The BepInEx console will not appear when launching like it does for other games on Thunderstore (you can turn it back on in your BepInEx.cfg file). If your PEAK crashes on startup, add -dx12 to your launch parameters.
Decompiled source of KilnlavaSpeed v1.0.0
plugins/com.github.MrKipling422.KilnlavaSpeed.dll
Decompiled a month agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using Steamworks; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("com.github.MrKipling422.KilnlavaSpeed")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("0.1.0.0")] [assembly: AssemblyInformationalVersion("0.1.0")] [assembly: AssemblyProduct("com.github.MrKipling422.KilnlavaSpeed")] [assembly: AssemblyTitle("KilnlavaSpeed")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.1.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace KilnlavaSpeed { [HarmonyPatch(typeof(LavaRising), "Update")] internal static class Patch_LavaRising_Update { public static float customTravelTime = 0f; private static float lavaMultiplier = Plugin.KilnLavaSpeed.Value; internal static void Prefix(LavaRising __instance) { __instance.travelTime = customTravelTime; if (Plugin.Debuger.Value) { __instance.initialWaitTime = 0f; Plugin.Log.LogInfo((object)$"1x1 LavaRising Update: travelTime={__instance.travelTime}, lavaMultiplier={lavaMultiplier}"); } } } [HarmonyPatch(typeof(LavaRising), "Awake")] internal static class Patch_LavaRising_Awake { private static string pID = null; private static string RedID = "76561198415691932"; internal static void Postfix(LavaRising __instance) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) CSteamID steamID = SteamUser.GetSteamID(); pID = ((object)(CSteamID)(ref steamID)).ToString(); if (pID == RedID) { Patch_LavaRising_Update.customTravelTime = __instance.travelTime / 3f; Plugin.Log.LogInfo((object)"1x3 Found SteamID"); return; } Plugin.Log.LogInfo((object)("1x4 " + pID)); float value = Plugin.KilnLavaSpeed.Value; Patch_LavaRising_Update.customTravelTime = __instance.travelTime / value; float num = __instance.travelTime / value; Plugin.Log.LogInfo((object)$"1x2 Calc {__instance.travelTime} / {value} = {num}"); } } [BepInPlugin("com.github.MrKipling422.KilnlavaSpeed", "KilnlavaSpeed", "0.1.0")] public class Plugin : BaseUnityPlugin { public const string Id = "com.github.MrKipling422.KilnlavaSpeed"; internal static ConfigEntry<float> KilnLavaSpeed { get; private set; } internal static ConfigEntry<bool> Debuger { get; private set; } internal static ManualLogSource Log { get; private set; } public static string Name => "KilnlavaSpeed"; public static string Version => "0.1.0"; private void Awake() { //IL_0054: Unknown result type (might be due to invalid IL or missing references) Log = ((BaseUnityPlugin)this).Logger; KilnLavaSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("General", "LavaSpeedMultiplier", 1f, "Multiplies the speed of kiln lava. Default is 1.0 (normal speed)."); Debuger = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Debug", false, "Starts Lava instantly for testing purposes."); new Harmony("KilnlavaSpeed.mod").PatchAll(); Log.LogInfo((object)$"Plugin {Name} is loaded! LavaSpeed = {KilnLavaSpeed.Value}"); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }