using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using DG.Tweening;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using Zorro.Core;
using Zorro.PhotonUtility;
using pworld.Scripts.Extensions;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("DOTween")]
[assembly: IgnoresAccessChecksTo("PhotonRealtime")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking")]
[assembly: IgnoresAccessChecksTo("pworld")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization")]
[assembly: IgnoresAccessChecksTo("Unity.Localization")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: IgnoresAccessChecksTo("Zorro.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Zorro.PhotonUtility")]
[assembly: IgnoresAccessChecksTo("Zorro.Settings.Runtime")]
[assembly: IgnoresAccessChecksTo("Zorro.UI.Runtime")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("PEAKapalooza")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.6.4.0")]
[assembly: AssemblyInformationalVersion("0.6.4+4879dee2af5116ca849be3a02908a67215aec13f")]
[assembly: AssemblyProduct("PEAKapalooza")]
[assembly: AssemblyTitle("PEAKapalooza")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.6.4.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace PEAKapalooza
{
[BepInPlugin("PEAKapalooza", "PEAKapalooza", "0.6.4")]
[BepInProcess("PEAK.exe")]
public class PEAKapalooza : BaseUnityPlugin
{
public class PhotonInterfacer : MonoBehaviour
{
[PunRPC]
public void RPC_Send_Current_Segment(int segmentNum)
{
currentSegment = segmentNum;
}
[PunRPC]
public void RPC_Start_Peak_To_Beach()
{
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
MapHandler.JumpToSegment((Segment)4);
GameObject val = GameObject.Find("Map/Biome_4/Volcano/Peak/PeakSequence/Helicopter/Helicopter");
val.transform.parent = GameObject.Find("Map/Biome_4/Volcano/Peak").transform;
val.transform.position = new Vector3(15.8f, 1225.486f, 2245.563f);
val.transform.rotation = new Quaternion(0.9866f, 0.1127f, 0f, -0.1182f);
GameObject.Find("Map/Biome_4/Volcano/Peak/Helicopter/Rotor").SetActive(false);
GameObject.Find("Map/Biome_4/Volcano/Peak/Helicopter/ButtFan").SetActive(false);
GameObject val2 = GameObject.Find("Map/Biome_1/Beach/Beach_Segment/crashed plane/Back Half/VFX_Smoke (1)");
val2.transform.parent = GameObject.Find("Map/Biome_4/Volcano/Peak").transform;
val2.transform.position = new Vector3(15.8f, 1225.486f, 2245.563f);
if (PhotonNetwork.IsMasterClient)
{
PhotonNetwork.Instantiate("0_Items/Backpack", new Vector3(16f, 1235f, 2239f), Quaternion.identity, (byte)0, (object[])null).GetComponent<Item>();
}
}
[PunRPC]
public void RPC_Next_Section_Peak_To_Beach()
{
if (currentSegment == 3)
{
MapHandler.JumpToSegment((Segment)3);
if (toggleForceAlpine)
{
GameObject.Find("Map/Biome_3/Alpine").SetActive(true);
GameObject.Find("Map/Biome_3/Mesa").SetActive(false);
}
if (toggleForceMesa)
{
GameObject.Find("Map/Biome_3/Alpine").SetActive(false);
GameObject.Find("Map/Biome_3/Mesa").SetActive(true);
}
if (toggleAlpineAndMesa)
{
GameObject.Find("Map/Biome_3/Mesa/Desert_Campfire").SetActive(true);
GUIManager.instance.SetHeroTitle(Singleton<MountainProgressHandler>.Instance.progressPoints[4].localizedTitle, Singleton<MountainProgressHandler>.Instance.progressPoints[3].clip);
}
else
{
GUIManager.instance.SetHeroTitle(Singleton<MountainProgressHandler>.Instance.progressPoints[3].localizedTitle, Singleton<MountainProgressHandler>.Instance.progressPoints[3].clip);
}
}
else if (currentSegment == 2)
{
MapHandler.JumpToSegment((Segment)2);
if (toggleForceAlpine)
{
GameObject.Find("Map/Biome_3/Alpine").SetActive(true);
GameObject.Find("Map/Biome_3/Mesa").SetActive(false);
}
if (toggleForceMesa)
{
GameObject.Find("Map/Biome_3/Alpine").SetActive(false);
GameObject.Find("Map/Biome_3/Mesa").SetActive(true);
}
if (toggleAlpineAndMesa)
{
GameObject.Find("Map/Biome_3/Alpine/Snow_Segment").SetActive(true);
GameObject.Find("Map/Biome_3/Mesa/Desert_Segment").SetActive(true);
LightVolume[] array = Object.FindObjectsByType<LightVolume>((FindObjectsSortMode)0);
foreach (LightVolume val in array)
{
val.Bake((Action)null);
}
GUIManager.instance.SetHeroTitle("ALPINE & MESA", Singleton<MountainProgressHandler>.Instance.progressPoints[2].clip);
}
else
{
GUIManager.instance.SetHeroTitle(Singleton<MountainProgressHandler>.Instance.progressPoints[2].localizedTitle, Singleton<MountainProgressHandler>.Instance.progressPoints[2].clip);
}
}
else if (currentSegment == 1)
{
GUIManager.instance.SetHeroTitle(Singleton<MountainProgressHandler>.Instance.progressPoints[1].localizedTitle, Singleton<MountainProgressHandler>.Instance.progressPoints[1].clip);
MapHandler.JumpToSegment((Segment)1);
if (toggleSkyJungle)
{
GameObject.Find("Map/Biome_2/Tropics/Jungle_Segment/Ground").SetActive(false);
GameObject.Find("Map/Biome_2/Tropics/Jungle_Segment/SkyJungle").SetActive(true);
}
if (toggleAlpineAndMesa)
{
GameObject.Find("Map/Biome_3/Alpine").SetActive(false);
GameObject.Find("Map/Biome_3/Mesa").SetActive(false);
}
}
else if (currentSegment == 0)
{
GUIManager.instance.SetHeroTitle(Singleton<MountainProgressHandler>.Instance.progressPoints[0].localizedTitle, Singleton<MountainProgressHandler>.Instance.progressPoints[0].clip);
MapHandler.JumpToSegment((Segment)0);
GameObject.Find("Map/Biome_1/Beach/Beach_Segment/crashed plane").SetActive(false);
}
}
[PunRPC]
public void HandleAssignedViewIDs_RPC(int[] ids)
{
if (PhotonNetwork.IsMasterClient)
{
return;
}
PhotonView[] source = (from v in ((Component)Singleton<MapHandler>.Instance).gameObject.GetComponentsInChildren<PhotonView>(true)
where v.ViewID == 0
select v).ToArray();
PhotonView[] array = source.OrderBy(delegate(PhotonView v)
{
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Expected O, but got Unknown
GameObject gameObject = ((Component)v).gameObject;
List<string> list = new List<string>();
Transform val = gameObject.transform;
while ((Object)val != (Object)null)
{
list.Add(((Object)val).name);
val = val.parent;
}
list.Reverse();
return string.Join("/", list);
}).ToArray();
int num = Math.Min(array.Length, ids.Length);
for (int i = 0; i < num; i++)
{
try
{
array[i].ViewID = ids[i];
}
catch
{
}
}
}
}
internal static ManualLogSource Logger;
public static bool debug = false;
public static bool wonGame = false;
public static bool keypress = false;
public static int currentSegment = 3;
public static bool startingRun = false;
public static bool tempbool = false;
public static bool shownStartTitle = false;
public static EyeBlinkController ebc = null;
public static bool temp = false;
public static bool shownAMTitle = false;
public static List<LevelGenStep> lgs = new List<LevelGenStep>();
public static BiomeType[] defaultBiomes = Array.Empty<BiomeType>();
public static bool setupComplete = false;
public static bool toggleRainDisable = false;
public static bool toggleSnowDisable = false;
public static bool toggleTornadoDisable = false;
public static bool toggleFogFaster = false;
public static bool toggleFogDisable = false;
public static bool toggleTornadoFaster = false;
public static bool togglePeakToBeach = false;
public static bool toggleSnowInfinite = false;
public static bool toggleRainInfinite = false;
