using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("CampfireRefuel")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CampfireRefuel")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("1C6F139B-D451-4327-BCEA-A82A0E66DE5C")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace CampfireRefuel
{
[BepInPlugin("HnskNoah.CampfireRefuel", "Campfire Refuel", "1.0.0")]
public class CampfireRefuel : BaseUnityPlugin
{
public static bool Signal;
public static ConfigEntry<bool> ConfigEnabled;
private void Awake()
{
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
ConfigEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Refuel", true, "是否启用篝火点燃时回满提灯燃料的功能");
new Harmony("HnskNoah.CampfireRefuel").PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Campfire Refuel Loaded with Toggle Support!");
}
private void LateUpdate()
{
Signal = false;
}
}
[HarmonyPatch(typeof(Campfire), "Light_Rpc")]
public static class Patch_Campfire
{
private static void Postfix()
{
CampfireRefuel.Signal = true;
}
}
[HarmonyPatch(typeof(Lantern), "Update")]
public static class Patch_Lantern
{
private static void Postfix(Lantern __instance, ref float ___fuel)
{
if (CampfireRefuel.Signal)
{
___fuel = __instance.startingFuel;
if ((Object)(object)((ItemComponent)__instance).item != (Object)null)
{
((ItemComponent)__instance).item.SetUseRemainingPercentage(1f);
}
((ItemComponent)__instance).item.GetData<FloatItemData>((DataEntryKey)10).Value = __instance.startingFuel;
}
}
}
}