
}
public void Dap(int photonID)
{
PlaySoundGlobal(photonID);
currentlyDapping = true;
timeSinceDap = 0f;
}
public void PlaySoundGlobal(int photonID)
{
DapMeUpPlugin.Log.LogInfo((object)("SoundPlayer called with ID " + photonID));
if (currentlyDapping)
{
DapMeUpPlugin.Log.LogInfo((object)"Already dapping!");
return;
}
Character val = null;
if (Character.GetCharacterWithPhotonID(photonID, ref val))
{
SoundPlayer component = ((Component)val).GetComponent<SoundPlayer>();
component.PlaySound(val);
}
else
{
DapMeUpPlugin.Log.LogError((object)("Couldn't find Character from photon ID " + photonID));
}
}
public void PlaySound(Character __instance)
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Expected O, but got Unknown
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
DapMeUpPlugin.Log.LogInfo((object)"Playing sound!");
SFX_Instance val = dapSFX;
if ((Object)val != (Object)null)
{
val.Play(__instance.Center);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}