public static bool toggleForceAlpine = false;
public static bool toggleForceMesa = false;
public static bool toggleAlpineAndMesa = false;
public static bool toggleSkyJungle = false;
public static bool toggleHotSunDisable = false;
public static bool toggleLavaRisingDisable = false;
public static bool toggleLavaRisingFaster = false;
public static int numberOfElements = 0;
public static WindChillZone rainZone;
public static WindChillZone snowZone;
public static TornadoSpawner tornados;
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)"\n _____ ______ _ __ _ _\n| __ \\| ____| /\\ | |/ / | | | |\n| |__) | |__ / \\ | ' / __ _ _ __ __ _| | ___ ___ ______ _ | |\n| ___/| __| / /\\ \\ | < / _` | '_ \\ / _` | |/ _ \\ / _ \\_ / _` | | |\n| | | |____ / ____ \\| . \\ (_| | |_) | (_| | | (_) | (_) / / (_| | |_|\n|_| |______/_/ \\_\\_|\\_\\__,_| .__/ \\__,_|_|\\___/ \\___/___\\__,_| (_)\n | | \n |_| \n");
SceneManager.sceneLoaded += OnSceneChange;
Harmony.CreateAndPatchAll(typeof(PEAKapalooza), (string)null);
}
public void Update()
{
//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
if (!debug)
{
return;
}
if (Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)49) && !keypress)
{
keypress = true;
MapHandler.JumpToSegment((Segment)0);
}
else if (Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)50) && !keypress)
{
keypress = true;
MapHandler.JumpToSegment((Segment)1);
}
else if (Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)51) && !keypress)
{
keypress = true;
MapHandler.JumpToSegment((Segment)2);
}
else if (Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)52) && !keypress)
{
keypress = true;
MapHandler.JumpToSegment((Segment)3);
}
else if (Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)53) && !keypress)
{
keypress = true;
MapHandler.JumpToSegment((Segment)4);
}
else if (Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)54) && !keypress)
{
keypress = true;
MapHandler.JumpToSegment((Segment)5);
}
else if (Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)55) && !keypress)
{
keypress = true;
Character.localCharacter.WarpPlayer(Singleton<MapHandler>.Instance.segments[4].reconnectSpawnPos.position, true);
}
else if (Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)56) && !keypress)
{
keypress = true;
GameObject.Find("FogSphereSystem").SetActive(false);
}
else if (Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)57) && !keypress)
{
keypress = true;
RunManager.Instance.SyncTimeMaster();
}
else if (Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)48) && !keypress)
{
keypress = true;
LightVolume[] array = Object.FindObjectsByType<LightVolume>((FindObjectsSortMode)0);
foreach (LightVolume val in array)
{
val.Bake((Action)null);
}
}
if (!Input.GetKey((KeyCode)306))
{
keypress = false;
}
}
[HarmonyPatch(typeof(PointPinger), "ReceivePoint_Rpc")]
[HarmonyPostfix]
public static void Postfix_PingWarp_ReceivePoint_Rpc(PointPinger __instance)
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
RaycastHit val = default(RaycastHit);
if (debug && PExt.Raycast(Camera.main.ScreenPointToRay(Input.mousePosition), ref val, HelperExtensions.ToLayerMask((LayerType)1), -1f) && __instance.photonView.IsMine)
{
__instance.character.WarpPlayer(((RaycastHit)(ref val)).point, true);
}
}
[HarmonyPatch(typeof(RunManager), "RPC_SyncTime")]
[HarmonyPostfix]
public static void Postfix_PeakToBeach_RPC_SyncTime(RunManager __instance)
{
if (!togglePeakToBeach)
{
return;
}
if ((Object)(object)((Component)GameUtils.instance).gameObject.GetComponent<PhotonInterfacer>() == (Object)null)
{
((Component)GameUtils.instance).gameObject.AddComponent<PhotonInterfacer>();
}
ebc = GameObject.Find(((Object)((Component)Character.localCharacter).gameObject).name + "/Scout/Misc/EyeBlinkController").GetComponent<EyeBlinkController>();
Character[] array = Object.FindObjectsByType<Character>((FindObjectsSortMode)0);
foreach (Character val in array)
{
if (!val.isBot && (Object)(object)((Component)val).gameObject.GetComponent<PhotonInterfacer>() == (Object)null)
{
((Component)val).gameObject.AddComponent<PhotonInterfacer>();
}
}
if (PhotonNetwork.IsMasterClient && startingRun && !tempbool)
{
tempbool = true;
currentSegment = 3;
GameUtils.instance.photonView.RPC("RPC_Start_Peak_To_Beach", (RpcTarget)0, Array.Empty<object>());
}
}
[HarmonyPatch(typeof(CharacterSpawner), "OnPlayerEnteredRoom")]
[HarmonyPostfix]
public static void Postfix_PeakToBeach_Update(CharacterSpawner __instance)
{
if (PhotonNetwork.IsMasterClient && togglePeakToBeach)
{
((MonoBehaviour)__instance).StartCoroutine(PlayerJoined());
}
}
public static IEnumerator PlayerJoined()
{
yield return (object)new WaitForSeconds(3f);
RunManager.Instance.SyncTimeMaster();
}
[HarmonyPatch(typeof(Character), "Update")]
[HarmonyPostfix]
public static void Postfix_PeakToBeach_Update(Character __instance)
{
if (togglePeakToBeach && !shownStartTitle && startingRun && (Object)(object)ebc != (Object)null && (double)ebc.eyeOpenValue > 0.999)
{
shownStartTitle = true;
GUIManager.instance.SetHeroTitle("Peak To Beach", (AudioClip)null);
}
}
[HarmonyPatch(typeof(Campfire), "Light_Rpc")]
[HarmonyPrefix]
public static bool Prefix_PeakToBeach_Light_Rpc(Campfire __instance)
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
//IL_00d7: Invalid comparison between Unknown and I4
if (togglePeakToBeach)
{
__instance.state = (FireState)1;
__instance.UpdateLit();
__instance.smokeParticlesOff.Stop();
__instance.smokeParticlesLit.Play();
GUIManager.instance.RefreshInteractablePrompt();
if (PhotonNetwork.IsMasterClient)
{
Character.localCharacter.view.RPC("RPC_Next_Section_Peak_To_Beach", (RpcTarget)0, Array.Empty<object>());
Singleton<MapHandler>.Instance.currentSegment = currentSegment;
if (currentSegment != 0)
{
currentSegment--;
Character.localCharacter.view.RPC("RPC_Send_Current_Segment", (RpcTarget)0, new object[1] { currentSegment });
}
}
foreach (Luggage item in Luggage.ALL_LUGGAGE)
{
if ((int)item.state == 1)
{
item.anim.Play("Luggage_Open");
}
}
return false;
}
return true;
}
[HarmonyPatch(typeof(MapHandler), "JumpToSegmentLogic")]
[HarmonyPrefix]
public static bool Prefix_PeakToBeach_JumpToSegmentLogic(Segment segment, HashSet<int> playersToTeleport, bool sendToEveryone, MapHandler __instance)
{
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Expected I4, but got Unknown
//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
//IL_00c5: Expected I4, but got Unknown
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Invalid comparison between Unknown and I4
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
//IL_00e4: Invalid comparison between Unknown and I4
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
//IL_01cb: Unknown result type (might be due to invalid IL or missing references)
//IL_01cd: Invalid comparison between Unknown and I4
//IL_0297: Unknown result type (might be due to invalid IL or missing references)
//IL_0299: Invalid comparison between Unknown and I4
//IL_034b: Unknown result type (might be due to invalid IL or missing references)
//IL_0351: Unknown result type (might be due to invalid IL or missing references)
//IL_035c: Expected O, but got Unknown
if (togglePeakToBeach)
{
Singleton<MapHandler>.Instance.currentSegment = (int)segment;
MapSegment[] segments = Singleton<MapHandler>.Instance.segments;
foreach (MapSegment val in segments)
{
val.segmentParent.SetActive(false);
if (Object.op_Implicit((Object)(object)val.segmentCampfire))
{
val.segmentCampfire.SetActive(false);
}
if (Object.op_Implicit((Object)(object)val.wallNext))
{
val.wallNext.gameObject.SetActive(false);
}
if (Object.op_Implicit((Object)(object)val.wallPrevious))
{
val.wallPrevious.gameObject.SetActive(false);
}
}
int num = (int)segment;
if ((int)segment == 5)
{
num--;
}
MapSegment val2 = Singleton<MapHandler>.Instance.segments[num];
if ((int)segment == 4)
{
val2.reconnectSpawnPos.position = new Vector3(16f, 1235f, 2239f);
}
val2.segmentParent.SetActive(true);
if (Object.op_Implicit((Object)(object)val2.segmentCampfire))
{
val2.segmentCampfire.SetActive(true);
}
if (Object.op_Implicit((Object)(object)val2.wallNext))
{
val2.wallNext.gameObject.SetActive(true);
}
if (Object.op_Implicit((Object)(object)val2.wallPrevious))
{
val2.wallPrevious.gameObject.SetActive(true);
}
if (num > 0)
{
MapSegment val3 = Singleton<MapHandler>.Instance.segments[num - 1];
GameObject segmentCampfire = val3.segmentCampfire;
if (segmentCampfire != null)
{
segmentCampfire.SetActive(true);
}
}
if (PhotonNetwork.IsMasterClient && ((toggleAlpineAndMesa && (int)segment != 2) || !toggleAlpineAndMesa))
{
ISpawner[] componentsInChildren = val2.segmentParent.GetComponentsInChildren<ISpawner>();
int num2 = 0;
ISpawner[] array = componentsInChildren;
foreach (ISpawner val4 in array)
{
val4.TrySpawnItems();
num2++;
}
if (Object.op_Implicit((Object)(object)val2.segmentCampfire))
{
ISpawner[] componentsInChildren2 = val2.segmentCampfire.GetComponentsInChildren<ISpawner>();
for (int k = 0; k < componentsInChildren2.Length; k++)
{
componentsInChildren2[k].TrySpawnItems();
}
}
}
if ((Object)(object)val2.dayNightProfile != (Object)null)
{
DayNightManager.instance.BlendProfiles(val2.dayNightProfile);
}
if (PhotonNetwork.IsMasterClient && (int)segment == 4)
{
List<Character> list = new List<Character>();
foreach (Character allPlayerCharacter in PlayerHandler.GetAllPlayerCharacters())
{
if (!allPlayerCharacter.isBot)
{
list.Add(allPlayerCharacter);
}
}
foreach (Character item in list)
{
((MonoBehaviour)Singleton<MapHandler>.Instance).StartCoroutine(PlayerWarpHelper(item));
}
}
if (sendToEveryone)
{
CustomCommands<CustomCommandType>.SendPackage((CustomCommandPackage<CustomCommandType>)new SyncMapHandlerDebugCommandPackage(segment, Array.Empty<int>()), (ReceiverGroup)0);
}
return false;
}
return true;
}
public static IEnumerator PlayerWarpHelper(Character character)
{
yield return (object)new WaitForSeconds(3f);
character.view.RPC("WarpPlayerRPC", (RpcTarget)0, new object[2]
{
(object)new Vector3(16f, 1235f, 2239f),
false
});
}
[HarmonyPatch(typeof(Luggage), "OpenLuggageRPC")]
[HarmonyPostfix]
public static void Postfix_FixLuggageState_OpenLuggageRPC(bool spawnItems, Luggage __instance)
{
if (togglePeakToBeach)
{
Luggage.ALL_LUGGAGE.Add(__instance);
}
}
[HarmonyPatch(typeof(Flare), "Update")]
[HarmonyPrefix]
public static bool Prefix_PeakToBeach_Update(Flare __instance)
{
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
if (togglePeakToBeach)
{
bool value = ((ItemComponent)__instance).GetData<BoolItemData>((DataEntryKey)3).Value;
((ItemComponent)__instance).item.UIData.canPocket = !value;
if (value && !__instance.trackable.hasTracker)
{
__instance.EnableFlareVisuals();
}
if (value && Object.op_Implicit((Object)(object)((ItemComponent)__instance).item.holderCharacter) && Vector3.Distance(GameObject.Find("BingBong(Clone)").transform.position, ((ItemComponent)__instance).item.holderCharacter.Center) < 40f && !wonGame)
{
foreach (Character allPlayerCharacter in PlayerHandler.GetAllPlayerCharacters())
{
allPlayerCharacter.RPCEndGame_ForceWin();
}
wonGame = true;
}
return false;
}
return true;
}
[HarmonyPatch(typeof(GUIManager), "SetHeroTitle")]
[HarmonyPrefix]
public static bool Prefix_CustomHeroTitle_SetHeroTitle(string text, AudioClip stinger, GUIManager __instance)
{
if (__instance._heroRoutine != null)
{
((MonoBehaviour)__instance).StopCoroutine(__instance._heroRoutine);
}
if (Object.op_Implicit((Object)(object)__instance.stingerSound) && (Object)(object)stinger != (Object)null)
{
__instance.stingerSound.clip = stinger;
__instance.stingerSound.Play();
}
__instance._heroRoutine = ((MonoBehaviour)__instance).StartCoroutine(CustomHeroTitle(text, __instance));
return false;
}
public static IEnumerator CustomHeroTitle(string heroString, GUIManager __instance)
{
__instance.heroCanvasObject.gameObject.SetActive(true);
yield return null;
string dayString = ((!(heroString == "Peak To Beach")) ? DayNightManager.instance.DayCountString() : "Light a Flare near BingBong!");
if (!(heroString == "PEAK") || !togglePeakToBeach)
{
if ((heroString == "ALPINE" || heroString == "MESA") && toggleAlpineAndMesa && !shownAMTitle)
{
shownAMTitle = true;
heroString = "ALPINE & MESA";
}
string timeOfDayString = DayNightManager.instance.TimeOfDayString();
__instance.heroObject.gameObject.SetActive(true);
((Graphic)__instance.heroImage).color = new Color(((Graphic)__instance.heroImage).color.r, ((Graphic)__instance.heroImage).color.g, ((Graphic)__instance.heroImage).color.b, 1f);
((Graphic)__instance.heroShadowImage).color = new Color(((Graphic)__instance.heroShadowImage).color.r, ((Graphic)__instance.heroShadowImage).color.g, ((Graphic)__instance.heroShadowImage).color.b, 0.12f);
((TMP_Text)__instance.heroDayText).text = "";
((TMP_Text)__instance.heroTimeOfDayText).text = "";
((Graphic)__instance.heroBG).color = new Color(0f, 0f, 0f, 0f);
DOTweenModuleUI.DOFade(__instance.heroBG, 0.5f, 0.5f);
for (int i = 0; i < heroString.Length; i++)
{
((TMP_Text)__instance.heroText).text = heroString.Substring(0, i + 1);
__instance.heroCamera.Render();
yield return (object)new WaitForSeconds(0.1f);
}
yield return (object)new WaitForSeconds(0.5f);
for (int j = 0; j < dayString.Length; j++)
{
((TMP_Text)__instance.heroDayText).text = dayString.Substring(0, j + 1);
__instance.heroCamera.Render();
yield return (object)new WaitForSeconds(0.066f);
}
yield return (object)new WaitForSeconds(0.5f);
for (int k = 0; k < timeOfDayString.Length; k++)
{
((TMP_Text)__instance.heroTimeOfDayText).text = timeOfDayString.Substring(0, k + 1);
__instance.heroCamera.Render();
yield return (object)new WaitForSeconds(0.066f);
}
yield return (object)new WaitForSeconds(1.5f);
DOTweenModuleUI.DOFade((Graphic)(object)__instance.heroImage, 0f, 2f);
DOTweenModuleUI.DOFade((Graphic)(object)__instance.heroShadowImage, 0f, 1f);
DOTweenModuleUI.DOFade(__instance.heroBG, 0f, 2f);
yield return (object)new WaitForSeconds(2f);
__instance.heroObject.gameObject.SetActive(false);
__instance.heroCanvasObject.gameObject.SetActive(false);
}
}
[HarmonyPatch(typeof(Campfire), "Light_Rpc")]
[HarmonyPostfix]
public static void Postfix_LightingUpdates_Light_Rpc(Campfire __instance)
{
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Invalid comparison between Unknown and I4
