Decompiled source of Mimic v2.0.0

plugins/com.EMOKaMi.Mimic.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using Photon.Voice.Unity;
using UnityEngine;
using UnityEngine.Audio;
using UnityEngine.Networking;
using Zorro.Core;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.EMOKaMi.Mimic")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.6.5.0")]
[assembly: AssemblyInformationalVersion("0.6.5")]
[assembly: AssemblyProduct("com.EMOKaMi.Mimic")]
[assembly: AssemblyTitle("Mimic")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.6.5.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace Mimic
{
	[BepInPlugin("com.emokami.mimic", "Mimic Mod", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Log { get; private set; }

		public static Plugin Instance { get; private set; }

		private void Awake()
		{
			Instance = this;
			Log = ((BaseUnityPlugin)this).Logger;
			try
			{
				Harmony.CreateAndPatchAll(typeof(Plugin).Assembly, (string)null);
				Log.LogInfo((object)"Mimic 1.0.0 - Final Release.");
				PhotonNetwork.MaxResendsBeforeDisconnect = 20;
				PhotonNetwork.SerializationRate = 20;
			}
			catch (Exception arg)
			{
				Log.LogError((object)$"Harmony Error: {arg}");
			}
			if (!Object.op_Implicit((Object)(object)((Component)this).gameObject.GetComponent<MimicManager>()))
			{
				((Component)this).gameObject.AddComponent<MimicManager>();
			}
		}

		private void Update()
		{
			if (PhotonNetwork.IsMasterClient)
			{
				if (Input.GetKeyDown((KeyCode)292))
				{
					MimicManager.Instance?.ToggleSettings();
				}
				if (Input.GetKeyDown((KeyCode)290))
				{
					MimicManager.Instance?.SpawnMimic();
				}
				if (Input.GetKeyDown((KeyCode)289))
				{
					MimicManager.Instance?.TestPlayVoice();
				}
			}
			if (Input.GetKeyDown((KeyCode)288))
			{
				MimicManager.Instance?.DebugPlayLastClip();
			}
		}

		public static void SafeShake(GamefeelHandler handler, float amount, float duration, float scale, Component source)
		{
			if ((Object)(object)source != (Object)null)
			{
				if ((Object)(object)source.GetComponent<MimicController>() != (Object)null)
				{
					return;
				}
				Character component = source.GetComponent<Character>();
				if (component != null && component.isBot)
				{
					return;
				}
			}
			if ((Object)(object)handler != (Object)null)
			{
				handler.AddPerlinShake(amount, duration, scale);
			}
		}
	}
	public class MimicManager : MonoBehaviourPunCallbacks
	{
		public struct VoiceClip
		{
			public float[] samples;

			public int sampleRate;
		}

		public static MimicManager Instance;

		public Dictionary<int, List<VoiceClip>> VoiceDataBank = new Dictionary<int, List<VoiceClip>>();

		public List<VoiceClip> CustomClips = new List<VoiceClip>();

		public bool AutoSpawnEnabled = true;

		public int MaxMimicCount = 2;

		public int MaxClipsPerPlayer = 100;

		public float MinSpawnTime = 30f;

		public float MaxSpawnTime = 60f;

		public float DespawnDistance = 80f;

		public float TalkDistance = 12f;

		public float MinTalkInterval = 5f;

		public float MaxTalkInterval = 15f;

		public float MinDisguiseTime = 60f;

		public float MaxDisguiseTime = 180f;

		private float nextSpawnTime;

		private List<MimicController> activeMimics = new List<MimicController>();

		private bool showSettings;

		private Rect settingsRect = new Rect(50f, 50f, 300f, 650f);

		public bool isCapturingLocal;

		public AudioMixerGroup VoiceMixer;

		private float[] lastRecordedClip;

		private float[] localMicBuffer = new float[384000];

		private float[] localPreBuffer = new float[9600];

		private int localMicPtr;

		private int localPrePtr;

		private bool isRecordingLocal;

		private float localSilenceTimer;

		private void Awake()
		{
			Instance = this;
		}

		private void Start()
		{
			((MonoBehaviour)this).StartCoroutine(LoadCustomClips());
			nextSpawnTime = Time.time + Random.Range(5f, 15f);
		}

		private void Update()
		{
			if (!PhotonNetwork.IsMasterClient || !AutoSpawnEnabled || (Object)(object)RunManager.Instance == (Object)null || RunManager.Instance.timeSinceRunStarted < 5f)
			{
				return;
			}
			activeMimics.RemoveAll((MimicController x) => (Object)(object)x == (Object)null);
			if (Time.time > nextSpawnTime)
			{
				if (activeMimics.Count < MaxMimicCount)
				{
					AttemptAutoSpawn();
				}
				nextSpawnTime = Time.time + Random.Range(MinSpawnTime, MaxSpawnTime);
			}
		}

		private void AttemptAutoSpawn()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			Vector3? smartSpawnPosition = GetSmartSpawnPosition();
			if (smartSpawnPosition.HasValue)
			{
				SpawnMimicAt(smartSpawnPosition.Value);
			}
		}

		private Vector3? GetSmartSpawnPosition()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_0125: Unknown result type (might be due to invalid IL or missing references)
			//IL_012a: Unknown result type (might be due to invalid IL or missing references)
			//IL_012f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0150: Unknown result type (might be due to invalid IL or missing references)
			//IL_0160: Unknown result type (might be due to invalid IL or missing references)
			//IL_0165: Unknown result type (might be due to invalid IL or missing references)
			//IL_0167: Unknown result type (might be due to invalid IL or missing references)
			//IL_016c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0171: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			Player[] playerList = PhotonNetwork.PlayerList;
			if (playerList.Length == 0)
			{
				return null;
			}
			List<Character> list = new List<Character>();
			Vector3 val = Vector3.zero;
			Player[] array = playerList;
			foreach (Player val2 in array)
			{
				Character playerCharacter = PlayerHandler.GetPlayerCharacter(val2);
				if ((Object)(object)playerCharacter != (Object)null && !playerCharacter.data.dead)
				{
					list.Add(playerCharacter);
					val += playerCharacter.Center;
				}
			}
			if (list.Count == 0)
			{
				return null;
			}
			val /= (float)list.Count;
			RaycastHit val5 = default(RaycastHit);
			for (int j = 0; j < 10; j++)
			{
				Vector2 insideUnitCircle = Random.insideUnitCircle;
				Vector2 val3 = ((Vector2)(ref insideUnitCircle)).normalized * Random.Range(10f, 30f);
				Vector3 val4 = val + new Vector3(val3.x, 10f, val3.y);
				if (!Physics.Raycast(val4, Vector3.down, ref val5, 50f, LayerMask.op_Implicit(HelperFunctions.terrainMapMask)))
				{
					continue;
				}
				Vector3 point = ((RaycastHit)(ref val5)).point;
				bool flag = false;
				foreach (Character item in list)
				{
					Vector3 val6 = point - item.Head;
					Vector3 normalized = ((Vector3)(ref val6)).normalized;
					if (Vector3.Angle(((Component)item.refs.head).transform.forward, normalized) < 80f && !Physics.Linecast(item.Head, point + Vector3.up, LayerMask.op_Implicit(HelperFunctions.terrainMapMask)))
					{
						flag = true;
						break;
					}
				}
				if (!flag)
				{
					return point;
				}
			}
			return val + Vector3.up * 25f;
		}

		public void SpawnMimic()
		{
			AttemptAutoSpawn();
		}

		public void SpawnMimicAt(Vector3 position)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			Player[] playerList = PhotonNetwork.PlayerList;
			if (playerList.Length != 0)
			{
				int num = Random.Range(0, playerList.Length);
				int actorNumber = playerList[num].ActorNumber;
				GameObject val = PhotonNetwork.Instantiate("MushroomZombie_Player", position, Quaternion.identity, (byte)0, new object[3] { "Mimic", actorNumber, actorNumber });
				if (Object.op_Implicit((Object)(object)val))
				{
					MimicController mimicController = val.GetComponent<MimicController>() ?? val.AddComponent<MimicController>();
					mimicController.LookActorNumber = actorNumber;
					mimicController.VoiceActorNumber = actorNumber;
					val.GetComponent<PhotonView>().RPC("RPC_MimicArise", (RpcTarget)3, new object[3] { actorNumber, "A", actorNumber });
					activeMimics.Add(mimicController);
				}
			}
		}

		private IEnumerator LoadCustomClips()
		{
			string path = Path.Combine(Paths.PluginPath, "Mimic", "CustomAudio");
			if (!Directory.Exists(path))
			{
				Directory.CreateDirectory(path);
				yield break;
			}
			string[] array = (from f in Directory.GetFiles(path, "*.*", SearchOption.TopDirectoryOnly)
				where f.EndsWith(".wav") || f.EndsWith(".mp3") || f.EndsWith(".ogg")
				select f).ToArray();
			string[] array2 = array;
			foreach (string text in array2)
			{
				UnityWebRequest uwr = UnityWebRequestMultimedia.GetAudioClip("file://" + text, (AudioType)0);
				try
				{
					yield return uwr.SendWebRequest();
					if ((int)uwr.result != 1)
					{
						continue;
					}
					AudioClip content = DownloadHandlerAudioClip.GetContent(uwr);
					if (!Object.op_Implicit((Object)(object)content))
					{
						continue;
					}
					float[] array3 = new float[content.samples * content.channels];
					content.GetData(array3, 0);
					if (content.channels > 1)
					{
						float[] array4 = new float[content.samples];
						for (int j = 0; j < content.samples; j++)
						{
							float num = 0f;
							for (int k = 0; k < content.channels; k++)
							{
								num += array3[j * content.channels + k];
							}
							array4[j] = num / (float)content.channels;
						}
						array3 = array4;
					}
					CustomClips.Add(new VoiceClip
					{
						samples = array3,
						sampleRate = content.frequency
					});
				}
				finally
				{
					((IDisposable)uwr)?.Dispose();
				}
			}
		}

		public void ProcessLocalMic(float[] data, int sampleRate, int channels)
		{
			isCapturingLocal = true;
			int num = data.Length / channels;
			float[] array = new float[num];
			for (int i = 0; i < num; i++)
			{
				float num2 = 0f;
				for (int j = 0; j < channels; j++)
				{
					num2 += data[i * channels + j];
				}
				array[i] = num2 / (float)channels;
			}
			float num3 = 0f;
			for (int k = 0; k < num; k++)
			{
				num3 += array[k] * array[k];
			}
			float num4 = Mathf.Sqrt(num3 / (float)num);
			if (!isRecordingLocal)
			{
				for (int l = 0; l < num; l++)
				{
					localPreBuffer[localPrePtr] = array[l];
					localPrePtr = (localPrePtr + 1) % localPreBuffer.Length;
				}
			}
			if (num4 > 0.02f)
			{
				if (!isRecordingLocal)
				{
					isRecordingLocal = true;
					localMicPtr = 0;
					for (int m = 0; m < localPreBuffer.Length; m++)
					{
						localMicBuffer[localMicPtr++] = localPreBuffer[(localPrePtr + m) % localPreBuffer.Length];
					}
				}
				localSilenceTimer = 0f;
			}
			if (!isRecordingLocal)
			{
				return;
			}
			for (int n = 0; n < num; n++)
			{
				if (localMicPtr < localMicBuffer.Length)
				{
					localMicBuffer[localMicPtr++] = array[n];
				}
			}
			if (num4 <= 0.02f)
			{
				localSilenceTimer += (float)num / (float)sampleRate;
			}
			else
			{
				localSilenceTimer = 0f;
			}
			if (localSilenceTimer > 1.5f || localMicPtr >= localMicBuffer.Length - 1024)
			{
				if ((float)localMicPtr > (float)sampleRate * 0.5f)
				{
					float[] array2 = new float[localMicPtr];
					Array.Copy(localMicBuffer, 0, array2, 0, localMicPtr);
					Player localPlayer = PhotonNetwork.LocalPlayer;
					StoreClip((localPlayer != null) ? localPlayer.ActorNumber : (-1), array2, sampleRate);
				}
				isRecordingLocal = false;
				localMicPtr = 0;
			}
		}

