Decompiled source of DanceTillYouDrop v0.1.0

plugins/com.github.Elteeb.DanceTillYouDrop.dll

Decompiled 2 weeks ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.Elteeb.DanceTillYouDrop")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("com.github.Elteeb.DanceTillYouDrop")]
[assembly: AssemblyTitle("ModName")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace DanceTillYouDrop
{
	[BepInPlugin("com.github.Elteeb.DanceTillYouDrop", "DanceTillYouDrop", "0.1.0")]
	public class Plugin : BaseUnityPlugin
	{
		private class Patcher
		{
			[HarmonyPatch(typeof(Character), "CreateHelperObjects")]
			[HarmonyPostfix]
			public static void CharacterUpdateAnims(Character __instance)
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_000c: Expected O, but got Unknown
				List<KeyValuePair<AnimationClip, AnimationClip>> list = new List<KeyValuePair<AnimationClip, AnimationClip>>();
				AnimatorOverrideController val = new AnimatorOverrideController();
				val.runtimeAnimatorController = __instance.refs.animator.runtimeAnimatorController;
				foreach (AnimationClip item in ((RuntimeAnimatorController)val).animationClips.Where((AnimationClip o) => emotesList.Contains(((Object)o).name)))
				{
					AnimationClip val2 = Object.Instantiate<AnimationClip>(item);
					val2.wrapMode = (WrapMode)2;
					list.Add(new KeyValuePair<AnimationClip, AnimationClip>(item, val2));
				}
				val.ApplyOverrides((IList<KeyValuePair<AnimationClip, AnimationClip>>)list);
				__instance.refs.animator.runtimeAnimatorController = (RuntimeAnimatorController)(object)val;
			}

			[HarmonyPatch(typeof(CharacterAnimations), "Update")]
			[HarmonyTranspiler]
			public static IEnumerable<CodeInstruction> CharacterAnimationsUpdateLogic(IEnumerable<CodeInstruction> instructions)
			{
				//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f4: Expected O, but got Unknown
				//IL_0105: Unknown result type (might be due to invalid IL or missing references)
				//IL_010f: Expected O, but got Unknown
				List<CodeInstruction> list = instructions.ToList();
				int index = 0;
				int index2 = 0;
				for (int i = 1; i < list.Count; i++)
				{
					if (list[i].operand != null)
					{
						if (list[i - 1].opcode == OpCodes.Ldfld && list[i].operand.ToString().Contains("get_deltaTime") && list[i + 1].opcode == OpCodes.Add)
						{
							index = i;
						}
						if (list[i].opcode == OpCodes.Ldc_R4 && (float)list[i].operand == 0.7f)
						{
							index2 = i;
							break;
						}
					}
				}
				Log.LogInfo((object)$"DanceTillYouDrop CharacterUpdateLogic found! {list.Count}");
				list[index] = new CodeInstruction(OpCodes.Ldc_R4, (object)0f);
				list[index2] = new CodeInstruction(OpCodes.Ldc_R4, (object)(-1f));
				return list;
			}
		}

		public const string Id = "com.github.Elteeb.DanceTillYouDrop";

		private static string[] emotesList = new string[10] { "A_Scout_Emote_Dance1", "A_Scout_Emote_Dance2", "A_Scout_Emote_Dance2", "A_Scout_Emote_Nono", "A_Scout_Emote_Panic", "A_Scout_Emote_Salute", "A_Scout_Emote_Shrug", "A_Scout_Emote_Sit", "A_Scout_Emote_Think", "A_Scout_Emote_ThumbsUp" };

		public static string Name => "DanceTillYouDrop";

		public static string Version => "0.1.0";

		internal static ManualLogSource Log { get; private set; } = null;


		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
			Harmony.CreateAndPatchAll(typeof(Patcher), (string)null);
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}