if (toggleAlpineAndMesa && !togglePeakToBeach && (int)__instance.advanceToSegment == 2)
{
GameObject.Find("Map/Biome_3/Alpine/Snow_Segment").SetActive(true);
GameObject.Find("Map/Biome_3/Mesa/Desert_Segment").SetActive(true);
GameObject.Find("Map/Biome_3/Mesa/Desert_Campfire").SetActive(true);
LightVolume[] array = Object.FindObjectsByType<LightVolume>((FindObjectsSortMode)0);
foreach (LightVolume val in array)
{
val.Bake((Action)null);
}
}
}
[HarmonyPatch(typeof(ConnectionHandler), "Awake")]
[HarmonyPostfix]
public static void Postfix_DontKickMe_Awake(ConnectionHandler __instance)
{
__instance.KeepAliveInBackground = int.MaxValue;
}
[HarmonyPatch(typeof(Pretitle), "Update")]
[HarmonyPrefix]
public static bool Prefix_StopBlindingMe_Update(Pretitle __instance)
{
__instance.allowedToSwitch = true;
return false;
}
[HarmonyPatch(typeof(PropSpawner), "SpawnNew")]
[HarmonyPrefix]
public static bool Prefix_SpawnProps_SpawnNew(bool executeDeferredImmediately, PropSpawner __instance)
{
//IL_0103: Unknown result type (might be due to invalid IL or missing references)
//IL_0109: Invalid comparison between Unknown and I4
if (toggleAlpineAndMesa)
{
if (__instance.chanceToUseSpawner < 0.999f && Random.value > __instance.chanceToUseSpawner)
{
return false;
}
int num = __instance.nrOfSpawns;
if (__instance.randomSpawns)
{
num = Random.Range(__instance.minSpawnCount, __instance.nrOfSpawns);
}
int num2 = 6000;
int num3 = 1000;
int num4 = 0;
while (num4 < num && num2 > 0 && num3 > 0)
{
num2--;
num3--;
if (__instance.TryToSpawn(num4))
{
num4++;
num3 = 1000;
if (__instance.syncTransforms)
{
Physics.SyncTransforms();
}
}
}
__instance.currentSpawns = ((Component)__instance).transform.childCount;
foreach (PostSpawnBehavior postSpawnBehavior in __instance.postSpawnBehaviors)
{
if (!postSpawnBehavior.mute)
{
if (executeDeferredImmediately || (int)postSpawnBehavior.DeferredTiming != 2)
{
postSpawnBehavior.RunBehavior(__instance.SpawnedProps);
}
else
{
__instance._deferredSteps.Add(postSpawnBehavior.ConstructDeferred((IMayHaveDeferredStep)(object)__instance));
}
}
}
return false;
}
return true;
}
public static void Generate_Terrain(MapSegment segment)
{
if (toggleAlpineAndMesa)
{
PropGrouper val = null;
PropGrouper val2 = null;
PropGrouper pgrouper = null;
PropGrouper pgrouper2 = null;
if (defaultBiomes.Contains((BiomeType)2))
{
GameObject.Find("Map/Biome_3/Mesa").SetActive(true);
segment.segmentParent.SetActive(true);
segment.segmentCampfire.SetActive(true);
val = ((Component)segment.segmentParent.transform).GetComponent<PropGrouper>() ?? ((Component)segment.segmentParent.transform).gameObject.AddComponent<PropGrouper>();
val.RunAll(false);
val2 = segment.segmentCampfire.GetComponent<PropGrouper>() ?? segment.segmentCampfire.AddComponent<PropGrouper>();
val2.RunAll(true);
pgrouper = ((Component)GameObject.Find("Map/Biome_3/Alpine/Snow_Segment").transform).GetComponent<PropGrouper>() ?? ((Component)GameObject.Find("Map/Biome_3/Alpine/Snow_Segment").transform).gameObject.AddComponent<PropGrouper>();
pgrouper2 = GameObject.Find("Map/Biome_3/Alpine/Snow_Campfire").GetComponent<PropGrouper>() ?? GameObject.Find("Map/Biome_3/Alpine/Snow_Campfire").AddComponent<PropGrouper>();
}
else if (defaultBiomes.Contains((BiomeType)6))
{
GameObject.Find("Map/Biome_3/Alpine").SetActive(true);
GameObject val3 = GameObject.Find("Map/Biome_3/Alpine/Snow_Segment");
GameObject val4 = GameObject.Find("Map/Biome_3/Alpine/Snow_Campfire");
val3.SetActive(true);
val4.SetActive(true);
val = ((Component)val3.transform).GetComponent<PropGrouper>() ?? ((Component)val3.transform).gameObject.AddComponent<PropGrouper>();
val.RunAll(false);
val2 = val4.GetComponent<PropGrouper>() ?? val4.AddComponent<PropGrouper>();
val2.RunAll(true);
pgrouper = ((Component)GameObject.Find("Map/Biome_3/Mesa/Desert_Segment").transform).GetComponent<PropGrouper>() ?? ((Component)GameObject.Find("Map/Biome_3/Mesa/Desert_Segment").transform).gameObject.AddComponent<PropGrouper>();
pgrouper2 = GameObject.Find("Map/Biome_3/Mesa/Desert_Campfire").GetComponent<PropGrouper>() ?? GameObject.Find("Map/Biome_3/Mesa/Desert_Campfire").AddComponent<PropGrouper>();
}
segment.segmentParent.SetActive(true);
segment.segmentCampfire.SetActive(true);
Generate_Late_Props(val);
Generate_Late_Props(val2);
Generate_Late_Props(pgrouper);
Generate_Late_Props(pgrouper2);
}
}
public static void Generate_Late_Props(PropGrouper pgrouper)
{
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Invalid comparison between Unknown and I4
if (!toggleAlpineAndMesa)
{
return;
}
lgs.Clear();
LevelGenStep[] componentsInChildren = ((Component)pgrouper).GetComponentsInChildren<LevelGenStep>(true);
LevelGenStep[] array = componentsInChildren;
foreach (LevelGenStep val in array)
{
PropGrouper componentInParent = ((Component)val).GetComponentInParent<PropGrouper>();
try
{
if ((Object)(object)componentInParent != (Object)null && (int)componentInParent.timing == 1)
{
lgs.Add(val);
}
}
catch
{
if ((Object)(object)componentInParent == (Object)(object)pgrouper)
{
lgs.Add(val);
}
}
}
foreach (LevelGenStep lg in lgs)
{
try
{
lg.Execute();
}
catch
{
}
}
}
[HarmonyPatch(typeof(MapHandler), "Start")]
[HarmonyPostfix]
public static IEnumerator Postfix_GenOptions_RunAll(IEnumerator __result)
{
while (__result.MoveNext())
{
yield return __result.Current;
}
if (toggleAlpineAndMesa)
{
((MonoBehaviour)Singleton<MapHandler>.Instance).StartCoroutine(MH_Start_Gen());
}
}
public static IEnumerator MH_Start_Gen()
{
List<int> assignedViewIDs = new List<int>();
MapSegment[] segments = Singleton<MapHandler>.Instance.segments;
MapSegment[] array = segments;
foreach (MapSegment segment in array)
{
GameObject segmentParent = segment.segmentParent;
Transform segmentParentTransform = segmentParent.transform;
GameObject segmentCampfire = segment.segmentCampfire;
if ((Object)(object)segmentCampfire == (Object)null)
{
Transform[] componentsInChildren = ((Component)segmentParentTransform).GetComponentsInChildren<Transform>(true);
foreach (Transform val in componentsInChildren)
{
if (((Object)((Component)val).gameObject).name.Contains("Campfire"))
{
_ = ((Component)val).gameObject;
break;
}
}
}
if (toggleAlpineAndMesa && ((Object)((Component)segmentParentTransform).gameObject).name.Contains("Desert") && (defaultBiomes.Contains((BiomeType)2) || defaultBiomes.Contains((BiomeType)6)))
{
Generate_Terrain(segment);
GameObject.Find("Map/Biome_3/Mesa/Desert_Campfire").SetActive(false);
assignedViewIDs.AddRange(HostAssignIDs(GameObject.Find("Map/Biome_3/Alpine/Snow_Segment").transform, GameObject.Find("Map/Biome_3/Alpine/Snow_Campfire")));
assignedViewIDs.AddRange(HostAssignIDs(GameObject.Find("Map/Biome_3/Mesa/Desert_Segment").transform, GameObject.Find("Map/Biome_3/Mesa/Desert_Campfire")));
}
if (assignedViewIDs.Count > 0)
{
if ((Object)(object)GameObject.Find("GAME").GetComponent<PhotonInterfacer>() == (Object)null)
{
GameObject.Find("GAME").AddComponent<PhotonInterfacer>();
}
PunExtensions.GetPhotonView(GameObject.Find("GAME")).RPC("HandleAssignedViewIDs_RPC", (RpcTarget)0, new object[1] { assignedViewIDs.ToArray() });
}
}
GameObject.Find("Map/Biome_3/Alpine/Snow_Segment").SetActive(false);
GameObject.Find("Map/Biome_3/Alpine/Snow_Campfire").SetActive(false);
GameObject.Find("Map/Biome_3/Mesa/Desert_Segment").SetActive(false);
GameObject.Find("Map/Biome_3/Mesa/Desert_Campfire").SetActive(false);
yield break;
}
public static List<int> HostAssignIDs(Transform segment, GameObject campfire)
{
List<int> list = new List<int>();
if (PhotonNetwork.IsMasterClient)
{
List<PhotonView> list2 = new List<PhotonView>();
list2.AddRange(from v in ((Component)segment).GetComponentsInChildren<PhotonView>(true)
where v.ViewID == 0
select v);
List<PhotonView> list3 = list2;
if ((Object)(object)campfire != (Object)null)
{
list3.AddRange(from v in campfire.GetComponentsInChildren<PhotonView>(true)
where v.ViewID == 0
select v);
}
List<PhotonView> list4 = new List<PhotonView>();
list4.AddRange(from v in list3
where (Object)(object)v != (Object)null
orderby GetHierarchyPath(((Component)v).gameObject)
select v);
PhotonView[] array = list4.ToArray();
PhotonView[] array2 = array;
PhotonView[] array3 = array2;
foreach (PhotonView val in array3)
{
list.Add(AssignMasterClientViewID(((Component)val).gameObject));
}
}
return list;
}
public static string GetHierarchyPath(GameObject go)
{
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Expected O, but got Unknown
List<string> list = new List<string>();
Transform val = go.transform;
while ((Object)val != (Object)null)
{
list.Add(((Object)val).name);
val = val.parent;
}
list.Reverse();
return string.Join("/", list);
}
public static int AssignMasterClientViewID(GameObject go)
{
int num = PhotonNetwork.AllocateViewID(false);
PhotonView component = go.GetComponent<PhotonView>();
component.ViewID = num;
return num;
}
[HarmonyPatch(typeof(MapHandler), "Awake")]
[HarmonyPostfix]
public static void Postfix_GenOptions_Awake(MapHandler __instance)
{
if (toggleAlpineAndMesa)
{
__instance.DetectBiomes();
}
}
[HarmonyPatch(typeof(MapHandler), "DetectBiomes")]
[HarmonyPrefix]
public static bool Prefix_GenOptions_DetectBiomes(MapHandler __instance)
{
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
if (toggleAlpineAndMesa)
{
defaultBiomes = __instance.biomes.ToArray();
__instance.biomes.Clear();
Biome val = default(Biome);
for (int i = 0; i < ((Component)__instance).transform.childCount; i++)
{
Transform child = ((Component)__instance).transform.GetChild(i);
for (int j = 0; j < child.childCount; j++)
{
if (toggleAlpineAndMesa && (((Object)((Component)child.GetChild(j)).gameObject).name == "Alpine" || ((Object)((Component)child.GetChild(j)).gameObject).name == "Mesa"))
{
((Component)child.GetChild(j)).gameObject.SetActive(true);
}
if (((Component)child.GetChild(j)).gameObject.activeInHierarchy && ((Component)child.GetChild(j)).TryGetComponent<Biome>(ref val))
{
__instance.biomes.Add(val.biomeType);
}
}
}
return false;
}
return true;
}
[HarmonyPatch(typeof(MapHandler), "GoToSegment")]
[HarmonyPostfix]
public static void Postfix_GenOptions_GoToSegment(Segment s, MapHandler __instance)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Invalid comparison between Unknown and I4
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Invalid comparison between Unknown and I4
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Invalid comparison between Unknown and I4
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00b8: Invalid comparison between Unknown and I4
if (toggleSkyJungle && (int)s == 1)
{
GameObject.Find("Map/Biome_2/Tropics/Jungle_Segment/Ground").SetActive(false);
GameObject.Find("Map/Biome_2/Tropics/Jungle_Segment/SkyJungle").SetActive(true);
}
if (toggleForceAlpine && (int)s == 2)
{
GameObject.Find("Map/Biome_3/Alpine").SetActive(true);
GameObject.Find("Map/Biome_3/Mesa").SetActive(false);
}
if (toggleForceMesa && (int)s == 2)
{
GameObject.Find("Map/Biome_3/Alpine").SetActive(false);
GameObject.Find("Map/Biome_3/Mesa").SetActive(true);
}
if (toggleAlpineAndMesa && (int)s == 2)
{
if (GameObject.Find("Map/Biome_3/Alpine").activeSelf)
{
GameObject.Find("Map/Biome_3/Mesa").SetActive(true);
}
else
{
GameObject.Find("Map/Biome_3/Alpine").SetActive(true);
}
}
}
[HarmonyPatch(typeof(OrbFogHandler), "WaitToMove")]
[HarmonyPrefix]
public static bool Prefix_FogFaster_WaitToMove(OrbFogHandler __instance)
{
if (toggleFogFaster)
{
__instance.photonView.RPC("StartMovingRPC", (RpcTarget)0, Array.Empty<object>());
return false;
}
return true;
}
[HarmonyPatch(typeof(Tornado), "Movement")]
[HarmonyPrefix]
public static bool Prefix_TornadoFaster_Movement(Tornado __instance)
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_010b: Unknown result type (might be due to invalid IL or missing references)
//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
if (toggleTornadoFaster)
{
if ((Object)(object)__instance.target == (Object)null)
{
return false;
}
Vector3 vel = __instance.vel;
Vector3 val = Vector3Extensions.Flat(__instance.target.position - __instance.tornadoPos);
__instance.vel = FRILerp.Lerp(vel, ((Vector3)(ref val)).normalized * 15f, 0.15f, true);
__instance.tornadoPos += __instance.vel * 5f * Time.deltaTime;
RaycastHit groundPosRaycast = HelperFunctions.GetGroundPosRaycast(__instance.tornadoPos + Vector3.up * 200f, (LayerType)2, 0f);
if (Object.op_Implicit((Object)(object)((RaycastHit)(ref groundPosRaycast)).transform) && Vector3.Distance(__instance.tornadoPos, ((RaycastHit)(ref groundPosRaycast)).point) < 100f)
{
((Component)__instance).transform.position = ((RaycastHit)(ref groundPosRaycast)).point;
return false;
}
((Component)__instance).transform.position = __instance.tornadoPos;
return false;
}
return true;
}
[HarmonyPatch(typeof(HotSun), "Update")]
[HarmonyPrefix]
public static bool Prefix_HotSunDisable_Update(HotSun __instance)
{
if (toggleHotSunDisable)
{
return false;
}
return true;
}
[HarmonyPatch(typeof(LavaRising), "Update")]
[HarmonyPrefix]
public static bool Prefix_LavaRisingDisable_Update(LavaRising __instance)
{
if (toggleLavaRisingDisable)
{
return false;
}
if (toggleLavaRisingFaster)
{
__instance.travelTime = 30f;
}
return true;
}
[HarmonyPatch(typeof(OrbFogHandler), "Move")]
[HarmonyPrefix]
public static bool Prefix_FogFaster_Move(OrbFogHandler __instance)
{
if (toggleFogFaster)
{
__instance.sphere.REVEAL_AMOUNT = 0f;
__instance.sphere.ENABLE = Mathf.MoveTowards(__instance.sphere.ENABLE, 1f, Time.deltaTime * 0.1f);
__instance.currentSize -= __instance.speed * 2f * Time.deltaTime;
if (__instance.currentSize == 0f)
{
__instance.Stop();
}
return false;
}
return true;
}
private void OnSceneChange(Scene scene, LoadSceneMode mode)
{
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
if (((Scene)(ref scene)).name.StartsWith("Airport"))
{
setupComplete = false;
numberOfElements = 0;
currentSegment = 3;
startingRun = false;
}
else if (((Scene)(ref scene)).name.StartsWith("Level_"))
{
startingRun = true;
shownStartTitle = false;
tempbool = false;
wonGame = false;
shownAMTitle = false;
Peaking();
}
else if (((Scene)(ref scene)).name == "Title")
{
((Graphic)GameObject.Find("MainMenu/Canvas/MainPage/WhiteFade").GetComponent<Image>()).color = Color.black;
}
}
[HarmonyPatch(typeof(PassportManager), "ToggleOpen")]
[HarmonyPostfix]
