using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JellyJamLocationSwapPEAKMod;
using JellyJamTinyPeakMod.Patches;
using Photon.Pun;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("JellyJamLocationSwapPEAKMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("JellyJamLocationSwapPEAKMod")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("d300a51b-4145-4301-b462-e7e308614952")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
public class RandomDamageTeleport : MonoBehaviour
{
private CharacterAfflictions _afflictions;
private static float lastSwapTime;
private void Awake()
{
_afflictions = ((Component)this).GetComponent<CharacterAfflictions>();
if ((Object)(object)_afflictions != (Object)null)
{
CharacterAfflictions afflictions = _afflictions;
afflictions.OnAddedStatus = (Action<STATUSTYPE, float>)Delegate.Combine(afflictions.OnAddedStatus, new Action<STATUSTYPE, float>(OnStatusAdded));
}
}
private void OnStatusAdded(STATUSTYPE status, float value)
{
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Expected I4, but got Unknown
Character component = ((Component)this).GetComponent<Character>();
if (!((Object)(object)component == (Object)null))
{
if (PhotonNetwork.IsMasterClient)
{
TrySwap(component, status, value);
}
else if ((Object)(object)((MonoBehaviourPun)component).photonView != (Object)null)
{
((MonoBehaviourPun)component).photonView.RPC("RequestSwapFromClient", (RpcTarget)2, new object[3]
{
((MonoBehaviourPun)component).photonView.ViewID,
(int)status,
value
});
}
}
}
[PunRPC]
public void RequestSwapFromClient(int viewId, int statusInt, float amount)
{
if (!PhotonNetwork.IsMasterClient)
{
return;
}
PhotonView val = PhotonView.Find(viewId);
if (!((Object)(object)val == (Object)null))
{
Character component = ((Component)val).GetComponent<Character>();
if (!((Object)(object)component == (Object)null))
{
TrySwap(component, (STATUSTYPE)statusInt, amount);
}
}
}
private void TrySwap(Character selfChar, STATUSTYPE status, float value)
{
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Invalid comparison between Unknown and I4
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Invalid comparison between Unknown and I4
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Invalid comparison between Unknown and I4
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Invalid comparison between Unknown and I4
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
//IL_00bc: Invalid comparison between Unknown and I4
//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Invalid comparison between Unknown and I4
//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
//IL_0117: Unknown result type (might be due to invalid IL or missing references)
//IL_011a: Invalid comparison between Unknown and I4
//IL_0137: Unknown result type (might be due to invalid IL or missing references)
//IL_0139: Invalid comparison between Unknown and I4
//IL_0156: Unknown result type (might be due to invalid IL or missing references)
//IL_0158: Invalid comparison between Unknown and I4
if (!SwapDamageConfig.IsEnabled.Value || value < SwapDamageConfig.MinimumAmount.Value || ((int)status == 1 && !SwapDamageConfig.ToggleHunger.Value) || ((int)status == 7 && !SwapDamageConfig.ToggleWeight.Value) || ((int)status == 3 && !SwapDamageConfig.TogglePoison.Value) || ((int)status == 8 && !SwapDamageConfig.ToggleHot.Value) || ((int)status == 2 && !SwapDamageConfig.ToggleCold.Value) || ((int)status == 10 && !SwapDamageConfig.ToggleSpores.Value) || ((int)status == 0 && !SwapDamageConfig.ToggleInjury.Value) || ((int)status == 9 && !SwapDamageConfig.ToggleThorns.Value) || ((int)status == 6 && !SwapDamageConfig.ToggleDrowsy.Value) || ((int)status == 5 && !SwapDamageConfig.ToggleCurse.Value) || Time.time - lastSwapTime < SwapDamageConfig.SwapCooldown.Value)
{
return;
}
IEnumerable<Character> source = (SwapDamageConfig.AllowCarried.Value ? (from c in Character.AllCharacters
where (Object)(object)c != (Object)null
where (Object)(object)c != (Object)(object)selfChar
where (Object)(object)c.data != (Object)null
where !c.data.dead
select c) : (from c in Character.AllCharacters
where (Object)(object)c != (Object)null
where (Object)(object)c != (Object)(object)selfChar
where (Object)(object)c.data != (Object)null
where !c.data.dead
where !c.data.isCarried
select c));
Character[] array = source.ToArray();
if (array.Length == 0)
{
return;
}
Character val = array[Random.Range(0, array.Length)];
if (SwapDamageConfig.DropCarryOnTeleport.Value)
{
if (selfChar.data.IsCarryingCharacter)
{
selfChar.refs.carriying.Drop(selfChar.data.carriedPlayer);
}
if (val.data.IsCarryingCharacter)
{
val.refs.carriying.Drop(val.data.carriedPlayer);
}
}
SwapWith(selfChar, val);
lastSwapTime = Time.time;
}
private void SwapWith(Character selfChar, Character target)
{
