Campfire Building Fix
A fixed version of Tony's mod with the same name. Pick up sticks to be able to build and light the fire at each summit!
By Hnsk_Noah
| Last updated | 3 days ago |
| Total downloads | 74 |
| Total rating | 0 |
| Categories | Mods All Clients |
| Dependency string | Hnsk_Noah-Campfire_Building_Fix-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README
👨🍳 Credits
Original Mod by tony4twenty Thanks to tony4twenty for allowing the modification and continuation of this mod
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Campfire Building enhances the campfire system by automatically spawning firewood near natural objects and requiring players to collect firewood before lighting campfires.
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Natural Firewood Spawning - Firewood automatically spawns near trees, bushes, nests, and tumbleweeds with different spawn rates based on difficulty.
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Multiplayer Synchronized - All players see the same firewood count and campfire visuals when firewood is added.
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Dynamic Scaling - Firewood requirements adjust based on player count: 3 pieces for 4 or fewer players, 6 pieces for 5+ players.
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🗣️Campfire Building Fix discuss mod related topics like issues/reports
🧠 How It Works
- Automatic Spawning: When entering new biomes or starting a run, firewood spawns near natural objects with specific chances:
- Trees/Pine: 3% chance (ascent 0-2), 2% (ascent 3-5), 1% (ascent 6+)
- Bushes: 1% chance
- Nests: 100% chance (2 firewood for ascent 0-2, 1 firewood for ascent 3+)
- Tumbleweeds: 100% chance (2 firewood for ascent 0-2, 1 firewood for ascent 3+)
- Dynamic Requirements: Firewood needed scales with lobby size:
- ≤4 players: 3 firewood pieces required
- 5+ players: 6 firewood pieces required
- Firewood Collection: Players must collect firewood items (ItemID 28) and add them to campfires before lighting
- Visual Feedback: Campfire logs appear as firewood is added, with UI showing "ADD FIREWOOD (X/Y)" where Y changes based on player count
- Multiplayer Sync: When any player adds firewood, all clients are notified via RPC to update visuals
- Team Range Check: All players must be near the campfire before it can be lit
📦 Installation
- Download via Thunderstore
- Place the
.dllfile in: /PEAK/BepInEx/plugins/ - Launch game and start a run 🔥 or use the thunderstore mod manager app 🔥
🎮 Usage
- Start a Run: Firewood will automatically spawn near natural objects
- Collect Firewood: Pick up firewood items scattered around the map
- Build Campfires: Add firewood to campfires (requires 3 pieces for 4 players, 6 pieces for 5+ players)
- Gather Team: All players must be in range of the campfire
- Light Fires: Once you have enough firewood and all players are nearby, you can light the campfire
- New Biomes: When advancing to new segments, old firewood is cleaned up and new firewood spawns
This mod should theoretically work in multiplayer mode, but it hasn't been thoroughly tested, so there might be bugs.
- my other PEAK MODs
👨🍳 致谢
原模组作者 tony4twenty 感谢 tony4twenty 允许修改和继续开发此模组
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篝火建造 增强了篝火系统,自动在自然物体附近生成柴火,玩家需要收集柴火才能点燃篝火。
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自然柴火生成 - 柴火会自动在树木、灌木、鸟巢和风滚草附近生成,生成概率根据难度调整。
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多人游戏同步 - 所有玩家看到的柴火数量和篝火视觉效果保持同步。
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动态需求缩放 - 根据玩家数量调整柴火需求:4人及以下需要3根,5人以上需要6根。
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🗣️ 在Campfire Building Fix 讨论此模组的相关话题,如问题/报告
🧠 工作原理
- 自动生成:进入新区域或开始游戏时,柴火会根据特定概率在自然物体附近生成:
- 树木/松树:3%概率(层数0-2),2%概率(层数3-5),1%概率(层数6+)
- 灌木丛:1%概率
- 鸟巢:100%概率(层数0-2生成2根柴火,层数3+生成1根)
- 风滚草:100%概率(层数0-2生成2根柴火,层数3+生成1根)
- 动态需求:所需柴火根据房间人数调整:
- ≤4人:需要3根柴火
- 5人以上:需要6根柴火
- 柴火收集:玩家必须收集柴火物品(物品ID 28)并在点燃篝火前添加到篝火中
- 视觉反馈:随着柴火添加,篝火原木会逐渐显示,界面显示"添加木柴 (X/Y)",Y值根据玩家数量变化
- 多人同步:当任何玩家添加柴火时,所有客户端通过RPC接收通知以更新视觉效果
- 队伍范围检查:点燃篝火前所有玩家必须在篝火附近
📦 安装说明
- 通过 Thunderstore 下载
- 将
.dll文件放入:/PEAK/BepInEx/plugins/ - 启动游戏并开始游戏 🔥 或者使用 thunderstore 模组管理器应用 🔥
🎮 使用方法
- 开始游戏:柴火会自动在自然物体附近生成
- 收集柴火:捡起散落在地图上的柴火物品
- 建造篝火:将柴火添加到篝火中(4人游戏需要3根,5人以上需要6根)
- 集结队伍:所有玩家必须在篝火范围内
- 点燃篝火:一旦柴火足够且所有玩家都在附近,就可以点燃篝火
- 新区域:进入新区域时,旧的柴火会被清理并生成新的柴火
这个mod在多人模式上原理上能用,但没有充分测试,所以可能会有bug
- 我的其他 PEAK MODs