public static void Postfix_PassportOpen_ToggleOpen(PassportManager __instance)
{
if (!setupComplete)
{
UIHelper uIHelper = new UIHelper("2", UIHelper.UIType.PAGE, "", null, Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel")));
uIHelper.CreateInteractElement();
UIHelper uIHelper2 = new UIHelper("NextPageButton", UIHelper.UIType.NAVBUTTON, ">", null, Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), 0, 570f, -61f);
uIHelper2.CreateInteractElement();
UIHelper uIHelper3 = new UIHelper("PrevPageButton", UIHelper.UIType.NAVBUTTON, "<", null, Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), 0, 70f, -61f);
uIHelper3.CreateInteractElement();
UIHelper uIHelper4 = new UIHelper("SnowDisable", UIHelper.UIType.BUTTON, "Disable Blizzards:", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements);
uIHelper4.CreateTextElement();
uIHelper4.CreateInteractElement();
numberOfElements++;
UIHelper uIHelper5 = new UIHelper("SnowInfinite", UIHelper.UIType.BUTTON, "Infinite Blizzard: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements);
uIHelper5.CreateTextElement();
uIHelper5.CreateInteractElement();
numberOfElements++;
UIHelper uIHelper6 = new UIHelper("RainDisable", UIHelper.UIType.BUTTON, "Disable Rain: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements);
uIHelper6.CreateTextElement();
uIHelper6.CreateInteractElement();
numberOfElements++;
UIHelper uIHelper7 = new UIHelper("RainInfinite", UIHelper.UIType.BUTTON, "Infinite Rain: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements);
uIHelper7.CreateTextElement();
uIHelper7.CreateInteractElement();
numberOfElements++;
UIHelper uIHelper8 = new UIHelper("TornadoFaster", UIHelper.UIType.BUTTON, "Tornado 10x Faster: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements);
uIHelper8.CreateTextElement();
uIHelper8.CreateInteractElement();
numberOfElements++;
UIHelper uIHelper9 = new UIHelper("TornadoDisable", UIHelper.UIType.BUTTON, "Disable Tornados: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements);
uIHelper9.CreateTextElement();
uIHelper9.CreateInteractElement();
numberOfElements++;
UIHelper uIHelper10 = new UIHelper("HotSunDisable", UIHelper.UIType.BUTTON, "Disable Sun Heat: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements);
uIHelper10.CreateTextElement();
uIHelper10.CreateInteractElement();
numberOfElements++;
UIHelper uIHelper11 = new UIHelper("FogFaster", UIHelper.UIType.BUTTON, "Fog 2x Faster: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements);
uIHelper11.CreateTextElement();
uIHelper11.CreateInteractElement();
numberOfElements++;
UIHelper uIHelper12 = new UIHelper("FogDisable", UIHelper.UIType.BUTTON, "Disable Fog: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements);
uIHelper12.CreateTextElement();
uIHelper12.CreateInteractElement();
numberOfElements++;
UIHelper uIHelper13 = new UIHelper("LavaRisingDisable", UIHelper.UIType.BUTTON, "Disable Rising Lava: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements);
uIHelper13.CreateTextElement();
uIHelper13.CreateInteractElement();
numberOfElements++;
UIHelper uIHelper14 = new UIHelper("LavaRisingFaster", UIHelper.UIType.BUTTON, "Lava Rises 2x Faster: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements);
uIHelper14.CreateTextElement();
uIHelper14.CreateInteractElement();
numberOfElements++;
UIHelper uIHelper15 = new UIHelper("ForceAlpine", UIHelper.UIType.BUTTON, "Force Alpine: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements);
uIHelper15.CreateTextElement();
uIHelper15.CreateInteractElement();
numberOfElements++;
UIHelper uIHelper16 = new UIHelper("ForceMesa", UIHelper.UIType.BUTTON, "Force Mesa: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements);
uIHelper16.CreateTextElement();
uIHelper16.CreateInteractElement();
numberOfElements++;
UIHelper uIHelper17 = new UIHelper("AlpineAndMesa", UIHelper.UIType.BUTTON, "Alpine And Mesa Gen: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements);
uIHelper17.CreateTextElement();
uIHelper17.CreateInteractElement();
numberOfElements++;
UIHelper uIHelper18 = new UIHelper("SkyJungle", UIHelper.UIType.BUTTON, "Sky Jungle Gen: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements);
uIHelper18.CreateTextElement();
uIHelper18.CreateInteractElement();
numberOfElements++;
UIHelper uIHelper19 = new UIHelper("PeakToBeach", UIHelper.UIType.BUTTON, "Peak To Beach: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements);
uIHelper19.CreateTextElement();
uIHelper19.CreateInteractElement();
numberOfElements++;
setupComplete = true;
}
}
public static void Peaking()
{
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_0121: Unknown result type (might be due to invalid IL or missing references)
//IL_0126: Unknown result type (might be due to invalid IL or missing references)
//IL_013a: Unknown result type (might be due to invalid IL or missing references)
//IL_013f: Unknown result type (might be due to invalid IL or missing references)
//IL_0180: Unknown result type (might be due to invalid IL or missing references)
//IL_0185: Unknown result type (might be due to invalid IL or missing references)
//IL_0199: Unknown result type (might be due to invalid IL or missing references)
//IL_019e: Unknown result type (might be due to invalid IL or missing references)
rainZone = GameObject.Find("Map/Biome_2/Tropics/RainStorm").GetComponent<WindChillZone>();
snowZone = GameObject.Find("Map/Biome_3/Alpine/SnowStorm").GetComponent<WindChillZone>();
tornados = GameObject.Find("Map/Biome_3/Mesa/Desert_Segment/Misc/Tornados").GetComponent<TornadoSpawner>();
if (toggleRainDisable)
{
rainZone.windTimeRangeOff = new Vector2(float.MaxValue, float.MaxValue);
if (rainZone.windActive)
{
rainZone.windActive = false;
}
}
if (toggleSnowDisable)
{
snowZone.windTimeRangeOff = new Vector2(float.MaxValue, float.MaxValue);
if (snowZone.windActive)
{
snowZone.windActive = false;
}
}
if (toggleTornadoDisable)
{
tornados.minSpawnTime = float.MaxValue;
for (int i = 0; i < Object.FindObjectsByType<Tornado>((FindObjectsSortMode)0).Length; i++)
{
Object.Destroy((Object)(object)GameObject.Find("Tornado(Clone)"));
}
}
if (toggleSnowInfinite)
{
snowZone.windTimeRangeOn = new Vector2(float.MaxValue, float.MaxValue);
snowZone.windTimeRangeOff = new Vector2(0f, 0f);
if (!snowZone.windActive)
{
snowZone.windActive = true;
}
}
if (toggleRainInfinite)
{
rainZone.windTimeRangeOn = new Vector2(float.MaxValue, float.MaxValue);
rainZone.windTimeRangeOff = new Vector2(0f, 0f);
if (!rainZone.windActive)
{
rainZone.windActive = true;
}
}
if (toggleFogDisable)
{
GameObject.Find("FogSphereSystem").SetActive(false);
}
}
}
internal class UIHelper
{
public enum UIType
{
BUTTON,
SLIDER,
PAGE,
NAVBUTTON
}
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private string <internalName>P;
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private UIType <type>P;
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private string <textInfo>P;
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private GameObject <textObject>P;
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private GameObject <interactObject>P;
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private int <index>P;
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private float <xpos>P;
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private float <ypos>P;
public int maxRows;
public Vector3 topText;
public Vector2 topInteract;
public Vector2 hold;
public UIHelper(string internalName, UIType type, string textInfo, GameObject textObject, GameObject interactObject, int index = 0, float xpos = 0f, float ypos = 0f)
{
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
<internalName>P = internalName;
<type>P = type;
<textInfo>P = textInfo;
<textObject>P = textObject;
<interactObject>P = interactObject;
<index>P = index;
<xpos>P = xpos;
<ypos>P = ypos;
maxRows = 8;
topText = new Vector3(27f, 130f, 0f);
topInteract = new Vector2(175f, -105f);
base..ctor();
}
public void CreateTextElement()
{
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
((Object)<textObject>P).name = <internalName>P + "OptionText";
<textObject>P.transform.SetParent(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG").transform);
<textObject>P.transform.localScale = new Vector3(0.66f, 0.66f, 0.66f);
hold = new Vector2(topText.x + (float)(200 * (<index>P / maxRows)), topText.y + (float)(-40 * (<index>P % maxRows)));
<textObject>P.GetComponent<RectTransform>().anchoredPosition = hold;
((TMP_Text)GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<textObject>P).name).GetComponent<TextMeshProUGUI>()).text = <textInfo>P;
<textObject>P.SetActive(true);
}
public void CreateInteractElement()
{
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Expected O, but got Unknown
//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
//IL_00fd: Expected O, but got Unknown
//IL_06c4: Unknown result type (might be due to invalid IL or missing references)
//IL_06e9: Unknown result type (might be due to invalid IL or missing references)
//IL_07e2: Unknown result type (might be due to invalid IL or missing references)
//IL_0804: Unknown result type (might be due to invalid IL or missing references)
//IL_081a: Unknown result type (might be due to invalid IL or missing references)
//IL_0824: Expected O, but got Unknown
//IL_083c: Unknown result type (might be due to invalid IL or missing references)
//IL_0846: Expected O, but got Unknown
if (<type>P == UIType.BUTTON)
{
<interactObject>P.transform.SetParent(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG").transform);
((Object)<interactObject>P).name = <internalName>P + "OptionButton";
<interactObject>P.transform.localScale = new Vector3(0.4f, 0.4f, 0.4f);
<interactObject>P.GetComponent<RectTransform>().anchoredPosition = new Vector2(topInteract.x + (float)(200 * (<index>P / maxRows)), topInteract.y + (float)(-40 * (<index>P % maxRows)));
<interactObject>P.GetComponent<Button>().onClick = new ButtonClickedEvent();
((UnityEvent)<interactObject>P.GetComponent<Button>().onClick).AddListener(new UnityAction(OptionListener));
switch (<internalName>P)
{
case "SnowDisable":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleSnowDisable);
break;
case "RainDisable":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleRainDisable);
break;
case "TornadoDisable":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleTornadoDisable);
break;
case "TornadoFaster":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleTornadoFaster);
break;
case "FogDisable":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleFogDisable);
break;
case "FogFaster":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleFogFaster);
break;
case "PeakToBeach":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.togglePeakToBeach);
break;
case "SnowInfinite":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleSnowInfinite);
break;
case "RainInfinite":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleRainInfinite);
break;
case "ForceAlpine":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleForceAlpine);
break;
case "ForceMesa":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleForceMesa);
break;
case "AlpineAndMesa":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleAlpineAndMesa);
break;
case "SkyJungle":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleSkyJungle);
break;
case "HotSunDisable":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleHotSunDisable);
break;
case "LavaRisingDisable":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleLavaRisingDisable);
break;
case "LavaRisingFaster":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleLavaRisingFaster);
break;
}
}
else if (<type>P == UIType.PAGE)
{
((Object)<interactObject>P).name = <internalName>P;
<interactObject>P.transform.SetParent(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel").transform);
<interactObject>P.transform.localScale = new Vector3(1f, 1f, 1f);
<interactObject>P.transform.localPosition = new Vector3(0f, -228.05f, 0f);
<interactObject>P.SetActive(false);
Object.Destroy((Object)(object)GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/Portrait"));
Object.Destroy((Object)(object)GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/Tabs"));
Object.Destroy((Object)(object)GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/Options"));
Object.Destroy((Object)(object)GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/Text"));
}
else if (<type>P == UIType.NAVBUTTON)
{
((Object)<interactObject>P).name = <internalName>P;
if (<internalName>P == "PrevPageButton")
{
<interactObject>P.transform.SetParent(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2").transform);
}
else
{
<interactObject>P.transform.SetParent(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel").transform);
}
<interactObject>P.transform.localScale = new Vector3(0.66f, 0.66f, 0.66f);
<interactObject>P.GetComponent<RectTransform>().anchoredPosition = new Vector2(<xpos>P, <ypos>P);
<interactObject>P.GetComponent<Button>().onClick = new ButtonClickedEvent();
((UnityEvent)<interactObject>P.GetComponent<Button>().onClick).AddListener(new UnityAction(OptionListener));
if (<internalName>P == "PrevPageButton")
{
Object.DestroyImmediate((Object)(object)GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/" + <internalName>P + "/Box/Icon").GetComponent<RawImage>());
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/" + <internalName>P + "/Box/Icon").AddComponent<TextMeshProUGUI>();
((TMP_Text)GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/" + <internalName>P + "/Box/Icon").GetComponent<TextMeshProUGUI>()).text = <textInfo>P;
<interactObject>P.SetActive(false);
}
else
{
Object.DestroyImmediate((Object)(object)GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/" + <internalName>P + "/Box/Icon").GetComponent<RawImage>());
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/" + <internalName>P + "/Box/Icon").AddComponent<TextMeshProUGUI>();
((TMP_Text)GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/" + <internalName>P + "/Box/Icon").GetComponent<TextMeshProUGUI>()).text = <textInfo>P;
}
}
}
public void OptionListener()
{
switch (<internalName>P)
{
case "SnowDisable":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleSnowDisable);
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/SnowInfiniteOptionButton/Box/Icon").SetActive(false);
PEAKapalooza.toggleSnowDisable = !PEAKapalooza.toggleSnowDisable;
PEAKapalooza.toggleSnowInfinite = false;
break;
case "RainDisable":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleRainDisable);
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/RainInfiniteOptionButton/Box/Icon").SetActive(false);
PEAKapalooza.toggleRainDisable = !PEAKapalooza.toggleRainDisable;
PEAKapalooza.toggleRainInfinite = false;
break;
case "TornadoDisable":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleTornadoDisable);
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/TornadoFasterOptionButton/Box/Icon").SetActive(false);
PEAKapalooza.toggleTornadoDisable = !PEAKapalooza.toggleTornadoDisable;
PEAKapalooza.toggleTornadoFaster = false;
break;
case "TornadoFaster":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleTornadoFaster);
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/TornadoDisableOptionButton/Box/Icon").SetActive(false);
PEAKapalooza.toggleTornadoFaster = !PEAKapalooza.toggleTornadoFaster;
PEAKapalooza.toggleTornadoDisable = false;
break;
case "FogDisable":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleFogDisable);
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/FogFasterOptionButton/Box/Icon").SetActive(false);
PEAKapalooza.toggleFogDisable = !PEAKapalooza.toggleFogDisable;
PEAKapalooza.toggleFogFaster = false;
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/PeakToBeachOptionButton/Box/Icon").SetActive(false);
PEAKapalooza.togglePeakToBeach = false;
break;
case "FogFaster":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleFogFaster);
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/FogDisableOptionButton/Box/Icon").SetActive(false);
PEAKapalooza.toggleFogFaster = !PEAKapalooza.toggleFogFaster;
PEAKapalooza.toggleFogDisable = false;
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/PeakToBeachOptionButton/Box/Icon").SetActive(false);
PEAKapalooza.togglePeakToBeach = false;
break;
case "PeakToBeach":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.togglePeakToBeach);
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/FogFasterOptionButton/Box/Icon").SetActive(false);
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/FogDisableOptionButton/Box/Icon").SetActive(true);
PEAKapalooza.togglePeakToBeach = !PEAKapalooza.togglePeakToBeach;
PEAKapalooza.toggleFogDisable = true;
PEAKapalooza.toggleFogFaster = false;
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/LavaRisingDisableOptionButton/Box/Icon").SetActive(true);
PEAKapalooza.toggleLavaRisingDisable = true;
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/LavaRisingFasterOptionButton/Box/Icon").SetActive(false);
PEAKapalooza.toggleLavaRisingFaster = false;
break;
case "NextPageButton":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel").SetActive(false);
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2").SetActive(true);
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/NextPageButton").SetActive(false);
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/PrevPageButton").SetActive(true);
break;
case "PrevPageButton":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel").SetActive(true);
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2").SetActive(false);
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/PrevPageButton").SetActive(false);
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/NextPageButton").SetActive(true);
break;
case "SnowInfinite":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleSnowInfinite);
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/SnowDisableOptionButton/Box/Icon").SetActive(false);
PEAKapalooza.toggleSnowInfinite = !PEAKapalooza.toggleSnowInfinite;
PEAKapalooza.toggleSnowDisable = false;
break;
case "RainInfinite":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleRainInfinite);
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/RainDisableOptionButton/Box/Icon").SetActive(false);
PEAKapalooza.toggleRainInfinite = !PEAKapalooza.toggleRainInfinite;
PEAKapalooza.toggleRainDisable = false;
break;
case "ForceAlpine":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleForceAlpine);
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/ForceMesaOptionButton/Box/Icon").SetActive(false);
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/AlpineAndMesaOptionButton/Box/Icon").SetActive(false);
PEAKapalooza.toggleForceAlpine = !PEAKapalooza.toggleForceAlpine;
PEAKapalooza.toggleAlpineAndMesa = false;
PEAKapalooza.toggleForceMesa = false;
break;
case "ForceMesa":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleForceMesa);
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/ForceAlpineOptionButton/Box/Icon").SetActive(false);
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/AlpineAndMesaOptionButton/Box/Icon").SetActive(false);
PEAKapalooza.toggleForceMesa = !PEAKapalooza.toggleForceMesa;
PEAKapalooza.toggleAlpineAndMesa = false;
PEAKapalooza.toggleForceAlpine = false;
break;
case "AlpineAndMesa":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleAlpineAndMesa);
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/ForceAlpineOptionButton/Box/Icon").SetActive(false);
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/ForceMesaOptionButton/Box/Icon").SetActive(false);
PEAKapalooza.toggleForceAlpine = false;
PEAKapalooza.toggleForceMesa = false;
PEAKapalooza.toggleAlpineAndMesa = !PEAKapalooza.toggleAlpineAndMesa;
break;
case "SkyJungle":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleSkyJungle);
PEAKapalooza.toggleSkyJungle = !PEAKapalooza.toggleSkyJungle;
break;
case "HotSunDisable":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleHotSunDisable);
PEAKapalooza.toggleHotSunDisable = !PEAKapalooza.toggleHotSunDisable;
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/ForceAlpineOptionButton/Box/Icon").SetActive(false);
PEAKapalooza.toggleForceAlpine = false;
break;
case "LavaRisingDisable":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleLavaRisingDisable);
PEAKapalooza.toggleLavaRisingDisable = !PEAKapalooza.toggleLavaRisingDisable;
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/PeakToBeachOptionButton/Box/Icon").SetActive(false);
PEAKapalooza.togglePeakToBeach = false;
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/LavaRisingFasterOptionButton/Box/Icon").SetActive(false);
PEAKapalooza.toggleLavaRisingFaster = false;
break;
case "LavaRisingFaster":
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleLavaRisingFaster);
PEAKapalooza.toggleLavaRisingFaster = !PEAKapalooza.toggleLavaRisingFaster;
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/LavaRisingDisableOptionButton/Box/Icon").SetActive(false);
PEAKapalooza.toggleLavaRisingDisable = false;
GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/PeakToBeachOptionButton/Box/Icon").SetActive(false);
PEAKapalooza.togglePeakToBeach = false;
break;
}
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "PEAKapalooza";
public const string PLUGIN_NAME = "PEAKapalooza";
public const string PLUGIN_VERSION = "0.6.4";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}