		public void StoreClip(int actorNumber, float[] samples, int rate)
		{
			if (samples == null || (float)samples.Length < (float)rate * 0.4f)
			{
				return;
			}
			float num = 0f;
			foreach (float num2 in samples)
			{
				float num3 = Mathf.Abs(num2);
				if (num3 > num)
				{
					num = num3;
				}
			}
			if (num > 0.01f)
			{
				float num4 = 0.95f / num;
				for (int j = 0; j < samples.Length; j++)
				{
					samples[j] = Mathf.Clamp(samples[j] * num4, -1f, 1f);
				}
			}
			Player localPlayer = PhotonNetwork.LocalPlayer;
			if (actorNumber == ((localPlayer != null) ? localPlayer.ActorNumber : (-1)))
			{
				lastRecordedClip = samples;
			}
			if (!VoiceDataBank.ContainsKey(actorNumber))
			{
				VoiceDataBank[actorNumber] = new List<VoiceClip>();
			}
			VoiceDataBank[actorNumber].Add(new VoiceClip
			{
				samples = samples,
				sampleRate = rate
			});
			if (VoiceDataBank[actorNumber].Count > MaxClipsPerPlayer)
			{
				VoiceDataBank[actorNumber].RemoveAt(0);
			}
		}

		public void ToggleSettings()
		{
			showSettings = !showSettings;
			Cursor.lockState = (CursorLockMode)((!showSettings) ? 1 : 0);
			Cursor.visible = showSettings;
		}

		private void OnGUI()
		{
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Expected O, but got Unknown
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			Player localPlayer = PhotonNetwork.LocalPlayer;
			int num = ((localPlayer != null) ? localPlayer.ActorNumber : (-1));
			int num2 = ((num != -1 && VoiceDataBank.ContainsKey(num)) ? VoiceDataBank[num].Count : 0);
			string text = (isCapturingLocal ? "green" : "red");
			GUI.Label(new Rect((float)(Screen.width - 400), 20f, 400f, 80f), string.Format("<color={0}>[Mimic v0.7.2]</color>\nClips: {1}\nCustom: {2}\nAutoSpawn: {3}", text, num2, CustomClips.Count, AutoSpawnEnabled ? "ON" : "OFF"));
			if (showSettings)
			{
				settingsRect = GUI.Window(999004, settingsRect, new WindowFunction(SettingsWindow), "Mimic Config");
			}
		}

		private void SettingsWindow(int id)
		{
			GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
			AutoSpawnEnabled = GUILayout.Toggle(AutoSpawnEnabled, "Enable Auto Spawn", Array.Empty<GUILayoutOption>());
			GUILayout.Label($"Max Mimics: {MaxMimicCount}", Array.Empty<GUILayoutOption>());
			MaxMimicCount = (int)GUILayout.HorizontalSlider((float)MaxMimicCount, 1f, 10f, Array.Empty<GUILayoutOption>());
			GUILayout.Label($"Max Clips Per Player: {MaxClipsPerPlayer}", Array.Empty<GUILayoutOption>());
			MaxClipsPerPlayer = (int)GUILayout.HorizontalSlider((float)MaxClipsPerPlayer, 10f, 500f, Array.Empty<GUILayoutOption>());
			GUILayout.Label($"Min Spawn Time (s): {MinSpawnTime:F0}", Array.Empty<GUILayoutOption>());
			MinSpawnTime = GUILayout.HorizontalSlider(MinSpawnTime, 10f, 300f, Array.Empty<GUILayoutOption>());
			GUILayout.Label($"Max Spawn Time (s): {MaxSpawnTime:F0}", Array.Empty<GUILayoutOption>());
			MaxSpawnTime = GUILayout.HorizontalSlider(MaxSpawnTime, MinSpawnTime, 600f, Array.Empty<GUILayoutOption>());
			GUILayout.Label($"Despawn Distance (m): {DespawnDistance:F0}", Array.Empty<GUILayoutOption>());
			DespawnDistance = GUILayout.HorizontalSlider(DespawnDistance, 30f, 200f, Array.Empty<GUILayoutOption>());
			GUILayout.Space(5f);
			GUILayout.Label($"Voice Trigger Distance: {TalkDistance:F0}m", Array.Empty<GUILayoutOption>());
			TalkDistance = GUILayout.HorizontalSlider(TalkDistance, 5f, 50f, Array.Empty<GUILayoutOption>());
			GUILayout.Label($"Min Talk Interval: {MinTalkInterval:F1}s", Array.Empty<GUILayoutOption>());
			MinTalkInterval = GUILayout.HorizontalSlider(MinTalkInterval, 1f, 30f, Array.Empty<GUILayoutOption>());
			GUILayout.Label($"Max Talk Interval: {MaxTalkInterval:F1}s", Array.Empty<GUILayoutOption>());
			MaxTalkInterval = GUILayout.HorizontalSlider(MaxTalkInterval, MinTalkInterval, 60f, Array.Empty<GUILayoutOption>());
			GUILayout.Space(5f);
			GUILayout.Label($"Min Disguise Time: {MinDisguiseTime:F0}s", Array.Empty<GUILayoutOption>());
			MinDisguiseTime = GUILayout.HorizontalSlider(MinDisguiseTime, 10f, 600f, Array.Empty<GUILayoutOption>());
			GUILayout.Label($"Max Disguise Time: {MaxDisguiseTime:F0}s", Array.Empty<GUILayoutOption>());
			MaxDisguiseTime = GUILayout.HorizontalSlider(MaxDisguiseTime, MinDisguiseTime, 1200f, Array.Empty<GUILayoutOption>());
			if (GUILayout.Button("Close", Array.Empty<GUILayoutOption>()))
			{
				ToggleSettings();
			}
			GUILayout.EndVertical();
			GUI.DragWindow();
		}

