using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("BiggerPing")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BiggerPing")]
[assembly: AssemblyTitle("BiggerPing")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
[BepInPlugin("GinjeesPacks.BiggerPing", "Ping Scale Mod", "1.0.1")]
public class PingScaleMod : BaseUnityPlugin
{
[HarmonyPatch(typeof(PointPinger), "ReceivePoint_Rpc")]
public static class PointPinger_ReceivePoint_Rpc_Patch
{
public static void Postfix(PointPinger __instance)
{
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
try
{
FieldInfo field = typeof(PointPinger).GetField("pingInstance", BindingFlags.Instance | BindingFlags.NonPublic);
if (field == null)
{
Debug.LogError((object)"[PingScaleMod] ERROR: Could not find 'pingInstance' field.");
return;
}
object? value = field.GetValue(__instance);
GameObject val = (GameObject)((value is GameObject) ? value : null);
if ((Object)(object)val == (Object)null)
{
Debug.LogWarning((object)"[PingScaleMod] WARNING: pingInstance is null.");
return;
}
PointPing component = val.GetComponent<PointPing>();
if ((Object)(object)component != (Object)null && (Object)(object)component.renderer != (Object)null)
{
float num = pointerScale?.Value ?? 3f;
Transform transform = ((Component)component.renderer).transform;
transform.localScale *= num;
float num2 = 0.7f + (num - 3f) * 1f;
Transform transform2 = val.transform;
transform2.position += Vector3.up * num2;
Debug.Log((object)$"[PingScaleMod] SUCCESS: Scaled renderer by {num}x and lifted ping by {num2} units.");
}
else
{
Debug.LogWarning((object)"[PingScaleMod] WARNING: Could not find renderer on PointPing.");
}
}
catch (Exception arg)
{
Debug.LogError((object)$"[PingScaleMod] ERROR in Postfix: {arg}");
}
}
}
private const float BaseScale = 3f;
private const float BaseOffset = 0.7f;
private const float OffsetPerStep = 1f;
public static ConfigEntry<float>? pointerScale;
private void Awake()
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Expected O, but got Unknown
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Expected O, but got Unknown
pointerScale = ((BaseUnityPlugin)this).Config.Bind<float>("General", "PointerScale", 3f, new ConfigDescription("Scale multiplier for the pointer prefab", (AcceptableValueBase)(object)new AcceptableValueRange<float>(3f, 10f), Array.Empty<object>()));
Harmony val = new Harmony("GinjeesPacks.pingscalemod");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"[PingScaleMod] Plugin loaded. Harmony patches applied.");
}
}