using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("MoreScouts")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Mod for more Players in PEAK")]
[assembly: AssemblyFileVersion("0.0.1.0")]
[assembly: AssemblyInformationalVersion("0.0.1")]
[assembly: AssemblyProduct("MoreScouts")]
[assembly: AssemblyTitle("MoreScouts")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
[BepInPlugin("com.Lanx.eternalcampfire", "Eternal Campfire", "1.0.0")]
public class EternalCampfirePlugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(Campfire), "Awake")]
private class Campfire_Awake_Patch
{
private static void Postfix(Campfire __instance)
{
__instance.burnsFor = float.PositiveInfinity;
}
}
[HarmonyPatch(typeof(Campfire), "Update")]
private class Campfire_Update_Patch
{
private static void Prefix(Campfire __instance)
{
__instance.beenBurningFor = Mathf.Min(__instance.beenBurningFor, 0f);
}
}
private void Awake()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Expected O, but got Unknown
Harmony val = new Harmony("com.yourname.eternalcampfire");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Eternal Campfire plugin loaded.");
}
}
[BepInPlugin("com.Lanx.nohungernearcampfire", "No Hunger Near Campfire", "1.0.0")]
public class NoHungerPatchPlugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(CharacterAfflictions), "UpdateNormalStatuses")]
private class Patch_UpdateNormalStatuses
{
private static bool Prefix(CharacterAfflictions __instance)
{
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
Character component = ((Component)__instance).GetComponent<Character>();
if ((Object)(object)component == (Object)null || !component.IsLocal || component.data.dead)
{
return true;
}
Campfire[] array = Object.FindObjectsByType<Campfire>((FindObjectsSortMode)0);
Campfire[] array2 = array;
foreach (Campfire val in array2)
{
if (Vector3.Distance(((Component)val).transform.position, component.Center) <= val.moraleBoostRadius)
{
return false;
}
}
return true;
}
}
private void Awake()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Expected O, but got Unknown
Harmony val = new Harmony("com.yourname.nohungerpatch");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"No Hunger Near Campfire plugin loaded.");
}
}