using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Unity.Mathematics;
using UnityEngine;
using Zorro.Settings;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("PeakStance")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.2.2.0")]
[assembly: AssemblyInformationalVersion("0.2.2")]
[assembly: AssemblyProduct("PeakStance")]
[assembly: AssemblyTitle("PeakStance")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.2.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace PeakStance
{
public class PeakStanceSetting : FloatSetting, IExposedSetting
{
public override void ApplyValue()
{
if (!(Math.Truncate(((FloatSetting)this).Value) > (double)Plugin.IdleValue.Value) && !(Math.Truncate(((FloatSetting)this).Value) < (double)Plugin.IdleValue.Value))
{
return;
}
try
{
Plugin.IdleValue.Value = (int)((FloatSetting)this).Value;
((ConfigEntryBase)Plugin.IdleValue).ConfigFile.Reload();
CharacterCustomization val = Object.FindObjectOfType<CharacterCustomization>();
if ((Object)(object)val != (Object)null)
{
val.SetRandomIdle();
}
Plugin.Log.LogInfo((object)$"Applied setting value: {(int)((FloatSetting)this).Value}");
}
catch (Exception arg)
{
Plugin.Log.LogInfo((object)$"Attempted to apply value {((FloatSetting)this).Value}, but failed: {arg}");
}
}
protected override float GetDefaultValue()
{
return Plugin.IdleValue.Value;
}
protected override float2 GetMinMaxValue()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
return new float2(0f, 7f);
}
public string GetDisplayName()
{
return "Idle Stance";
}
public string GetCategory()
{
return "General";
}
}
internal class SetRandomIdle_Patch
{
[HarmonyPatch(typeof(CharacterCustomization), "SetRandomIdle")]
[HarmonyPrefix]
private static bool CharacterCustomization_SetRandomIdle(CharacterCustomization __instance)
{
PhotonView component = ((Component)__instance).GetComponent<PhotonView>();
if ((Object)(object)component != (Object)null && component.IsMine)
{
((ConfigEntryBase)Plugin.IdleValue).ConfigFile.Reload();
int value = Plugin.IdleValue.Value;
component.RPC("SetCharacterIdle_RPC", (RpcTarget)3, new object[1] { value });
Plugin.Log.LogInfo((object)$"Setting Character Idle to config value: {value}");
return false;
}
return true;
}
}
[BepInPlugin("PeakStance", "PeakStance", "0.2.2")]
public class Plugin : BaseUnityPlugin
{
internal static ConfigEntry<int> IdleValue;
public const string Id = "PeakStance";
internal static ManualLogSource Log { get; private set; }
public static string Name => "PeakStance";
public static string Version => "0.2.2";
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)"Standing is fun, but it's better when you stand on your own terms...");
IdleValue = ((BaseUnityPlugin)this).Config.Bind<int>("General", "IdleValue", 0, "The idle animation index to set (default: 0)\nAnimation Numbers 0-7");
((BaseUnityPlugin)this).Logger.LogInfo((object)$"Loaded config - IdleValue: {IdleValue.Value}");
try
{
Harmony.CreateAndPatchAll(typeof(SetRandomIdle_Patch), (string)null);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Patched with Harmony.");
((MonoBehaviour)this).Invoke("AddCustomSetting", 4f);
}
catch (Exception ex)
{
((BaseUnityPlugin)this).Logger.LogError((object)("Uh oh! A little whoopsie happened: " + ex.Message));
}
}
private void AddCustomSetting()
{
try
{
SettingsHandler.Instance.AddSetting((Setting)(object)new PeakStanceSetting());
((BaseUnityPlugin)this).Logger.LogInfo((object)"Added custom setting.");
}
catch (Exception ex)
{
((BaseUnityPlugin)this).Logger.LogError((object)("Failed to add setting: " + ex.Message));
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}