Decompiled source of WIPChainedTogether v0.1.0

plugins/ChainedTogether.dll

Decompiled a month ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ChainedTogether")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("ChainedTogether")]
[assembly: AssemblyTitle("ChainedTogether")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace ChainedTogether
{
	[BepInPlugin("ChainedTogether", "ChainedTogether", "0.1.0")]
	public class ChainedTogether : BaseUnityPlugin
	{
		public const string Id = "ChainedTogether";

		internal static ManualLogSource Log { get; private set; }

		public static string Name => "ChainedTogether";

		public static string Version => "0.1.0";

		private void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			Harmony val = new Harmony("com.github.JelyMe314.ChainedTogether");
			val.PatchAll(typeof(PlayerPatches));
			Log.LogInfo((object)"ChainedTogether is loaded!");
		}
	}
	[HarmonyPatch(typeof(Character), "Awake")]
	public static class PlayerPatches
	{
		[HarmonyPostfix]
		public static void AwakePatch(Character __instance)
		{
			ChainedTogether.Log.LogInfo((object)"Starting Patch");
			if ((Object)(object)((Component)__instance).GetComponent<ChainedTogetherComponent>() == (Object)null)
			{
				((Component)__instance).gameObject.AddComponent<ChainedTogetherComponent>();
				ChainedTogether.Log.LogInfo((object)("ChainedTogetherComponent added to: " + ((Object)__instance).name));
			}
		}
	}
	public class ChainedTogetherComponent : MonoBehaviourPun
	{
		public Character character;

		public List<Character> connectedCharacters;

		public float lastCheckTime = -1f;

		public void Start()
		{
			character = ((Component)this).GetComponent<Character>();
			connectedCharacters = new List<Character>();
			connectedCharacters.Append(character);
		}

		public void Update()
		{
			if (!(lastCheckTime + 1f < Time.time))
			{
				return;
			}
			Character[] array = Object.FindObjectsByType<Character>((FindObjectsSortMode)0);
			if (connectedCharacters.SequenceEqual(array))
			{
				return;
			}
			Character[] array2 = array;
			foreach (Character val in array2)
			{
				if (!connectedCharacters.Contains(val) && !((Object)(object)val == (Object)(object)character))
				{
					ChainedTogether.Log.LogInfo((object)("Connecting characters: " + val.characterName + " and " + character.characterName));
					SpringJoint val2 = ((Component)character).gameObject.AddComponent<SpringJoint>();
					((Joint)val2).connectedBody = ((Component)val).GetComponent<Rigidbody>();
					val2.maxDistance = 10f;
					val2.minDistance = 10f;
					val2.spring = 10f;
					val2.damper = 2f;
					connectedCharacters.Append(val);
				}
			}
			lastCheckTime = Time.time;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}