Decompiled source of Talking BingBong Talking Ben v1.0.2

com.github.CyrusCastle.TalkingBingBong.dll

Decompiled 2 days ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.CyrusCastle.TalkingBingBong")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2+688cf5ffabfc35611155f1b89d154b97e02499a9")]
[assembly: AssemblyProduct("com.github.CyrusCastle.TalkingBingBong")]
[assembly: AssemblyTitle("TalkingBingBong")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace TalkingBingBong
{
	[BepInPlugin("com.github.CyrusCastle.TalkingBingBong", "TalkingBingBong", "1.0.2")]
	public class Plugin : BaseUnityPlugin
	{
		public const string Id = "com.github.CyrusCastle.TalkingBingBong";

		internal static ManualLogSource Log { get; private set; }

		internal static string directory { get; private set; }

		public static string Name => "TalkingBingBong";

		public static string Version => "1.0.2";

		private void Awake()
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			directory = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location);
			Harmony val = new Harmony("com.github.CyrusCastle.TalkingBingBong");
			val.PatchAll();
			((MonoBehaviour)this).StartCoroutine(Patch_AskRoutine.InitResponses());
			Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
		}
	}
	[HarmonyPatch(typeof(Action_AskBingBong), "AskRoutine", new Type[]
	{
		typeof(int),
		typeof(bool)
	})]
	public static class Patch_AskRoutine
	{
		[Serializable]
		public class BenResponse
		{
			public string subtitle;

			public AudioClip sfx;
		}

		[CompilerGenerated]
		private sealed class <BenSubtitleRoutine>d__5 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public Action_AskBingBong __instance;

			public string subtitle;

			private float <t>5__2;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <BenSubtitleRoutine>d__5(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0028: Unknown result type (might be due to invalid IL or missing references)
				//IL_0032: Expected O, but got Unknown
				//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
				//IL_0123: Unknown result type (might be due to invalid IL or missing references)
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>2__current = (object)new WaitForSeconds(0.19f);
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					((Component)__instance.subtitles).gameObject.SetActive(true);
					((TMP_Text)__instance.subtitles).text = subtitle;
					<t>5__2 = 0f;
					break;
				case 2:
					<>1__state = -1;
					break;
				}
				if (<t>5__2 < 1.8f)
				{
					<t>5__2 += Time.deltaTime;
					((TMP_Text)__instance.subtitles).alpha = Mathf.Clamp01(<t>5__2 * 12f);
					__instance.subtitles.transform.localScale = Vector3.one * __instance.scaleCurve.Evaluate(Vector3.Distance(__instance.subtitles.transform.position, ((Component)MainCamera.instance).transform.position));
					__instance.subtitles.transform.forward = ((Component)MainCamera.instance).transform.forward;
					<>2__current = null;
					<>1__state = 2;
					return true;
				}
				((Component)__instance.subtitles).gameObject.SetActive(false);
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <InitResponses>d__1 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <InitResponses>d__1(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					Plugin.Log.LogInfo((object)"Initialising Ben Responses...");
					benResponses = new BenResponse[4];
					<>2__current = LoadClip("yes.ogg", delegate(AudioClip clip)
					{
						benResponses[0] = new BenResponse
						{
							subtitle = "Yes...",
							sfx = clip
						};
					});
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					<>2__current = LoadClip("no.ogg", delegate(AudioClip clip)
					{
						benResponses[1] = new BenResponse
						{
							subtitle = "No.",
							sfx = clip
						};
					});
					<>1__state = 2;
					return true;
				case 2:
					<>1__state = -1;
					<>2__current = LoadClip("ugh.ogg", delegate(AudioClip clip)
					{
						benResponses[2] = new BenResponse
						{
							subtitle = "Ugh...",
							sfx = clip
						};
					});
					<>1__state = 3;
					return true;
				case 3:
					<>1__state = -1;
					<>2__current = LoadClip("laugh.ogg", delegate(AudioClip clip)
					{
						benResponses[3] = new BenResponse
						{
							subtitle = "Hohoho!",
							sfx = clip
						};
					});
					<>1__state = 4;
					return true;
				case 4:
					<>1__state = -1;
					Plugin.Log.LogInfo((object)"All Ben responses loaded!");
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <LoadClip>d__2 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public string filename;

			public Action<AudioClip> onLoaded;

			private UnityWebRequest <www>5__2;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <LoadClip>d__2(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				int num = <>1__state;
				if (num == -3 || num == 1)
				{
					try
					{
					}
					finally
					{
						<>m__Finally1();
					}
				}
				<www>5__2 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_007a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0080: Invalid comparison between Unknown and I4
				try
				{
					switch (<>1__state)
					{
					default:
						return false;
					case 0:
					{
						<>1__state = -1;
						string absoluteUri = new Uri(Path.Combine(Plugin.directory, filename)).AbsoluteUri;
						<www>5__2 = UnityWebRequestMultimedia.GetAudioClip(absoluteUri, (AudioType)14);
						<>1__state = -3;
						<>2__current = <www>5__2.SendWebRequest();
						<>1__state = 1;
						return true;
					}
					case 1:
						<>1__state = -3;
						if ((int)<www>5__2.result != 1)
						{
							Plugin.Log.LogError((object)("Failed to load " + filename + ": " + <www>5__2.error));
							onLoaded(null);
						}
						else
						{
							AudioClip content = DownloadHandlerAudioClip.GetContent(<www>5__2);
							Plugin.Log.LogInfo((object)(filename + " is loaded!"));
							onLoaded(content);
						}
						<>m__Finally1();
						<www>5__2 = null;
						return false;
					}
				}
				catch
				{
					//try-fault
					((IDisposable)this).Dispose();
					throw;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			private void <>m__Finally1()
			{
				<>1__state = -1;
				if (<www>5__2 != null)
				{
					((IDisposable)<www>5__2).Dispose();
				}
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <MyAskBenRoutine>d__4 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public int index;

			public Action_AskBingBong __instance;

			private BenResponse <selected>5__2;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <MyAskBenRoutine>d__4(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<selected>5__2 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0059: Unknown result type (might be due to invalid IL or missing references)
				//IL_0063: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<selected>5__2 = benResponses[index];
					Plugin.Log.LogInfo((object)("TalkingBingBong has said: " + <selected>5__2.subtitle));
					<>2__current = (object)new WaitForSeconds(0.5f);
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					__instance.source.PlayOneShot(<selected>5__2.sfx);
					<>2__current = BenSubtitleRoutine(__instance, <selected>5__2.subtitle);
					<>1__state = 2;
					return true;
				case 2:
					<>1__state = -1;
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		private static BenResponse[] benResponses;

		[IteratorStateMachine(typeof(<InitResponses>d__1))]
		public static IEnumerator InitResponses()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <InitResponses>d__1(0);
		}

		[IteratorStateMachine(typeof(<LoadClip>d__2))]
		private static IEnumerator LoadClip(string filename, Action<AudioClip> onLoaded)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <LoadClip>d__2(0)
			{
				filename = filename,
				onLoaded = onLoaded
			};
		}

		public static bool Prefix(Action_AskBingBong __instance, int index, bool spamming, ref IEnumerator __result)
		{
			Plugin.Log.LogInfo((object)"Asking BingBong...");
			__result = MyAskBenRoutine(__instance, index % 4);
			return false;
		}

		[IteratorStateMachine(typeof(<MyAskBenRoutine>d__4))]
		public static IEnumerator MyAskBenRoutine(Action_AskBingBong __instance, int index)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <MyAskBenRoutine>d__4(0)
			{
				__instance = __instance,
				index = index
			};
		}

		[IteratorStateMachine(typeof(<BenSubtitleRoutine>d__5))]
		private static IEnumerator BenSubtitleRoutine(Action_AskBingBong __instance, string subtitle)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <BenSubtitleRoutine>d__5(0)
			{
				__instance = __instance,
				subtitle = subtitle
			};
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}