The BepInEx console will not appear when launching like it does for other games on Thunderstore (you can turn it back on in your BepInEx.cfg file). If your PEAK crashes on startup, add -dx12 to your launch parameters.
Decompiled source of Tiny Scouts v1.0.0
JellyJamTinyPeakMod.dll
Decompiled 2 weeks agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Photon.Pun; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("JellyJamTinyPeakMod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("JellyJamTinyPeakMod")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("2d93bd1e-dec2-44dd-8b8c-15a66882fa97")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] [HarmonyPatch(typeof(CharacterItems), "EquipSlotRpc")] public static class EquipSlotRpcPatch { private static void Postfix(CharacterItems __instance, int slotID, int objectViewID) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) if (objectViewID == -1) { return; } PhotonView photonView = PhotonNetwork.GetPhotonView(objectViewID); if ((Object)(object)photonView != (Object)null) { Item component = ((Component)photonView).GetComponent<Item>(); if ((Object)(object)component != (Object)null) { Transform transform = ((Component)component).transform; transform.localScale *= 0.6f; Debug.Log((object)$"[Patch] Scaled item {((Object)component).name} to {((Component)component).transform.localScale}"); } } } } namespace JellyJamTinyPeakMod { [BepInPlugin("JellyJam.TinyPeakMod", "JellyJamTinyPeakMod", "1.0.0.0")] public class ModBase : BaseUnityPlugin { private const string modGUID = "JellyJam.TinyPeakMod"; private const string modName = "JellyJamTinyPeakMod"; private const string modVersion = "1.0.0.0"; private readonly Harmony harmony = new Harmony("JellyJam.TinyPeakMod"); private static ModBase Instance; internal ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("JellyJam.TinyPeakMod"); mls.LogInfo((object)"The JellyJamTinyPeakMod has started"); harmony.PatchAll(); } } } namespace JellyJamTinyPeakMod.Patches { [HarmonyPatch(typeof(BreakableBridge), "Update")] internal class BridgePatch { [HarmonyPostfix] private static void UpdatePostFix(BreakableBridge __instance) { if (__instance.breakChance > 0f) { __instance.breakChance = 0f; } } } [HarmonyPatch(typeof(BackpackData))] public class BackpackPatch { [HarmonyPatch(typeof(BackpackWheelSlice), "UpdateInteractable")] private class Patch_BackpackWheelSlice_UpdateInteractable { private static void Postfix(BackpackWheelSlice __instance) { if (__instance.backpackSlot == 3) { ((Selectable)((UIWheelSlice)__instance).button).interactable = false; } } } [HarmonyPatch(typeof(BackpackWheelSlice), "Hover")] private class Patch_BackpackWheelSlice_Hover { private static bool Prefix(BackpackWheelSlice __instance) { return __instance.backpackSlot != 3; } } [HarmonyPrefix] [HarmonyPatch("AddItem")] public static bool PreventAddingToFourthSlot(ref byte backpackSlotID) { if (backpackSlotID == 3) { Debug.Log((object)"[TinyMod] Prevented adding item to disabled 4th backpack slot."); return false; } return true; } } [HarmonyPatch(typeof(Character))] public class PlayerPatch { private static float bodySize = 0.36f; [HarmonyPatch("Update")] [HarmonyPostfix] private static void UpdatePostfix(Character __instance) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)__instance != (Object)null) { ((Component)__instance).transform.localScale = Vector3.one * bodySize; } if (Input.GetKeyDown((KeyCode)112)) { Character[] array = Object.FindObjectsByType<Character>((FindObjectsSortMode)0); Character[] array2 = array; foreach (Character val in array2) { ((Component)val).transform.localScale = Vector3.one * bodySize; } } } } [HarmonyPatch(typeof(CharacterAfflictions), "UpdateWeight")] public class UpdateWeightPatch { private static float bodySize = 0.36f; [HarmonyPostfix] private static void Postfix(CharacterAfflictions __instance) { Character character = __instance.character; if (!((Object)(object)character == (Object)null)) { float currentStatus = __instance.GetCurrentStatus((STATUSTYPE)7); float num = currentStatus * 1.2f; __instance.SetStatus((STATUSTYPE)7, num); Debug.Log((object)$"[TINY MOD] Increased weight status from {currentStatus:F3} to {num:F3}"); } } } [HarmonyPatch(typeof(CharacterMovement))] public class MovementPatch { [HarmonyPostfix] [HarmonyPatch("Update")] private static void UpdatePostfix(CharacterMovement __instance) { __instance.movementModifier = 0.8f; __instance.jumpGravity = 3f; } } [HarmonyPatch(typeof(CharacterMovement), "CheckFallDamage")] public class FallDamagePatch { private static bool Prefix(CharacterMovement __instance) { Character component = ((Component)__instance).GetComponent<Character>(); if ((Object)(object)component == (Object)null) { return false; } float valueOrDefault = (AccessTools.Method(typeof(CharacterMovement), "FallTime", (Type[])null, (Type[])null).Invoke(__instance, null) as float?).GetValueOrDefault(); if (valueOrDefault < 1.5f) { return false; } Debug.Log((object)"[TINY MOD] Fall Damage Prevented"); return false; } } [HarmonyPatch(typeof(CharacterClimbing))] public class CharacterClimbingPatch { [HarmonyPostfix] [HarmonyPatch("Start")] private static void Postfix(CharacterClimbing __instance) { __instance.climbSpeedMod = 1.3f; } } }