The BepInEx console will not appear when launching like it does for other games on Thunderstore (you can turn it back on in your BepInEx.cfg file). If your PEAK crashes on startup, add -dx12 to your launch parameters.
Decompiled source of AutoReload v1.0.0
plugins/com.github.Hamunii.AutoReload.dll
Decompiled 4 months agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using Mono.Cecil; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("com.github.Hamunii.AutoReload")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+c8f9a8a0cb342cc63edbe95ecef3cb958b50f7fc")] [assembly: AssemblyProduct("com.github.Hamunii.AutoReload")] [assembly: AssemblyTitle("AutoReload")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace AutoReload { [BepInPlugin("com.github.Hamunii.AutoReload", "AutoReload", "1.0.0")] public class Plugin : BaseUnityPlugin { private static readonly string dumpedAssembliesPath = Path.Combine(Paths.BepInExRootPath, "AutoReloadDumpedAssemblies"); private static DefaultAssemblyResolver defaultResolver = null; private static FileSystemWatcher fileSystemWatcher = null; private static Dictionary<string, string> pathToId = new Dictionary<string, string>(); public const string Id = "com.github.Hamunii.AutoReload"; private static ConfigEntry<bool> QuietMode { get; set; } = null; public static string Name => "AutoReload"; public static string Version => "1.0.0"; private void Awake() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Expected O, but got Unknown //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown defaultResolver = new DefaultAssemblyResolver(); ((BaseAssemblyResolver)defaultResolver).AddSearchDirectory(Paths.PluginPath); ((BaseAssemblyResolver)defaultResolver).AddSearchDirectory(Paths.ManagedPath); ((BaseAssemblyResolver)defaultResolver).AddSearchDirectory(Paths.BepInExAssemblyDirectory); QuietMode = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "QuietMode", false, new ConfigDescription("Disable all logging except for error messages.", (AcceptableValueBase)null, Array.Empty<object>())); if (Directory.Exists(dumpedAssembliesPath)) { Directory.Delete(dumpedAssembliesPath, recursive: true); } StartFileSystemWatcher(); ((BaseUnityPlugin)this).Logger.LogInfo((object)("Plugin " + Name + " is loaded!")); } private void StartFileSystemWatcher() { fileSystemWatcher = new FileSystemWatcher(Paths.PluginPath) { IncludeSubdirectories = true, NotifyFilter = NotifyFilters.LastWrite, Filter = "*.dll" }; fileSystemWatcher.Changed += FileChangedEventHandler; fileSystemWatcher.Created += FileChangedEventHandler; fileSystemWatcher.EnableRaisingEvents = true; } private void FileChangedEventHandler(object sender, FileSystemEventArgs args) { if (!QuietMode.Value) { ((BaseUnityPlugin)this).Logger.LogInfo((object)("File '" + Path.GetFileName(args.Name) + "' changed.")); } LoadPlugin(args.FullPath); } private void UnloadPlugin(string path) { if (pathToId.TryGetValue(path, out string value) && Chainloader.PluginInfos.TryGetValue(value, out var value2)) { Chainloader.PluginInfos.Remove(value); Object.Destroy((Object)(object)value2.Instance); } } private void LoadPlugin(string path) { //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Expected O, but got Unknown string path2 = path; if (!File.Exists(path2)) { ((BaseUnityPlugin)this).Logger.LogWarning((object)("File at '" + path2 + "' has been deleted.")); return; } AssemblyDefinition val = AssemblyDefinition.ReadAssembly(path2, new ReaderParameters { AssemblyResolver = (IAssemblyResolver)(object)defaultResolver, ReadSymbols = true }); try { ((AssemblyNameReference)val.Name).Name = $"{((AssemblyNameReference)val.Name).Name}-{DateTime.Now.Ticks}"; if (!Directory.Exists(dumpedAssembliesPath)) { Directory.CreateDirectory(dumpedAssembliesPath); } string text = Path.Combine(dumpedAssembliesPath, ((AssemblyNameReference)val.Name).Name + Path.GetExtension(((ModuleReference)val.MainModule).Name)); using (FileStream fileStream = new FileStream(text, FileMode.Create)) { val.Write((Stream)fileStream, new WriterParameters { WriteSymbols = true }); } Assembly ass = Assembly.LoadFile(text); if (!QuietMode.Value) { ((BaseUnityPlugin)this).Logger.Log((LogLevel)16, (object)("Loaded dumped Assembly from '" + text + "'")); } foreach (Type type in GetTypesSafe(ass)) { try { if (!typeof(BaseUnityPlugin).IsAssignableFrom(type)) { continue; } BepInPlugin metadata = MetadataHelper.GetMetadata(type); if (metadata == null) { continue; } pathToId[path2] = metadata.GUID; UnloadPlugin(path2); TypeDefinition val2 = ((IEnumerable<TypeDefinition>)val.MainModule.Types).First((TypeDefinition x) => ((MemberReference)x).FullName == type.FullName); PluginInfo pluginInfo = Chainloader.ToPluginInfo(val2); ((MonoBehaviour)this).StartCoroutine(DelayAction(delegate { //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Expected O, but got Unknown if (!QuietMode.Value) { ((BaseUnityPlugin)this).Logger.Log((LogLevel)16, (object)$"Loading [{metadata.Name} {metadata.Version}]"); } try { Chainloader.PluginInfos[metadata.GUID] = pluginInfo; BaseUnityPlugin value = (BaseUnityPlugin)((Component)this).gameObject.AddComponent(type); Traverse val3 = Traverse.Create((object)pluginInfo); val3.Property<BaseUnityPlugin>("Instance", (object[])null).Value = value; val3.Property<string>("Location", (object[])null).Value = path2; } catch (Exception arg2) { ((BaseUnityPlugin)this).Logger.LogError((object)$"Failed to load plugin {metadata.GUID} because of exception: {arg2}"); Chainloader.PluginInfos.Remove(metadata.GUID); } })); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogError((object)$"Failed to load plugin {type.Name} because of exception: {arg}"); } } } finally { ((IDisposable)val)?.Dispose(); } } private IEnumerable<Type> GetTypesSafe(Assembly ass) { try { return ass.GetTypes(); } catch (ReflectionTypeLoadException ex) { return ex.Types.Where((Type x) => (object)x != null); } } private IEnumerator DelayAction(Action action) { yield return null; action(); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }