StableThirdPersonCamera
Adds a stabilized third person camera to Peak to make the game playable for folks with sensitive tum tums.
| Last updated | 2 weeks ago |
| Total downloads | 15032 |
| Total rating | 4 |
| Categories | Mods Quality Of Life Client Side |
| Dependency string | LeftOut-StableThirdPersonCamera-1.42.2 |
| Dependants | 2 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.2403README
Stable Third Person Camera
From the same guy who brought you Another Crab's Treasure's very cool and normal camera: It's a wonky third-person camera for PEAK!! Based on linkoid's stabilization code, extended to keep the camera in third person all the time.
Press N (configurable) to toggle the camera on/off in-game.
Video of mod in action here: https://bsky.app/profile/leftout.itch.io/post/3lvockypip227
Configuration
- FoV settings are set in the game's normal FoV Menu! I recommend something like 60 FoV + 20 extra climbing FoV for PEAK experience
- Settings for Camera distance separately adjustable for walking and climbing. Default values are set to a middle ground between fairness and aesthetics
- Leave AdjustAudioSpatialization on True unless you feel very strongly about changing it
Known Issues
- Binoculars don't work right
- Camera gets jumpy around especially pointy rocks and really narrow spaces
- Camera seems to be casting a weird little circular shadow
- Player's own backpack doesn't render when wearing on back
- End-game sequence probably looks weird (I haven't beat the game with the mod enabled lol)
Bugs / Contact
Report bugs and feature requests on the repository page here: https://github.com/mrpropellers/Peak.StableThirdPersonCamera/issues or yell at me on bsky: https://bsky.app/profile/leftout.itch.io (I will probably tell you to go make an issue on github) If there is something you really think needs to be addressed, including a video of the problem is the best way to get it prioritized.