		public void TestPlayVoice()
		{
			if (VoiceDataBank.Count == 0 && CustomClips.Count == 0)
			{
				return;
			}
			int actorNumber = -1;
			if (CustomClips.Count > 0 && Random.value < 0.3f)
			{
				actorNumber = -999;
			}
			else if (VoiceDataBank.Count > 0)
			{
				actorNumber = VoiceDataBank.Keys.ElementAt(Random.Range(0, VoiceDataBank.Count));
			}
			foreach (MimicController activeMimic in activeMimics)
			{
				if (Object.op_Implicit((Object)(object)activeMimic))
				{
					activeMimic.PrepareAndSendVoice(actorNumber);
				}
			}
		}

		public void DebugPlayLastClip()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			if (lastRecordedClip != null && lastRecordedClip.Length != 0)
			{
				GameObject val = new GameObject("ReplaySource");
				AudioSource val2 = val.AddComponent<AudioSource>();
				AudioClip val3 = AudioClip.Create("Replay", lastRecordedClip.Length, 1, AudioSettings.outputSampleRate, false);
				val3.SetData(lastRecordedClip, 0);
				val2.clip = val3;
				val2.Play();
				Object.Destroy((Object)(object)val, 10f);
			}
		}
	}
	public class MimicController : MonoBehaviourPun, IPunObservable
	{
		public int LookActorNumber;

		public int VoiceActorNumber;

		public Character character;

		public MushroomZombie zombieAI;

		public AudioSource voiceSource;

		public bool isHostile;

		private float attackTimer;

		private float talkCooldown;

		private Character? currentFollowTarget;

		private Vector3 currentNavTarget;

		private float collisionPauseTimer;

		private float nextRandomPointTime;

		private int visualForceCounter;

		private AnimatedMouth cachedMouth;

		public void OnPhotonSerializeView(PhotonStream stream, PhotonMessageInfo info)
		{
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			if (stream.IsWriting)
			{
				stream.SendNext((object)LookActorNumber);
				stream.SendNext((object)VoiceActorNumber);
				stream.SendNext((object)isHostile);
				stream.SendNext((object)character.input.movementInput);
				stream.SendNext((object)character.input.sprintIsPressed);
				stream.SendNext((object)character.data.lookValues);
				return;
			}
			int lookActorNumber = LookActorNumber;
			bool flag = isHostile;
			LookActorNumber = (int)stream.ReceiveNext();
			VoiceActorNumber = (int)stream.ReceiveNext();
			isHostile = (bool)stream.ReceiveNext();
			character.input.movementInput = (Vector2)stream.ReceiveNext();
			character.input.sprintIsPressed = (bool)stream.ReceiveNext();
			character.data.lookValues = (Vector2)stream.ReceiveNext();
			if (lookActorNumber != LookActorNumber || flag != isHostile)
			{
				ApplyIdentity();
			}
		}

		private void Awake()
		{
			character = ((Component)this).GetComponent<Character>();
			character.isBot = true;
			zombieAI = ((Component)this).GetComponent<MushroomZombie>();
			voiceSource = ((Component)this).gameObject.GetComponent<AudioSource>() ?? ((Component)this).gameObject.AddComponent<AudioSource>();
			voiceSource.spatialBlend = 1f;
			voiceSource.minDistance = 5f;
			voiceSource.maxDistance = 55f;
			voiceSource.playOnAwake = false;
			voiceSource.dopplerLevel = 0f;
			voiceSource.loop = false;
			if ((Object)(object)MimicManager.Instance?.VoiceMixer != (Object)null)
			{
				voiceSource.outputAudioMixerGroup = MimicManager.Instance.VoiceMixer;
			}
			cachedMouth = ((Component)this).GetComponentInChildren<AnimatedMouth>();
			if (Object.op_Implicit((Object)(object)cachedMouth))
			{
				((Behaviour)cachedMouth).enabled = false;
				cachedMouth.mouthRenderer.material.SetInt("_UseTalkSprites", 0);
			}
			if ((Object)(object)((MonoBehaviourPun)this).photonView != (Object)null && !((MonoBehaviourPun)this).photonView.ObservedComponents.Contains((Component)(object)this))
			{
				((MonoBehaviourPun)this).photonView.ObservedComponents.Add((Component)(object)this);
			}
		}

		[PunRPC]
		public void RPC_MimicArise(int lookID, string type, int voiceID)
		{
			LookActorNumber = lookID;
			VoiceActorNumber = voiceID;
			isHostile = false;
			if (Object.op_Implicit((Object)(object)character))
			{
				character.isZombie = false;
				character.isBot = true;
				character.data.passedOut = false;
			}
			if (Object.op_Implicit((Object)(object)zombieAI))
			{
				zombieAI.currentState = (State)2;
				((Behaviour)zombieAI).enabled = false;
			}
			ApplyIdentity();
			if (PhotonNetwork.IsMasterClient)
			{
				attackTimer = Time.time + Random.Range(MimicManager.Instance.MinDisguiseTime, MimicManager.Instance.MaxDisguiseTime);
				PickNewTarget();
				talkCooldown = Time.time + 2f;
			}
		}

		[PunRPC]
		public void RPC_MimicDirectTalk(byte[] rawData, int rate)
		{
			if (rawData != null && rawData.Length != 0)
			{
				int num = rawData.Length / 2;
				float[] array = new float[num];
				for (int i = 0; i < num; i++)
				{
					short num2 = (short)(rawData[i * 2] | (rawData[i * 2 + 1] << 8));
					array[i] = (float)num2 / 32768f;
				}
				AudioClip val = AudioClip.Create("MimicVoice", array.Length, 1, rate, false);
				val.SetData(array, 0);
				voiceSource.pitch = 1f;
				voiceSource.clip = val;
				voiceSource.Play();
			}
		}

		[PunRPC]
		public void RPC_PlayTransitionVFX()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			GameUtils.instance.RPC_SpawnResourceAtPosition("VFX_SporeExploExploEdibleSpawn_NoKnockback", character.Center);
		}

		public void ApplyIdentity()
		{
			if (((Component)this).gameObject.activeInHierarchy)
			{
				((MonoBehaviour)this).StartCoroutine(SyncAppearanceRoutine());
			}
		}

		private IEnumerator SyncAppearanceRoutine()
		{
			for (int attempt = 0; attempt < 15; attempt++)
			{
				Player player = PhotonNetwork.CurrentRoom.GetPlayer(LookActorNumber, false);
				if (player != null)
				{
					PersistentPlayerData playerData = GameHandler.GetService<PersistentPlayerDataService>().GetPlayerData(player);
					CharacterCustomization val = character?.refs.customization;
					if ((Object)(object)val != (Object)null && playerData != null)
					{
						character.isZombie = isHostile;
						val.isDead = false;
						val.isPassedOut = false;
						AccessTools.Method(typeof(CharacterCustomization), "OnPlayerDataChange", (Type[])null, (Type[])null)?.Invoke(val, new object[1] { playerData });
						val.overridePhotonPlayer = player;
						Character playerCharacter = PlayerHandler.GetPlayerCharacter(player);
						Texture val2 = null;
						if ((Object)(object)playerCharacter != (Object)null && (Object)(object)playerCharacter.refs.customization != (Object)null)
						{
							object? obj = AccessTools.Field(typeof(CharacterCustomization), "CurrentEyeTexture")?.GetValue(playerCharacter.refs.customization);
							val2 = (Texture)((obj is Texture) ? obj : null);
						}
						if ((Object)(object)val2 == (Object)null)
						{
							val2 = Singleton<Customization>.Instance.eyes[CharacterCustomization.GetEyesIndex(playerData)].texture;
						}
						if (val.refs.EyeRenderers != null)
						{
							Renderer[] eyeRenderers = val.refs.EyeRenderers;
							foreach (Renderer val3 in eyeRenderers)
							{
								if (Object.op_Implicit((Object)(object)val3))
								{
									val3.material.SetTexture(CharacterCustomization.MainTex, val2);
									val3.material.SetInt("_Spin", 0);
								}
							}
						}
						AccessTools.Field(typeof(CharacterCustomization), "CurrentEyeTexture")?.SetValue(val, val2);
						if (Object.op_Implicit((Object)(object)zombieAI) && zombieAI.mushroomVisuals != null)
						{
							foreach (GameObject mushroomVisual in zombieAI.mushroomVisuals)
							{
								if (Object.op_Implicit((Object)(object)mushroomVisual))
								{
									mushroomVisual.SetActive(isHostile);
								}
							}
						}
						val.ShowAllRenderers();
						break;
					}
				}
				yield return (object)new WaitForSeconds(1f);
			}
		}

		private void Update()
		{
			//IL_03d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0585: Unknown result type (might be due to invalid IL or missing references)
			//IL_058a: Unknown result type (might be due to invalid IL or missing references)
			//IL_05ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_05fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_04d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_045f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0464: Unknown result type (might be due to invalid IL or missing references)
			//IL_0468: Unknown result type (might be due to invalid IL or missing references)
			//IL_047c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0481: Unknown result type (might be due to invalid IL or missing references)
			//IL_048a: Unknown result type (might be due to invalid IL or missing references)
			//IL_048f: Unknown result type (might be due to invalid IL or missing references)
			//IL_049b: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_056e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0555: Unknown result type (might be due to invalid IL or missing references)
			//IL_055a: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)character))
			{
				character.isZombie = isHostile;
				character.data.passedOut = false;
				character.data.fallSeconds = 0f;
			}
			if (!isHostile)
			{
				visualForceCounter++;
				if (visualForceCounter % 20 == 0)
				{
					CharacterCustomization val = character?.refs.customization;
					if ((Object)(object)val != (Object)null)
					{
						val.isDead = false;
						val.isPassedOut = false;
						object? obj = AccessTools.Field(typeof(CharacterCustomization), "CurrentEyeTexture")?.GetValue(val);
						Texture val2 = (Texture)((obj is Texture) ? obj : null);
						if ((Object)(object)val2 != (Object)null && val.refs.EyeRenderers != null)
						{
							Renderer[] eyeRenderers = val.refs.EyeRenderers;
							foreach (Renderer val3 in eyeRenderers)
							{
								if (Object.op_Implicit((Object)(object)val3) && (Object)(object)val3.material.GetTexture(CharacterCustomization.MainTex) != (Object)(object)val2)
								{
									val3.material.SetTexture(CharacterCustomization.MainTex, val2);
								}
							}
						}
						if (Object.op_Implicit((Object)(object)zombieAI) && zombieAI.mushroomVisuals != null)
						{
							foreach (GameObject mushroomVisual in zombieAI.mushroomVisuals)
							{
								if (Object.op_Implicit((Object)(object)mushroomVisual) && mushroomVisual.activeSelf)
								{
									mushroomVisual.SetActive(false);
								}
							}
						}
					}
				}
			}
			else
			{
				if (Object.op_Implicit((Object)(object)zombieAI) && !((Behaviour)zombieAI).enabled)
				{
					((Behaviour)zombieAI).enabled = true;
					zombieAI.currentState = (State)3;
				}
				if (Object.op_Implicit((Object)(object)zombieAI) && zombieAI.mushroomVisuals != null)
				{
					foreach (GameObject mushroomVisual2 in zombieAI.mushroomVisuals)
					{
						if (Object.op_Implicit((Object)(object)mushroomVisual2) && !mushroomVisual2.activeSelf)
						{
							mushroomVisual2.SetActive(true);
						}
					}
				}
			}
			if (Object.op_Implicit((Object)(object)cachedMouth))
			{
				if (voiceSource.isPlaying)
				{
					cachedMouth.mouthRenderer.material.SetInt("_UseTalkSprites", 1);
					float[] array = new float[256];
					voiceSource.GetOutputData(array, 0);
					float num = 0f;
					for (int j = 0; j < array.Length; j++)
					{
						num += array[j] * array[j];
					}
					float num2 = Mathf.Sqrt(num / (float)array.Length);
					int num3 = cachedMouth.mouthTextures.Length;
					int num4 = Mathf.Clamp((int)(num2 * 50f), 0, num3 - 1);
					if (!isHostile && num4 >= num3 - 1)
					{
						num4 = num3 - 2;
					}
					cachedMouth.mouthRenderer.material.SetTexture("_TalkSprite", (Texture)(object)cachedMouth.mouthTextures[num4]);
				}
				else
				{
					cachedMouth.mouthRenderer.material.SetInt("_UseTalkSprites", 0);
				}
			}
			if (!PhotonNetwork.IsMasterClient)
			{
				return;
			}
			if (Object.op_Implicit((Object)(object)character) && (Object)(object)character.input != (Object)null)
			{
				character.input.ResetInput();
			}
			if ((Object)(object)voiceSource != (Object)null)
			{
				voiceSource.pitch = 1f;
			}
			bool flag = false;
			Player[] playerList = PhotonNetwork.PlayerList;
			foreach (Player val4 in playerList)
			{
				Character playerCharacter = PlayerHandler.GetPlayerCharacter(val4);
				if ((Object)(object)playerCharacter != (Object)null && Vector3.Distance(character.Center, playerCharacter.Center) < MimicManager.Instance.DespawnDistance)
				{
					flag = true;
					break;
				}
			}
			if (!flag)
			{
				PhotonNetwork.Destroy(((Component)this).gameObject);
				return;
			}
			if (!isHostile)
			{
				if ((Object)(object)currentFollowTarget == (Object)null || currentFollowTarget.data.dead)
				{
					PickNewTarget();
				}
				if ((Object)(object)currentFollowTarget != (Object)null)
				{
					if (Time.time > nextRandomPointTime)
					{
						Vector2 insideUnitCircle = Random.insideUnitCircle;
						Vector2 val5 = ((Vector2)(ref insideUnitCircle)).normalized * Random.Range(2f, 6f);
						currentNavTarget = currentFollowTarget.Center + new Vector3(val5.x, 0f, val5.y);
						nextRandomPointTime = Time.time + Random.Range(3f, 6f);
					}
					RaycastHit val6 = default(RaycastHit);
					if (Physics.Raycast(character.Head, ((Component)character.refs.head).transform.forward, ref val6, 1f))
					{
						Character componentInParent = ((Component)((RaycastHit)(ref val6)).collider).GetComponentInParent<Character>();
						if ((Object)(object)componentInParent != (Object)null && !componentInParent.isBot && (Object)(object)componentInParent != (Object)(object)character)
						{
							collisionPauseTimer = Time.time + Random.Range(1f, 3f);
							character.input.movementInput = Vector2.zero;
						}
					}
					if (Time.time > collisionPauseTimer)
					{
						SmartWalkTowards(currentNavTarget);
					}
				}
				else
				{
					character.input.movementInput = Vector2.zero;
				}
				if (Time.time > attackTimer)
				{
					TurnHostile();
				}
			}
			else
			{
				Character closestPlayer = GetClosestPlayer();
				if ((Object)(object)closestPlayer != (Object)null)
				{
					zombieAI.currentTarget = closestPlayer;
				}
			}
			if (Time.time > talkCooldown && (isHostile || ((Object)(object)GetClosestPlayer() != (Object)null && Vector3.Distance(character.Center, GetClosestPlayer().Center) < MimicManager.Instance.TalkDistance)))
			{
				PrepareAndSendVoice(VoiceActorNumber);
				talkCooldown = Time.time + (isHostile ? Random.Range(2f, 5f) : Random.Range(MimicManager.Instance.MinTalkInterval, MimicManager.Instance.MaxTalkInterval));
			}
		}

		private void SmartWalkTowards(Vector3 targetPos)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			Vector3 val = targetPos - character.Center;
			Vector3 normalized = ((Vector3)(ref val)).normalized;
			normalized.y = 0f;
			if (normalized != Vector3.zero)
			{
				Vector2 val2 = Vector2.op_Implicit(HelperFunctions.DirectionToLook(normalized));
				character.data.lookValues = Vector2.MoveTowards(character.data.lookValues, val2, Time.deltaTime * 360f);
			}
			float num = Vector3.Distance(character.Center, targetPos);
			if (num < 1.5f)
			{
				character.input.movementInput = Vector2.zero;
				return;
			}
			character.input.movementInput = new Vector2(0f, 1f);
			character.input.sprintIsPressed = num > 15f;
			if (num > 3f)
			{
				character.refs.climbing.TryClimb(1f);
			}
		}

		private void PickNewTarget()
		{
			List<Character> list = (from p in PhotonNetwork.PlayerList
				select PlayerHandler.GetPlayerCharacter(p) into c
				where (Object)(object)c != (Object)null && !c.data.dead && !c.isBot
				select c).ToList();
			if (list.Count == 0)
			{
				currentFollowTarget = null;
				return;
			}
			List<Character> list2 = list.Where((Character c) => ((MonoBehaviourPun)c).photonView.OwnerActorNr != LookActorNumber).ToList();
			currentFollowTarget = ((list2.Count > 0) ? list2[Random.Range(0, list2.Count)] : list[Random.Range(0, list.Count)]);
		}

		private Character GetClosestPlayer()
		{
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			Character result = null;
			float num = float.MaxValue;
			Player[] playerList = PhotonNetwork.PlayerList;
			foreach (Player val in playerList)
			{
				Character playerCharacter = PlayerHandler.GetPlayerCharacter(val);
				if ((Object)(object)playerCharacter != (Object)null && !playerCharacter.data.dead && !playerCharacter.isBot)
				{
					float num2 = Vector3.Distance(character.Center, playerCharacter.Center);
					if (num2 < num)
					{
						num = num2;
						result = playerCharacter;
					}
				}
			}
			return result;
		}

		public void PrepareAndSendVoice(int actorNumber)
		{
			if (!PhotonNetwork.IsMasterClient || ((Object)(object)character != (Object)null && character.data.dead))
			{
				return;
			}
			MimicManager.VoiceClip voiceClip = default(MimicManager.VoiceClip);
			bool flag = false;
			List<MimicManager.VoiceClip> value;
			if (actorNumber == -999)
			{
				if (MimicManager.Instance.CustomClips.Count > 0)
				{
					voiceClip = MimicManager.Instance.CustomClips[Random.Range(0, MimicManager.Instance.CustomClips.Count)];
					flag = true;
				}
			}
			else if (MimicManager.Instance.VoiceDataBank.TryGetValue(actorNumber, out value) && value.Count > 0)
			{
				voiceClip = value[Random.Range(0, value.Count)];
				flag = true;
			}
			if (flag)
			{
				int num = 12000;
				float num2 = (float)voiceClip.sampleRate / (float)num;
				int num3 = (int)((float)num * 3.5f);
				int num4 = Mathf.Min(num3, (int)((float)voiceClip.samples.Length / num2));
				byte[] array = new byte[num4 * 2];
				for (int i = 0; i < num4; i++)
				{
					float num5 = voiceClip.samples[(int)((float)i * num2)];
					short num6 = (short)Mathf.Clamp(num5 * 32767f, -32768f, 32767f);
					array[i * 2] = (byte)((uint)num6 & 0xFFu);
					array[i * 2 + 1] = (byte)((uint)(num6 >> 8) & 0xFFu);
				}
				((MonoBehaviourPun)this).photonView.RPC("RPC_MimicDirectTalk", (RpcTarget)0, new object[2] { array, num });
			}
		}

		private void TurnHostile()
		{
			if (isHostile)
			{
				return;
			}
			isHostile = true;
			if (Object.op_Implicit((Object)(object)character))
			{
				character.isZombie = true;
				character.data.passedOut = false;
			}
			if (Object.op_Implicit((Object)(object)zombieAI))
			{
				((Behaviour)zombieAI).enabled = true;
				zombieAI.currentState = (State)3;
				if (zombieAI.mushroomVisuals != null)
				{
					foreach (GameObject mushroomVisual in zombieAI.mushroomVisuals)
					{
						if (Object.op_Implicit((Object)(object)mushroomVisual))
						{
							mushroomVisual.SetActive(true);
						}
					}
				}
			}
			((MonoBehaviourPun)this).photonView.RPC("RPC_PlayTransitionVFX", (RpcTarget)0, Array.Empty<object>());
			character.refs.customization.ShowAllRenderers();
		}
	}
	public class VoiceSampler : MonoBehaviour
	{
		public int ActorID;

		private float[] buffer = new float[480000];

		private float[] preBuffer = new float[12000];

		private int ptr;

		private int prePtr;

		private bool recording;

		private float silence;

		private int rate;

		private void Start()
		{
			rate = AudioSettings.outputSampleRate;
		}

		private void OnAudioFilterRead(float[] data, int channels)
		{
			if ((Object)(object)MimicManager.Instance == (Object)null)
			{
				return;
			}
			int num = data.Length / channels;
			if (!recording)
			{
				for (int i = 0; i < data.Length; i += channels)
				{
					float num2 = 0f;
					for (int j = 0; j < channels; j++)
					{
						num2 += data[i + j];
					}
					preBuffer[prePtr] = num2 / (float)channels;
					prePtr = (prePtr + 1) % preBuffer.Length;
				}
			}
			float num3 = 0f;
			for (int k = 0; k < data.Length; k++)
			{
				num3 += data[k] * data[k];
			}
			float num4 = Mathf.Sqrt(num3 / (float)data.Length);
			if (num4 > 0.02f)
			{
				if (!recording)
				{
					recording = true;
					ptr = 0;
					for (int l = 0; l < preBuffer.Length; l++)
					{
						buffer[ptr++] = preBuffer[(prePtr + l) % preBuffer.Length];
					}
				}
				silence = 0f;
			}
			if (!recording)
			{
				return;
			}
			for (int m = 0; m < data.Length; m += channels)
			{
				float num5 = 0f;
				for (int n = 0; n < channels; n++)
				{
					num5 += data[m + n];
				}
				if (ptr < buffer.Length)
				{
					buffer[ptr++] = num5 / (float)channels;
				}
			}
			if (num4 <= 0.02f)
			{
				silence += (float)num / (float)rate;
			}
			else
			{
				silence = 0f;
			}
			if (silence > 1.5f || ptr >= buffer.Length - 2048)
			{
				if ((float)ptr > (float)rate * 0.5f)
				{
					float[] array = new float[ptr];
					Array.Copy(buffer, 0, array, 0, ptr);
					MimicManager.Instance.StoreClip(ActorID, array, rate);
				}
				recording = false;
				ptr = 0;
			}
		}
	}
	[HarmonyPatch(typeof(UIPlayerNames), "UpdateName")]
	public static class Global_Hide_Names_Patch
	{
		public static bool Prefix()
		{
			return false;
		}
	}
	[HarmonyPatch(typeof(MicWrapper), "Read")]
	public static class Mic_Hook
	{
		public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Expected O, but got Unknown
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Expected O, but got Unknown
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Expected O, but got Unknown
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Expected O, but got Unknown
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Expected O, but got Unknown
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Expected O, but got Unknown
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0102: Expected O, but got Unknown
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			MethodInfo methodInfo = AccessTools.Method(typeof(MicrophoneRelay), "SendMic", (Type[])null, (Type[])null);
			for (int i = 0; i < list.Count; i++)
			{
				if (CodeInstructionExtensions.Calls(list[i], methodInfo))
				{
					List<CodeInstruction> list2 = new List<CodeInstruction>();
					list2.Add(new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MimicManager), "Instance")));
					list2.Add(new CodeInstruction(OpCodes.Ldarg_1, (object)null));
					list2.Add(new CodeInstruction(OpCodes.Ldarg_0, (object)null));
					list2.Add(new CodeInstruction(OpCodes.Call, (object)AccessTools.PropertyGetter(typeof(MicWrapper), "SamplingRate")));
					list2.Add(new CodeInstruction(OpCodes.Ldarg_0, (object)null));
					list2.Add(new CodeInstruction(OpCodes.Call, (object)AccessTools.PropertyGetter(typeof(MicWrapper), "Channels")));
					list2.Add(new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(MimicManager), "ProcessLocalMic", (Type[])null, (Type[])null)));
					list.InsertRange(i, list2);
					break;
				}
			}
			return list;
		}
	}
	[HarmonyPatch(typeof(MushroomZombie))]
	public static class Global_Zombie_Override
	{
		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		public static void Awake_Postfix(MushroomZombie __instance)
		{
			object[] instantiationData = ((MonoBehaviourPun)__instance).photonView.InstantiationData;
			if (instantiationData != null && instantiationData.Length != 0 && instantiationData[0] as string == "Mimic")
			{
				MimicController mimicController = ((Component)__instance).gameObject.GetComponent<MimicController>() ?? ((Component)__instance).gameObject.AddComponent<MimicController>();
				if (instantiationData.Length >= 2)
				{
					mimicController.LookActorNumber = (int)instantiationData[1];
				}
				if (instantiationData.Length >= 3)
				{
					mimicController.VoiceActorNumber = (int)instantiationData[2];
				}
				mimicController.ApplyIdentity();
			}
		}

		[HarmonyPatch("Update")]
		[HarmonyPrefix]
		public static bool Update_Prefix(MushroomZombie __instance)
		{
			if ((Object)(object)((Component)__instance).GetComponent<MimicController>() != (Object)null)
			{
				MimicController component = ((Component)__instance).GetComponent<MimicController>();
				if (!component.isHostile)
				{
					__instance.character.data.passedOut = false;
					__instance.character.data.fallSeconds = 0f;
					return false;
				}
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(CharacterClimbing))]
	public static class No_Mimic_Climb_Shake
	{
		[HarmonyPatch("Update")]
		[HarmonyPatch("RPCA_ClimbJump")]
		[HarmonyTranspiler]
		public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Expected O, but got Unknown
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			MethodInfo methodInfo = AccessTools.Method(typeof(GamefeelHandler), "AddPerlinShake", (Type[])null, (Type[])null);
			MethodInfo operand = AccessTools.Method(typeof(Plugin), "SafeShake", (Type[])null, (Type[])null);
			for (int i = 0; i < list.Count; i++)
			{
				if (CodeInstructionExtensions.Calls(list[i], methodInfo))
				{
					list.Insert(i, new CodeInstruction(OpCodes.Ldarg_0, (object)null));
					list[i + 1].operand = operand;
					i++;
				}
			}
			return list;
		}
	}
	[HarmonyPatch(typeof(CharacterMovement), "RaycastGroundCheck")]
	public static class No_Mimic_Landing_Shake
	{
		[HarmonyTranspiler]
		public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Expected O, but got Unknown
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			MethodInfo methodInfo = AccessTools.Method(typeof(GamefeelHandler), "AddPerlinShake", (Type[])null, (Type[])null);
			MethodInfo operand = AccessTools.Method(typeof(Plugin), "SafeShake", (Type[])null, (Type[])null);
			for (int i = 0; i < list.Count; i++)
			{
				if (CodeInstructionExtensions.Calls(list[i], methodInfo))
				{
					list.Insert(i, new CodeInstruction(OpCodes.Ldarg_0, (object)null));
					list[i + 1].operand = operand;
					i++;
				}
			}
			return list;
		}
	}
	[HarmonyPatch(typeof(Character), "RPCA_FallWithScreenShake")]
	public static class No_Mimic_Fall_Shake
	{
		[HarmonyTranspiler]
		public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Expected O, but got Unknown
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			MethodInfo methodInfo = AccessTools.Method(typeof(GamefeelHandler), "AddPerlinShake", (Type[])null, (Type[])null);
			MethodInfo operand = AccessTools.Method(typeof(Plugin), "SafeShake", (Type[])null, (Type[])null);
			for (int i = 0; i < list.Count; i++)
			{
				if (CodeInstructionExtensions.Calls(list[i], methodInfo))
				{
					list.Insert(i, new CodeInstruction(OpCodes.Ldarg_0, (object)null));
					list[i + 1].operand = operand;
					i++;
				}
			}
			return list;
		}
	}
	[HarmonyPatch(typeof(CharacterVoiceHandler), "Start")]
	public static class Voice_Injection_Patch
	{
		public static void Postfix(CharacterVoiceHandler __instance)
		{
			Character componentInParent = ((Component)__instance).gameObject.GetComponentInParent<Character>();
			if (!((Object)(object)componentInParent != (Object)null) || !componentInParent.isBot)
			{
				if ((Object)(object)((Component)__instance).GetComponent<AudioSource>() != (Object)null && (Object)(object)MimicManager.Instance != (Object)null)
				{
					MimicManager.Instance.VoiceMixer = ((Component)__instance).GetComponent<AudioSource>().outputAudioMixerGroup;
				}
				VoiceSampler voiceSampler = ((Component)__instance).gameObject.AddComponent<VoiceSampler>();
				voiceSampler.ActorID = ((MonoBehaviourPun)componentInParent).photonView.OwnerActorNr;
			}
		}
	}
	[HarmonyPatch(typeof(RunManager), "StartRun")]
	public static class Run_Start_Patch
	{
		public static void Postfix()
		{
			MimicManager.Instance?.VoiceDataBank.Clear();
		}
	}
	[HarmonyPatch(typeof(MushroomZombie), "RPC_PlaySFX")]
	public static class Silence_Disguised_Zombie
	{
		public static bool Prefix(MushroomZombie __instance)
		{
			MimicController component = ((Component)__instance).GetComponent<MimicController>();
			if ((Object)(object)component != (Object)null && !component.isHostile)
			{
				return false;
			}
			return true;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}