using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Elteeb96")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.2.0.0")]
[assembly: AssemblyInformationalVersion("0.2.0+561d9d9620364ad34c61725a00d7886308326da0")]
[assembly: AssemblyProduct("com.github.Elteeb.DanceTillYouDrop")]
[assembly: AssemblyTitle("ModName")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.2.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace DanceTillYouDrop
{
[BepInPlugin("com.github.Elteeb.DanceTillYouDrop", "DanceTillYouDrop", "0.2.0")]
public class Plugin : BaseUnityPlugin
{
private class Patcher
{
[HarmonyPatch(typeof(Character), "CreateHelperObjects")]
[HarmonyPostfix]
public static void CharacterUpdateAnims(Character __instance)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
List<KeyValuePair<AnimationClip, AnimationClip>> list = new List<KeyValuePair<AnimationClip, AnimationClip>>();
AnimatorOverrideController val = new AnimatorOverrideController();
val.runtimeAnimatorController = __instance.refs.animator.runtimeAnimatorController;
foreach (AnimationClip item in ((RuntimeAnimatorController)val).animationClips.Where((AnimationClip o) => emotesList.Contains(((Object)o).name)))
{
AnimationClip val2 = Object.Instantiate<AnimationClip>(item);
val2.wrapMode = (WrapMode)2;
list.Add(new KeyValuePair<AnimationClip, AnimationClip>(item, val2));
}
val.ApplyOverrides((IList<KeyValuePair<AnimationClip, AnimationClip>>)list);
__instance.refs.animator.runtimeAnimatorController = (RuntimeAnimatorController)(object)val;
}
[HarmonyPatch(typeof(CharacterAnimations), "Update")]
[HarmonyTranspiler]
public static IEnumerable<CodeInstruction> CharacterAnimationsUpdateLogic(IEnumerable<CodeInstruction> instructions)
{
//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
//IL_00f4: Expected O, but got Unknown
//IL_0105: Unknown result type (might be due to invalid IL or missing references)
//IL_010f: Expected O, but got Unknown
List<CodeInstruction> list = instructions.ToList();
int index = 0;
int index2 = 0;
for (int i = 1; i < list.Count; i++)
{
if (list[i].operand != null)
{
if (list[i - 1].opcode == OpCodes.Ldfld && list[i].operand.ToString().Contains("get_deltaTime") && list[i + 1].opcode == OpCodes.Add)
{
index = i;
}
if (list[i].opcode == OpCodes.Ldc_R4 && (float)list[i].operand == 0.7f)
{
index2 = i;
break;
}
}
}
Log.LogInfo((object)$"DanceTillYouDrop CharacterUpdateLogic found! {list.Count}");
list[index] = new CodeInstruction(OpCodes.Ldc_R4, (object)0f);
list[index2] = new CodeInstruction(OpCodes.Ldc_R4, (object)(-1f));
return list;
}
}
public const string Id = "com.github.Elteeb.DanceTillYouDrop";
private static string[] emotesList = new string[10] { "A_Scout_Emote_Dance1", "A_Scout_Emote_Dance2", "A_Scout_Emote_Dance2", "A_Scout_Emote_Nono", "A_Scout_Emote_Panic", "A_Scout_Emote_Salute", "A_Scout_Emote_Shrug", "A_Scout_Emote_Sit", "A_Scout_Emote_Think", "A_Scout_Emote_ThumbsUp" };
public static string Name => "DanceTillYouDrop";
public static string Version => "0.2.0";
internal static ManualLogSource Log { get; private set; } = null;
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
Harmony.CreateAndPatchAll(typeof(Patcher), (string)null);
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}