The BepInEx console will not appear when launching like it does for other games on Thunderstore (you can turn it back on in your BepInEx.cfg file). If your PEAK crashes on startup, add -dx12 to your launch parameters.
Decompiled source of TornadoHell v1.0.0
plugins/com.github.MrKipling422.TornadoHell.dll
Decompiled a week agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using TornadoHell; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("com.github.MrKipling422.TornadoHell")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("0.1.0.0")] [assembly: AssemblyInformationalVersion("0.1.0")] [assembly: AssemblyProduct("com.github.MrKipling422.TornadoHell")] [assembly: AssemblyTitle("TornadoHell")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.1.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } [HarmonyPatch(typeof(TornadoSpawner), "Update")] public class TornadoSpawnerPatch { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { float multiplier = Plugin.TornadoSpawnRate?.Value ?? 1f; foreach (CodeInstruction instruction in instructions) { if (instruction.opcode == OpCodes.Ldfld && instruction.operand is FieldInfo fieldInfo && (fieldInfo.Name == "minSpawnTime" || fieldInfo.Name == "maxSpawnTime")) { yield return instruction; yield return new CodeInstruction(OpCodes.Ldc_R4, (object)multiplier); yield return new CodeInstruction(OpCodes.Div, (object)null); } else { yield return instruction; } } } } [HarmonyPatch(typeof(TornadoSpawner), "Start")] internal class TornadoSpawner_Start_Patch { private static void Postfix(TornadoSpawner __instance) { float num = Plugin.TornadoSpawnRate?.Value ?? 1f; __instance.untilNext = Random.Range(__instance.minSpawnTime / num, __instance.maxSpawnTime / num); Plugin.Log.LogInfo((object)$"TornadoSpawner untilNext set to: {__instance.untilNext} (multiplier: {num})"); } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace TornadoHell { [BepInPlugin("com.github.MrKipling422.TornadoHell", "TornadoHell", "0.1.0")] public class Plugin : BaseUnityPlugin { public const string Id = "com.github.MrKipling422.TornadoHell"; internal static ConfigEntry<float> TornadoSpawnRate { get; private set; } internal static ManualLogSource Log { get; private set; } public static string Name => "TornadoHell"; public static string Version => "0.1.0"; private void Awake() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) Log = ((BaseUnityPlugin)this).Logger; TornadoSpawnRate = ((BaseUnityPlugin)this).Config.Bind<float>("Tornado", "SpawnRate", 1f, "Multiplier for tornado spawn rate (higher = more frequent)"); new Harmony("tornadohell.mod").PatchAll(); Log.LogInfo((object)$"Plugin {Name} is loaded! Config is {TornadoSpawnRate.Value}"); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }