The BepInEx console will not appear when launching like it does for other games on Thunderstore (you can turn it back on in your BepInEx.cfg file). If your PEAK crashes on startup, add -dx12 to your launch parameters.
Decompiled source of PEAKapalooza v0.8.2
PEAKapalooza.dll
Decompiled a day agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using Photon.Pun; using TMPro; using UnityEngine; using UnityEngine.Events; using UnityEngine.SceneManagement; using UnityEngine.UI; using Zorro.Core; using pworld.Scripts.Extensions; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: IgnoresAccessChecksTo("PhotonRealtime")] [assembly: IgnoresAccessChecksTo("PhotonUnityNetworking")] [assembly: IgnoresAccessChecksTo("pworld")] [assembly: IgnoresAccessChecksTo("Unity.Localization")] [assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")] [assembly: IgnoresAccessChecksTo("UnityEngine.UI")] [assembly: IgnoresAccessChecksTo("Zorro.Core.Runtime")] [assembly: IgnoresAccessChecksTo("Zorro.PhotonUtility")] [assembly: IgnoresAccessChecksTo("Zorro.Settings.Runtime")] [assembly: IgnoresAccessChecksTo("Zorro.UI.Runtime")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("PEAKapalooza")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("0.6.4.0")] [assembly: AssemblyInformationalVersion("0.6.4+1aa5ed17948649a0bdf945e1a8bb80a9a6b40530")] [assembly: AssemblyProduct("PEAKapalooza")] [assembly: AssemblyTitle("PEAKapalooza")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.6.4.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace PEAKapalooza { [BepInPlugin("PEAKapalooza", "PEAKapalooza", "0.6.4")] [BepInProcess("PEAK.exe")] public class PEAKapalooza : BaseUnityPlugin { internal static ManualLogSource Logger; public static bool debug = false; public static bool wonGame = false; public static bool keypress = false; public static int currentSegment = 3; public static bool startingRun = false; public static bool setupComplete = false; public static bool toggleRainDisable = false; public static bool toggleSnowDisable = false; public static bool toggleTornadoDisable = false; public static bool toggleFogFaster = false; public static bool toggleFogDisable = false; public static bool toggleTornadoFaster = false; public static bool togglePeakToBeach = false; public static bool toggleSnowInfinite = false; public static bool toggleRainInfinite = false; public static bool toggleForceAlpine = false; public static bool toggleForceMesa = false; public static bool toggleAlpineAndMesa = false; public static bool toggleSkyJungle = false; public static bool toggleHotSunDisable = false; public static bool toggleLavaRisingDisable = false; public static bool toggleLavaRisingFaster = false; public static int numberOfElements = 0; public static WindChillZone rainZone; public static WindChillZone snowZone; public static TornadoSpawner tornados; private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Logger.LogInfo((object)"\n _____ ______ _ __ _ _\n| __ \\| ____| /\\ | |/ / | | | |\n| |__) | |__ / \\ | ' / __ _ _ __ __ _| | ___ ___ ______ _ | |\n| ___/| __| / /\\ \\ | < / _` | '_ \\ / _` | |/ _ \\ / _ \\_ / _` | | |\n| | | |____ / ____ \\| . \\ (_| | |_) | (_| | | (_) | (_) / / (_| | |_|\n|_| |______/_/ \\_\\_|\\_\\__,_| .__/ \\__,_|_|\\___/ \\___/___\\__,_| (_)\n | | \n |_| \n"); SceneManager.sceneLoaded += OnSceneChange; Harmony.CreateAndPatchAll(typeof(PEAKapalooza), (string)null); } public void Update() { //IL_01a7: Unknown result type (might be due to invalid IL or missing references) //IL_023b: Unknown result type (might be due to invalid IL or missing references) if (debug) { if (Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)49) && !keypress) { keypress = true; MapHandler.JumpToSegment((Segment)0); } else if (Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)50) && !keypress) { keypress = true; MapHandler.JumpToSegment((Segment)1); } else if (Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)51) && !keypress) { keypress = true; MapHandler.JumpToSegment((Segment)2); } else if (Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)52) && !keypress) { keypress = true; MapHandler.JumpToSegment((Segment)3); } else if (Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)53) && !keypress) { keypress = true; MapHandler.JumpToSegment((Segment)4); } else if (Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)54) && !keypress) { keypress = true; MapHandler.JumpToSegment((Segment)5); } else if (Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)55) && !keypress) { keypress = true; Character.localCharacter.WarpPlayer(Singleton<MapHandler>.Instance.segments[4].reconnectSpawnPos.position, true); } else if (Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)56) && !keypress) { keypress = true; GameObject.Find("FogSphereSystem").SetActive(false); } else if (Input.GetKey((KeyCode)306) && Input.GetKeyDown((KeyCode)57) && !keypress) { keypress = true; Character.localCharacter.WarpPlayer(new Vector3(16f, 1235f, 2239f), true); } if (!Input.GetKey((KeyCode)306)) { keypress = false; } } } [HarmonyPatch(typeof(PointPinger), "ReceivePoint_Rpc")] [HarmonyPostfix] public static void Postfix_PingWarp_ReceivePoint_Rpc(PointPinger __instance) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) RaycastHit val = default(RaycastHit); if (debug && PExt.Raycast(Camera.main.ScreenPointToRay(Input.mousePosition), ref val, HelperExtensions.ToLayerMask((LayerType)1), -1f) && __instance.photonView.IsMine) { Logger.LogMessage((object)((RaycastHit)(ref val)).point); __instance.character.WarpPlayer(((RaycastHit)(ref val)).point, true); } } [HarmonyPatch(typeof(RunManager), "StartRun")] [HarmonyPrefix] public static bool Prefix_PeakToBeach_StartRun(RunManager __instance) { if (togglePeakToBeach && startingRun) { __instance.runStarted = true; ((MonoBehaviour)__instance).StartCoroutine(Teleport()); Object.Destroy((Object)(object)GameObject.Find("Map/Biome_4/Volcano/Peak/Box")); currentSegment = 3; return false; } return true; } public static IEnumerator Teleport() { while (Vector3.Distance(GameObject.Find("Map/Biome_4/Volcano/Peak/Flag_planted_seagull/Flag Pole").transform.position, Character.localCharacter.Center) > 50f) { MapHandler.JumpToSegment((Segment)4); Character.localCharacter.WarpPlayer(new Vector3(16f, 1235f, 2239f), true); yield return (object)new WaitForSeconds(2f); } if (Vector3.Distance(GameObject.Find("Backpack(Clone)").transform.position, Character.localCharacter.Center) > 50f) { Character.localCharacter.refs.items.SpawnItemInHand("Backpack"); } yield return (object)new WaitForSeconds(1f); } [HarmonyPatch(typeof(Campfire), "Light_Rpc")] [HarmonyPrefix] public static bool Prefix_PeakToBeach_Light_Rpc(Campfire __instance) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) if (togglePeakToBeach) { __instance.state = (FireState)1; __instance.UpdateLit(); __instance.smokeParticlesOff.Stop(); __instance.smokeParticlesLit.Play(); GUIManager.instance.RefreshInteractablePrompt(); if (currentSegment == 3) { currentSegment--; MapHandler.JumpToSegment((Segment)3); if (toggleForceAlpine) { GameObject.Find("Map/Biome_3/Snow").SetActive(true); GameObject.Find("Map/Biome_3/Desert").SetActive(false); } if (toggleForceMesa) { GameObject.Find("Map/Biome_3/Snow").SetActive(false); GameObject.Find("Map/Biome_3/Desert").SetActive(true); } if (toggleAlpineAndMesa) { GameObject.Find("Map/Biome_3/Snow").SetActive(true); GameObject.Find("Map/Biome_3/Desert").SetActive(true); } } else if (currentSegment == 2) { currentSegment--; MapHandler.JumpToSegment((Segment)2); if (toggleForceAlpine) { GameObject.Find("Map/Biome_3/Snow").SetActive(true); GameObject.Find("Map/Biome_3/Desert").SetActive(false); } if (toggleForceMesa) { GameObject.Find("Map/Biome_3/Snow").SetActive(false); GameObject.Find("Map/Biome_3/Desert").SetActive(true); } if (toggleAlpineAndMesa) { GameObject.Find("Map/Biome_3/Snow").SetActive(true); GameObject.Find("Map/Biome_3/Desert").SetActive(true); } } else if (currentSegment == 1) { currentSegment--; MapHandler.JumpToSegment((Segment)1); GameObject.Find("Map/Biome_2/Jungle/Jungle_Segment/Ground").SetActive(false); GameObject.Find("Map/Biome_2/Jungle/Jungle_Segment/SkyJungle").SetActive(true); } else if (currentSegment == 0) { currentSegment--; MapHandler.JumpToSegment((Segment)0); GameObject.Find("Map/Biome_1/Beach/Beach_Segment/crashed plane").SetActive(false); } return false; } return true; } [HarmonyPatch(typeof(MapHandler), "GoToSegment")] [HarmonyPostfix] public static void Prefix_GenOptions_Logic(Segment s, MapHandler __instance) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Invalid comparison between Unknown and I4 //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Invalid comparison between Unknown and I4 //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Invalid comparison between Unknown and I4 Logger.LogMessage((object)s); if (toggleSkyJungle && (int)s == 1) { GameObject.Find("Map/Biome_2/Jungle/Jungle_Segment/Ground").SetActive(false); GameObject.Find("Map/Biome_2/Jungle/Jungle_Segment/SkyJungle").SetActive(true); } if (toggleForceAlpine && (int)s == 2) { GameObject.Find("Map/Biome_3/Snow").SetActive(true); GameObject.Find("Map/Biome_3/Desert").SetActive(false); } if (toggleForceMesa && (int)s == 2) { GameObject.Find("Map/Biome_3/Snow").SetActive(false); GameObject.Find("Map/Biome_3/Desert").SetActive(true); } if (toggleAlpineAndMesa && (int)s == 2) { GameObject.Find("Map/Biome_3/Snow").SetActive(true); GameObject.Find("Map/Biome_3/Desert").SetActive(true); } } [HarmonyPatch(typeof(MapHandler), "JumpToSegmentLogic")] [HarmonyPrefix] public static bool Prefix_PeakToBeach_JumpToSegmentLogic(Segment segment, HashSet<int> playersToTeleport, bool sendToEveryone, MapHandler __instance) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Expected I4, but got Unknown //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected I4, but got Unknown //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Invalid comparison between Unknown and I4 //IL_0178: Unknown result type (might be due to invalid IL or missing references) //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Invalid comparison between Unknown and I4 //IL_0193: Unknown result type (might be due to invalid IL or missing references) //IL_0198: Unknown result type (might be due to invalid IL or missing references) //IL_01ed: Unknown result type (might be due to invalid IL or missing references) if (togglePeakToBeach) { Singleton<MapHandler>.Instance.currentSegment = (int)segment; Debug.Log((object)$"Jumping to segment: {segment}"); MapSegment[] segments = Singleton<MapHandler>.Instance.segments; foreach (MapSegment val in segments) { val.segmentParent.SetActive(false); if (Object.op_Implicit((Object)(object)val.segmentCampfire)) { val.segmentCampfire.SetActive(false); } if (Object.op_Implicit((Object)(object)val.wallNext)) { val.wallNext.gameObject.SetActive(false); } if (Object.op_Implicit((Object)(object)val.wallPrevious)) { val.wallPrevious.gameObject.SetActive(false); } } int num = (int)segment; if ((int)segment == 5) { num--; } MapSegment val2 = Singleton<MapHandler>.Instance.segments[num]; val2.segmentParent.SetActive(true); if (Object.op_Implicit((Object)(object)val2.segmentCampfire)) { val2.segmentCampfire.SetActive(true); } if (Object.op_Implicit((Object)(object)val2.wallNext)) { val2.wallNext.gameObject.SetActive(true); } if (Object.op_Implicit((Object)(object)val2.wallPrevious)) { val2.wallPrevious.gameObject.SetActive(true); } Vector3 position = val2.reconnectSpawnPos.position; if ((int)segment == 5) { position = Singleton<MapHandler>.Instance.respawnThePeak.position; } if (num > 0) { MapSegment val3 = Singleton<MapHandler>.Instance.segments[num - 1]; if ((Object)(object)val3.segmentCampfire != (Object)null) { val3.segmentCampfire.SetActive(true); } } if (PhotonNetwork.IsMasterClient) { Debug.Log((object)$"Spawning items in {segment}. Parent: {((Object)val2.segmentParent.gameObject).name}"); ISpawner[] componentsInChildren = val2.segmentParent.GetComponentsInChildren<ISpawner>(); int num2 = 0; ISpawner[] array = componentsInChildren; foreach (ISpawner val4 in array) { string text = "Spawning..."; string text2 = num2.ToString(); string text3 = " "; Type type = ((object)val4).GetType(); Debug.Log((object)(text + text2 + text3 + ((type != null) ? type.ToString() : null))); val4.TrySpawnItems(); num2++; } if (Object.op_Implicit((Object)(object)val2.segmentCampfire)) { Debug.Log((object)("Spawning items in " + ((Object)val2.segmentCampfire.gameObject).name)); ISpawner[] componentsInChildren2 = val2.segmentCampfire.GetComponentsInChildren<ISpawner>(); for (int k = 0; k < componentsInChildren2.Length; k++) { componentsInChildren2[k].TrySpawnItems(); } } else { Debug.Log((object)"NO CAMPFIRE SEGMENT"); } } if ((Object)(object)val2.dayNightProfile != (Object)null) { DayNightManager.instance.BlendProfiles(val2.dayNightProfile); } return false; } return true; } [HarmonyPatch(typeof(Flare), "Update")] [HarmonyPrefix] public static bool Prefix_PeakToBeach_Update(Flare __instance) { //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) if (togglePeakToBeach) { bool value = ((ItemComponent)__instance).GetData<BoolItemData>((DataEntryKey)3).Value; ((ItemComponent)__instance).item.UIData.canPocket = !value; if (value && !__instance.trackable.hasTracker) { __instance.EnableFlareVisuals(); } if (value && Object.op_Implicit((Object)(object)((ItemComponent)__instance).item.holderCharacter) && Vector3.Distance(GameObject.Find("BingBong(Clone)").transform.position, ((ItemComponent)__instance).item.holderCharacter.Center) < 40f && !wonGame) { foreach (Character allPlayerCharacter in PlayerHandler.GetAllPlayerCharacters()) { allPlayerCharacter.RPCEndGame_ForceWin(); } wonGame = true; } return false; } return true; } [HarmonyPatch(typeof(OrbFogHandler), "WaitToMove")] [HarmonyPrefix] public static bool Prefix_FogFaster_WaitToMove(OrbFogHandler __instance) { if (toggleFogFaster) { __instance.photonView.RPC("StartMovingRPC", (RpcTarget)0, Array.Empty<object>()); return false; } return true; } [HarmonyPatch(typeof(Tornado), "Movement")] [HarmonyPrefix] public static bool Prefix_TornadoFaster_Movement(Tornado __instance) { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) if (toggleTornadoFaster) { if ((Object)(object)__instance.target == (Object)null) { return false; } Vector3 vel = __instance.vel; Vector3 val = Vector3Extensions.Flat(__instance.target.position - __instance.tornadoPos); __instance.vel = FRILerp.Lerp(vel, ((Vector3)(ref val)).normalized * 15f, 0.15f, true); __instance.tornadoPos += __instance.vel * 5f * Time.deltaTime; RaycastHit groundPosRaycast = HelperFunctions.GetGroundPosRaycast(__instance.tornadoPos + Vector3.up * 200f, (LayerType)2, 0f); if (Object.op_Implicit((Object)(object)((RaycastHit)(ref groundPosRaycast)).transform) && Vector3.Distance(__instance.tornadoPos, ((RaycastHit)(ref groundPosRaycast)).point) < 100f) { ((Component)__instance).transform.position = ((RaycastHit)(ref groundPosRaycast)).point; return false; } ((Component)__instance).transform.position = __instance.tornadoPos; return false; } return true; } [HarmonyPatch(typeof(HotSun), "Update")] [HarmonyPrefix] public static bool Prefix_HotSunDisable_Update(HotSun __instance) { if (toggleHotSunDisable) { return false; } return true; } [HarmonyPatch(typeof(LavaRising), "Update")] [HarmonyPrefix] public static bool Prefix_LavaRisingDisable_Update(LavaRising __instance) { if (toggleLavaRisingDisable) { return false; } if (toggleLavaRisingFaster) { __instance.travelTime = 30f; } return true; } [HarmonyPatch(typeof(OrbFogHandler), "Move")] [HarmonyPrefix] public static bool Prefix_FogFaster_Move(OrbFogHandler __instance) { if (toggleFogFaster) { __instance.sphere.REVEAL_AMOUNT = 0f; __instance.sphere.ENABLE = Mathf.MoveTowards(__instance.sphere.ENABLE, 1f, Time.deltaTime * 0.1f); __instance.currentSize -= __instance.speed * 2f * Time.deltaTime; if (__instance.currentSize == 0f) { __instance.Stop(); } return false; } return true; } private void OnSceneChange(Scene scene, LoadSceneMode mode) { Logger.LogMessage((object)((Scene)(ref scene)).name); if (((Scene)(ref scene)).name.StartsWith("Airport")) { setupComplete = false; numberOfElements = 0; currentSegment = 3; startingRun = false; } else if (((Scene)(ref scene)).name.StartsWith("Level_")) { startingRun = true; Peaking(); } } [HarmonyPatch(typeof(PassportManager), "ToggleOpen")] [HarmonyPostfix] public static void Postfix_PassportOpen_ToggleOpen(PassportManager __instance) { if (!setupComplete) { UIHelper uIHelper = new UIHelper("2", UIHelper.UIType.PAGE, "", null, Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel"))); uIHelper.CreateInteractElement(); UIHelper uIHelper2 = new UIHelper("NextPageButton", UIHelper.UIType.NAVBUTTON, ">", null, Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), 0, 570f, -61f); uIHelper2.CreateInteractElement(); UIHelper uIHelper3 = new UIHelper("PrevPageButton", UIHelper.UIType.NAVBUTTON, "<", null, Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), 0, 70f, -61f); uIHelper3.CreateInteractElement(); UIHelper uIHelper4 = new UIHelper("SnowDisable", UIHelper.UIType.BUTTON, "Disable Blizzards:", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements); uIHelper4.CreateTextElement(); uIHelper4.CreateInteractElement(); numberOfElements++; UIHelper uIHelper5 = new UIHelper("SnowInfinite", UIHelper.UIType.BUTTON, "Infinite Blizzard: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements); uIHelper5.CreateTextElement(); uIHelper5.CreateInteractElement(); numberOfElements++; UIHelper uIHelper6 = new UIHelper("RainDisable", UIHelper.UIType.BUTTON, "Disable Rain: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements); uIHelper6.CreateTextElement(); uIHelper6.CreateInteractElement(); numberOfElements++; UIHelper uIHelper7 = new UIHelper("RainInfinite", UIHelper.UIType.BUTTON, "Infinite Rain: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements); uIHelper7.CreateTextElement(); uIHelper7.CreateInteractElement(); numberOfElements++; UIHelper uIHelper8 = new UIHelper("TornadoFaster", UIHelper.UIType.BUTTON, "Tornado 10x Faster: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements); uIHelper8.CreateTextElement(); uIHelper8.CreateInteractElement(); numberOfElements++; UIHelper uIHelper9 = new UIHelper("TornadoDisable", UIHelper.UIType.BUTTON, "Disable Tornados: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements); uIHelper9.CreateTextElement(); uIHelper9.CreateInteractElement(); numberOfElements++; UIHelper uIHelper10 = new UIHelper("HotSunDisable", UIHelper.UIType.BUTTON, "Disable Sun Heat: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements); uIHelper10.CreateTextElement(); uIHelper10.CreateInteractElement(); numberOfElements++; UIHelper uIHelper11 = new UIHelper("FogFaster", UIHelper.UIType.BUTTON, "Fog 2x Faster: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements); uIHelper11.CreateTextElement(); uIHelper11.CreateInteractElement(); numberOfElements++; UIHelper uIHelper12 = new UIHelper("FogDisable", UIHelper.UIType.BUTTON, "Disable Fog: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements); uIHelper12.CreateTextElement(); uIHelper12.CreateInteractElement(); numberOfElements++; UIHelper uIHelper13 = new UIHelper("LavaRisingDisable", UIHelper.UIType.BUTTON, "Disable Rising Lava: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements); uIHelper13.CreateTextElement(); uIHelper13.CreateInteractElement(); numberOfElements++; UIHelper uIHelper14 = new UIHelper("LavaRisingFaster", UIHelper.UIType.BUTTON, "Lava Rises 2x Faster: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements); uIHelper14.CreateTextElement(); uIHelper14.CreateInteractElement(); numberOfElements++; UIHelper uIHelper15 = new UIHelper("ForceAlpine", UIHelper.UIType.BUTTON, "Force Alpine: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements); uIHelper15.CreateTextElement(); uIHelper15.CreateInteractElement(); numberOfElements++; UIHelper uIHelper16 = new UIHelper("ForceMesa", UIHelper.UIType.BUTTON, "Force Mesa: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements); uIHelper16.CreateTextElement(); uIHelper16.CreateInteractElement(); numberOfElements++; UIHelper uIHelper17 = new UIHelper("AlpineAndMesa", UIHelper.UIType.BUTTON, "Alpine And Mesa Gen: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements); uIHelper17.CreateTextElement(); uIHelper17.CreateInteractElement(); numberOfElements++; UIHelper uIHelper18 = new UIHelper("SkyJungle", UIHelper.UIType.BUTTON, "Sky Jungle Gen: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements); uIHelper18.CreateTextElement(); uIHelper18.CreateInteractElement(); numberOfElements++; UIHelper uIHelper19 = new UIHelper("PeakToBeach", UIHelper.UIType.BUTTON, "Peak To Beach: ", Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/Text/Name/Text")), Object.Instantiate<GameObject>(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/BG/UI_Close")), numberOfElements); uIHelper19.CreateTextElement(); uIHelper19.CreateInteractElement(); numberOfElements++; setupComplete = true; } } public static void Peaking() { //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_013f: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_0185: Unknown result type (might be due to invalid IL or missing references) //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_019e: Unknown result type (might be due to invalid IL or missing references) rainZone = GameObject.Find("Map/Biome_2/Jungle/RainStorm").GetComponent<WindChillZone>(); snowZone = GameObject.Find("Map/Biome_3/Snow/SnowStorm").GetComponent<WindChillZone>(); tornados = GameObject.Find("Map/Biome_3/Desert/Desert_Segment/Misc/Tornados").GetComponent<TornadoSpawner>(); if (toggleRainDisable) { rainZone.windTimeRangeOff = new Vector2(float.MaxValue, float.MaxValue); if (rainZone.windActive) { rainZone.windActive = false; } } if (toggleSnowDisable) { snowZone.windTimeRangeOff = new Vector2(float.MaxValue, float.MaxValue); if (snowZone.windActive) { snowZone.windActive = false; } } if (toggleTornadoDisable) { tornados.minSpawnTime = float.MaxValue; for (int i = 0; i < Object.FindObjectsByType<Tornado>((FindObjectsSortMode)0).Length; i++) { Object.Destroy((Object)(object)GameObject.Find("Tornado(Clone)")); } } if (toggleSnowInfinite) { snowZone.windTimeRangeOn = new Vector2(float.MaxValue, float.MaxValue); snowZone.windTimeRangeOff = new Vector2(0f, 0f); if (!snowZone.windActive) { snowZone.windActive = true; } } if (toggleRainInfinite) { rainZone.windTimeRangeOn = new Vector2(float.MaxValue, float.MaxValue); rainZone.windTimeRangeOff = new Vector2(0f, 0f); if (!rainZone.windActive) { rainZone.windActive = true; } } if (toggleFogDisable) { GameObject.Find("FogSphereSystem").SetActive(false); } } } internal class UIHelper { public enum UIType { BUTTON, SLIDER, PAGE, NAVBUTTON } [CompilerGenerated] [DebuggerBrowsable(DebuggerBrowsableState.Never)] private string <internalName>P; [CompilerGenerated] [DebuggerBrowsable(DebuggerBrowsableState.Never)] private UIType <type>P; [CompilerGenerated] [DebuggerBrowsable(DebuggerBrowsableState.Never)] private string <textInfo>P; [CompilerGenerated] [DebuggerBrowsable(DebuggerBrowsableState.Never)] private GameObject <textObject>P; [CompilerGenerated] [DebuggerBrowsable(DebuggerBrowsableState.Never)] private GameObject <interactObject>P; [CompilerGenerated] [DebuggerBrowsable(DebuggerBrowsableState.Never)] private int <index>P; [CompilerGenerated] [DebuggerBrowsable(DebuggerBrowsableState.Never)] private float <xpos>P; [CompilerGenerated] [DebuggerBrowsable(DebuggerBrowsableState.Never)] private float <ypos>P; public int maxRows; public Vector3 topText; public Vector2 topInteract; public Vector2 hold; public UIHelper(string internalName, UIType type, string textInfo, GameObject textObject, GameObject interactObject, int index = 0, float xpos = 0f, float ypos = 0f) { //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) <internalName>P = internalName; <type>P = type; <textInfo>P = textInfo; <textObject>P = textObject; <interactObject>P = interactObject; <index>P = index; <xpos>P = xpos; <ypos>P = ypos; maxRows = 8; topText = new Vector3(27f, 130f, 0f); topInteract = new Vector2(175f, -105f); base..ctor(); } public void CreateTextElement() { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) ((Object)<textObject>P).name = <internalName>P + "OptionText"; <textObject>P.transform.SetParent(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG").transform); <textObject>P.transform.localScale = new Vector3(0.66f, 0.66f, 0.66f); hold = new Vector2(topText.x + (float)(200 * (<index>P / maxRows)), topText.y + (float)(-40 * (<index>P % maxRows))); <textObject>P.GetComponent<RectTransform>().anchoredPosition = hold; ((TMP_Text)GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<textObject>P).name).GetComponent<TextMeshProUGUI>()).text = <textInfo>P; <textObject>P.SetActive(true); } public void CreateInteractElement() { //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Expected O, but got Unknown //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Expected O, but got Unknown //IL_06c4: Unknown result type (might be due to invalid IL or missing references) //IL_06e9: Unknown result type (might be due to invalid IL or missing references) //IL_07e2: Unknown result type (might be due to invalid IL or missing references) //IL_0804: Unknown result type (might be due to invalid IL or missing references) //IL_081a: Unknown result type (might be due to invalid IL or missing references) //IL_0824: Expected O, but got Unknown //IL_083c: Unknown result type (might be due to invalid IL or missing references) //IL_0846: Expected O, but got Unknown if (<type>P == UIType.BUTTON) { <interactObject>P.transform.SetParent(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG").transform); ((Object)<interactObject>P).name = <internalName>P + "OptionButton"; <interactObject>P.transform.localScale = new Vector3(0.4f, 0.4f, 0.4f); <interactObject>P.GetComponent<RectTransform>().anchoredPosition = new Vector2(topInteract.x + (float)(200 * (<index>P / maxRows)), topInteract.y + (float)(-40 * (<index>P % maxRows))); <interactObject>P.GetComponent<Button>().onClick = new ButtonClickedEvent(); ((UnityEvent)<interactObject>P.GetComponent<Button>().onClick).AddListener(new UnityAction(OptionListener)); switch (<internalName>P) { case "SnowDisable": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleSnowDisable); break; case "RainDisable": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleRainDisable); break; case "TornadoDisable": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleTornadoDisable); break; case "TornadoFaster": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleTornadoFaster); break; case "FogDisable": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleFogDisable); break; case "FogFaster": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleFogFaster); break; case "PeakToBeach": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.togglePeakToBeach); break; case "SnowInfinite": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleSnowInfinite); break; case "RainInfinite": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleRainInfinite); break; case "ForceAlpine": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleForceAlpine); break; case "ForceMesa": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleForceMesa); break; case "AlpineAndMesa": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleAlpineAndMesa); break; case "SkyJungle": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleSkyJungle); break; case "HotSunDisable": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleHotSunDisable); break; case "LavaRisingDisable": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleLavaRisingDisable); break; case "LavaRisingFaster": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(PEAKapalooza.toggleLavaRisingFaster); break; } } else if (<type>P == UIType.PAGE) { ((Object)<interactObject>P).name = <internalName>P; <interactObject>P.transform.SetParent(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel").transform); <interactObject>P.transform.localScale = new Vector3(1f, 1f, 1f); <interactObject>P.transform.localPosition = new Vector3(0f, -228.05f, 0f); <interactObject>P.SetActive(false); Object.Destroy((Object)(object)GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/Portrait")); Object.Destroy((Object)(object)GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/Tabs")); Object.Destroy((Object)(object)GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/Options")); Object.Destroy((Object)(object)GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/Text")); } else if (<type>P == UIType.NAVBUTTON) { ((Object)<interactObject>P).name = <internalName>P; if (<internalName>P == "PrevPageButton") { <interactObject>P.transform.SetParent(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2").transform); } else { <interactObject>P.transform.SetParent(GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel").transform); } <interactObject>P.transform.localScale = new Vector3(0.66f, 0.66f, 0.66f); <interactObject>P.GetComponent<RectTransform>().anchoredPosition = new Vector2(<xpos>P, <ypos>P); <interactObject>P.GetComponent<Button>().onClick = new ButtonClickedEvent(); ((UnityEvent)<interactObject>P.GetComponent<Button>().onClick).AddListener(new UnityAction(OptionListener)); if (<internalName>P == "PrevPageButton") { Object.DestroyImmediate((Object)(object)GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/" + <internalName>P + "/Box/Icon").GetComponent<RawImage>()); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/" + <internalName>P + "/Box/Icon").AddComponent<TextMeshProUGUI>(); ((TMP_Text)GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/" + <internalName>P + "/Box/Icon").GetComponent<TextMeshProUGUI>()).text = <textInfo>P; <interactObject>P.SetActive(false); } else { Object.DestroyImmediate((Object)(object)GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/" + <internalName>P + "/Box/Icon").GetComponent<RawImage>()); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/" + <internalName>P + "/Box/Icon").AddComponent<TextMeshProUGUI>(); ((TMP_Text)GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/" + <internalName>P + "/Box/Icon").GetComponent<TextMeshProUGUI>()).text = <textInfo>P; } } } public void OptionListener() { switch (<internalName>P) { case "SnowDisable": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleSnowDisable); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/SnowInfiniteOptionButton/Box/Icon").SetActive(false); PEAKapalooza.toggleSnowDisable = !PEAKapalooza.toggleSnowDisable; PEAKapalooza.toggleSnowInfinite = false; break; case "RainDisable": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleRainDisable); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/RainInfiniteOptionButton/Box/Icon").SetActive(false); PEAKapalooza.toggleRainDisable = !PEAKapalooza.toggleRainDisable; PEAKapalooza.toggleRainInfinite = false; break; case "TornadoDisable": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleTornadoDisable); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/TornadoFasterOptionButton/Box/Icon").SetActive(false); PEAKapalooza.toggleTornadoDisable = !PEAKapalooza.toggleTornadoDisable; PEAKapalooza.toggleTornadoFaster = false; break; case "TornadoFaster": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleTornadoFaster); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/TornadoDisableOptionButton/Box/Icon").SetActive(false); PEAKapalooza.toggleTornadoFaster = !PEAKapalooza.toggleTornadoFaster; PEAKapalooza.toggleTornadoDisable = false; break; case "FogDisable": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleFogDisable); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/FogFasterOptionButton/Box/Icon").SetActive(false); PEAKapalooza.toggleFogDisable = !PEAKapalooza.toggleFogDisable; PEAKapalooza.toggleFogFaster = false; GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/PeakToBeachOptionButton/Box/Icon").SetActive(false); PEAKapalooza.togglePeakToBeach = false; break; case "FogFaster": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleFogFaster); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/FogDisableOptionButton/Box/Icon").SetActive(false); PEAKapalooza.toggleFogFaster = !PEAKapalooza.toggleFogFaster; PEAKapalooza.toggleFogDisable = false; GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/PeakToBeachOptionButton/Box/Icon").SetActive(false); PEAKapalooza.togglePeakToBeach = false; break; case "PeakToBeach": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.togglePeakToBeach); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/FogFasterOptionButton/Box/Icon").SetActive(false); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/FogDisableOptionButton/Box/Icon").SetActive(true); PEAKapalooza.togglePeakToBeach = !PEAKapalooza.togglePeakToBeach; PEAKapalooza.toggleFogDisable = true; PEAKapalooza.toggleFogFaster = false; GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/LavaRisingDisableOptionButton/Box/Icon").SetActive(true); PEAKapalooza.toggleLavaRisingDisable = true; GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/LavaRisingFasterOptionButton/Box/Icon").SetActive(false); PEAKapalooza.toggleLavaRisingFaster = false; break; case "NextPageButton": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel").SetActive(false); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2").SetActive(true); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/NextPageButton").SetActive(false); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/PrevPageButton").SetActive(true); break; case "PrevPageButton": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel").SetActive(true); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2").SetActive(false); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/PrevPageButton").SetActive(false); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/Panel/NextPageButton").SetActive(true); break; case "SnowInfinite": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleSnowInfinite); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/SnowDisableOptionButton/Box/Icon").SetActive(false); PEAKapalooza.toggleSnowInfinite = !PEAKapalooza.toggleSnowInfinite; PEAKapalooza.toggleSnowDisable = false; break; case "RainInfinite": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleRainInfinite); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/RainDisableOptionButton/Box/Icon").SetActive(false); PEAKapalooza.toggleRainInfinite = !PEAKapalooza.toggleRainInfinite; PEAKapalooza.toggleRainDisable = false; break; case "ForceAlpine": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleForceAlpine); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/ForceMesaOptionButton/Box/Icon").SetActive(false); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/AlpineAndMesaOptionButton/Box/Icon").SetActive(false); PEAKapalooza.toggleForceAlpine = !PEAKapalooza.toggleForceAlpine; PEAKapalooza.toggleAlpineAndMesa = false; PEAKapalooza.toggleForceMesa = false; break; case "ForceMesa": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleForceMesa); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/ForceAlpineOptionButton/Box/Icon").SetActive(false); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/AlpineAndMesaOptionButton/Box/Icon").SetActive(false); PEAKapalooza.toggleForceMesa = !PEAKapalooza.toggleForceMesa; PEAKapalooza.toggleAlpineAndMesa = false; PEAKapalooza.toggleForceAlpine = false; break; case "AlpineAndMesa": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleAlpineAndMesa); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/ForceAlpineOptionButton/Box/Icon").SetActive(false); GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/ForceMesaOptionButton/Box/Icon").SetActive(false); PEAKapalooza.toggleForceAlpine = false; PEAKapalooza.toggleForceMesa = false; PEAKapalooza.toggleAlpineAndMesa = !PEAKapalooza.toggleAlpineAndMesa; break; case "SkyJungle": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleSkyJungle); PEAKapalooza.toggleSkyJungle = !PEAKapalooza.toggleSkyJungle; break; case "HotSunDisable": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleHotSunDisable); PEAKapalooza.toggleHotSunDisable = !PEAKapalooza.toggleHotSunDisable; GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/ForceAlpineOptionButton/Box/Icon").SetActive(false); PEAKapalooza.toggleForceAlpine = false; break; case "LavaRisingDisable": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleLavaRisingDisable); PEAKapalooza.toggleLavaRisingDisable = !PEAKapalooza.toggleLavaRisingDisable; GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/PeakToBeachOptionButton/Box/Icon").SetActive(false); PEAKapalooza.togglePeakToBeach = false; GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/LavaRisingFasterOptionButton/Box/Icon").SetActive(false); PEAKapalooza.toggleLavaRisingFaster = false; break; case "LavaRisingFaster": GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/" + ((Object)<interactObject>P).name + "/Box/Icon").SetActive(!PEAKapalooza.toggleLavaRisingFaster); PEAKapalooza.toggleLavaRisingFaster = !PEAKapalooza.toggleLavaRisingFaster; GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/LavaRisingDisableOptionButton/Box/Icon").SetActive(false); PEAKapalooza.toggleLavaRisingDisable = false; GameObject.Find("GAME/PassportManager/PassportUI/Canvas/Panel/2/BG/PeakToBeachOptionButton/Box/Icon").SetActive(false); PEAKapalooza.togglePeakToBeach = false; break; } } } public static class MyPluginInfo { public const string PLUGIN_GUID = "PEAKapalooza"; public const string PLUGIN_NAME = "PEAKapalooza"; public const string PLUGIN_VERSION = "0.6.4"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }