using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ChainedTogether")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("ChainedTogether")]
[assembly: AssemblyTitle("ChainedTogether")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace ChainedTogether
{
[BepInPlugin("ChainedTogether", "ChainedTogether", "0.1.0")]
public class ChainedTogether : BaseUnityPlugin
{
public const string Id = "ChainedTogether";
internal static ManualLogSource Log { get; private set; }
public static string Name => "ChainedTogether";
public static string Version => "0.1.0";
private void Awake()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
Harmony val = new Harmony("com.github.JelyMe314.ChainedTogether");
val.PatchAll(typeof(PlayerPatches));
Log.LogInfo((object)"ChainedTogether is loaded!");
}
}
[HarmonyPatch(typeof(Character), "Awake")]
public static class PlayerPatches
{
[HarmonyPostfix]
public static void AwakePatch(Character __instance)
{
ChainedTogether.Log.LogInfo((object)"Starting Patch");
if ((Object)(object)((Component)__instance).GetComponent<ChainedTogetherComponent>() == (Object)null)
{
((Component)__instance).gameObject.AddComponent<ChainedTogetherComponent>();
ChainedTogether.Log.LogInfo((object)("ChainedTogetherComponent added to: " + ((Object)__instance).name));
}
}
}
public class ChainedTogetherComponent : MonoBehaviourPun
{
public Character character;
public List<Character> connectedCharacters;
public float lastCheckTime = -1f;
public void Start()
{
character = ((Component)this).GetComponent<Character>();
connectedCharacters = new List<Character>();
connectedCharacters.Append(character);
}
public void Update()
{
if (!(lastCheckTime + 1f < Time.time))
{
return;
}
Character[] array = Object.FindObjectsByType<Character>((FindObjectsSortMode)0);
if (connectedCharacters.SequenceEqual(array))
{
return;
}
Character[] array2 = array;
foreach (Character val in array2)
{
if (!connectedCharacters.Contains(val) && !((Object)(object)val == (Object)(object)character))
{
ChainedTogether.Log.LogInfo((object)("Connecting characters: " + val.characterName + " and " + character.characterName));
SpringJoint val2 = ((Component)character).gameObject.AddComponent<SpringJoint>();
((Joint)val2).connectedBody = ((Component)val).GetComponent<Rigidbody>();
val2.maxDistance = 10f;
val2.minDistance = 10f;
val2.spring = 10f;
val2.damper = 2f;
connectedCharacters.Append(val);
}
}
lastCheckTime = Time.time;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}