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)selfChar == (Object)null) && !((Object)(object)target == (Object)null) && !selfChar.data.dead && !target.data.dead)
{
Vector3 center = selfChar.Center;
Vector3 center2 = target.Center;
((MonoBehaviourPun)selfChar).photonView.RPC("WarpPlayerRPC", (RpcTarget)0, new object[2] { center2, false });
((MonoBehaviourPun)target).photonView.RPC("WarpPlayerRPC", (RpcTarget)0, new object[2] { center, false });
Debug.Log((object)("[RandomDamageTeleport] Swapped " + ((Object)selfChar).name + " with " + ((Object)target).name));
}
}
}
namespace JellyJamTinyPeakMod.Patches
{
[HarmonyPatch(typeof(Character))]
public class AfflictionPatch
{
[HarmonyPatch("Awake")]
[HarmonyPostfix]
public static void AwakePostfix(Character __instance)
{
if (!((Object)(object)__instance == (Object)null) && (Object)(object)((Component)__instance).GetComponent<RandomDamageTeleport>() == (Object)null)
{
((Component)__instance).gameObject.AddComponent<RandomDamageTeleport>();
}
}
}
}
namespace JellyJamLocationSwapPEAKMod
{
[BepInPlugin("JellyJam.LocationSwapMod", "JellyJamLocationSwapMod", "1.0.0.0")]
public class ModBase : BaseUnityPlugin
{
private const string modGUID = "JellyJam.LocationSwapMod";
private const string modName = "JellyJamLocationSwapMod";
private const string modVersion = "1.0.0.0";
private readonly Harmony harmony = new Harmony("JellyJam.LocationSwapMod");
private static ModBase Instance;
internal ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("JellyJam.LocationSwapMod");
SwapDamageConfig.Initialize((BaseUnityPlugin)(object)this);
mls.LogInfo((object)"The JellyJamLocationSwapMod has started");
harmony.PatchAll();
}
}
internal static class SwapDamageConfig
{
internal static ManualLogSource Logger;
internal static ConfigEntry<bool> IsEnabled;
internal static ConfigEntry<bool> TogglePoison;
internal static ConfigEntry<bool> ToggleHot;
internal static ConfigEntry<bool> ToggleCold;
internal static ConfigEntry<bool> ToggleCurse;
internal static ConfigEntry<bool> ToggleSpores;
internal static ConfigEntry<bool> ToggleInjury;
internal static ConfigEntry<bool> ToggleThorns;
internal static ConfigEntry<bool> ToggleHunger;
internal static ConfigEntry<bool> ToggleWeight;
internal static ConfigEntry<bool> ToggleDrowsy;
internal static ConfigEntry<bool> AllowCarried;
internal static ConfigEntry<bool> DropCarryOnTeleport;
internal static ConfigEntry<float> SwapCooldown;
internal static ConfigEntry<float> MinimumAmount;
private static Harmony _harmony;
internal static void Initialize(BaseUnityPlugin plugin)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
Logger = Logger.CreateLogSource("SwapDamageConfig");
BindConfig(plugin);
if (_harmony == null)
{
_harmony = new Harmony("JellyJam.LocationSwapMod.Config");
_harmony.PatchAll(typeof(AfflictionPatch));
}
Logger.LogInfo((object)"SwapDamageConfig initialized");
}
private static void BindConfig(BaseUnityPlugin plugin)
{
IsEnabled = plugin.Config.Bind<bool>("General", "GlobalEnable", true, "Mod enabled state.");
ToggleCurse = plugin.Config.Bind<bool>("StatusTypes", "CurseEnabled", false, "Should this status cause a teleport?");
ToggleHunger = plugin.Config.Bind<bool>("StatusTypes", "HungerEnabled", false, "Should this status cause a teleport?");
ToggleWeight = plugin.Config.Bind<bool>("StatusTypes", "WeightEnabled", false, "Should this status cause a teleport?");
TogglePoison = plugin.Config.Bind<bool>("StatusTypes", "PoisonEnabled", true, "Should this status cause a teleport?");
ToggleHot = plugin.Config.Bind<bool>("StatusTypes", "HotEnabled", true, "Should this status cause a teleport?");
ToggleCold = plugin.Config.Bind<bool>("StatusTypes", "ColdEnabled", true, "Should this status cause a teleport?");
ToggleSpores = plugin.Config.Bind<bool>("StatusTypes", "SporesEnabled", true, "Should this status cause a teleport?");
ToggleInjury = plugin.Config.Bind<bool>("StatusTypes", "InjuryEnabled", true, "Should this status cause a teleport?");
ToggleThorns = plugin.Config.Bind<bool>("StatusTypes", "ThornsEnabled", true, "Should this status cause a teleport?");
ToggleDrowsy = plugin.Config.Bind<bool>("StatusTypes", "DrowsyEnabled", true, "Should this status cause a teleport?");
AllowCarried = plugin.Config.Bind<bool>("General", "AllowCarriedTeleports", true, "Whether or not carried players are affected by teleporter events.");
DropCarryOnTeleport = plugin.Config.Bind<bool>("General", "DropCarryOnTeleport", true, "Whether or not carried players are dropped when the player holding them is teleported.");
SwapCooldown = plugin.Config.Bind<float>("General", "SwapCooldown", 2f, "Delay between allowed teleport events per user.");
MinimumAmount = plugin.Config.Bind<float>("General", "MinimumAmount", 0f, "Minimum amount of status required to trigger a teleport.");
}
}
}