using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using DG.Tweening;
using DG.Tweening.Core;
using DG.Tweening.Plugins.Options;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.LengSword.AnotherChallenges")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.1.0")]
[assembly: AssemblyInformationalVersion("0.1.1+48a14046d76130626c23a15e63f6e5aad51dc1dc")]
[assembly: AssemblyProduct("com.github.LengSword.AnotherChallenges")]
[assembly: AssemblyTitle("AnotherChallenges")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace AnotherChallenges
{
public static class BlindAnimatorManager
{
private static Sequence? _activeSequence;
private static IllegalScreenEffect? _currentInstance;
public static void EnsureAnimationRunning(IllegalScreenEffect instance)
{
IllegalScreenEffect instance2 = instance;
if (_activeSequence != null && (Object)(object)_currentInstance == (Object)(object)instance2)
{
return;
}
StopAnimation();
if (!((Object)(object)instance2?.mat == (Object)null))
{
_currentInstance = instance2;
string paramName = instance2.shaderVarName;
float value = PluginConfig.BlindStrengthConfig.Value;
float value2 = PluginConfig.BlindCycleIntervalConfig.Value;
float value3 = PluginConfig.BlindFadeDurationConfig.Value;
float value4 = PluginConfig.BlindRestTimeConfig.Value;
instance2.mat.SetFloat(paramName, value);
_activeSequence = TweenSettingsExtensions.SetLink<Sequence>(TweenSettingsExtensions.SetLoops<Sequence>(TweenSettingsExtensions.Append(TweenSettingsExtensions.AppendInterval(TweenSettingsExtensions.Append(TweenSettingsExtensions.AppendInterval(DOTween.Sequence(), value2), (Tween)(object)TweenSettingsExtensions.SetEase<TweenerCore<float, float, FloatOptions>>(DOTween.To((DOGetter<float>)(() => instance2.mat.GetFloat(paramName)), (DOSetter<float>)delegate(float x)
{
instance2.mat.SetFloat(paramName, x);
}, 0f, value3), (Ease)1)), value4), (Tween)(object)TweenSettingsExtensions.SetEase<TweenerCore<float, float, FloatOptions>>(DOTween.To((DOGetter<float>)(() => instance2.mat.GetFloat(paramName)), (DOSetter<float>)delegate(float x)
{
instance2.mat.SetFloat(paramName, x);
}, value, value3), (Ease)1)), -1, (LoopType)0), ((Component)instance2).gameObject);
}
}
public static void StopAnimation()
{
Sequence? activeSequence = _activeSequence;
if (activeSequence != null)
{
TweenExtensions.Kill((Tween)(object)activeSequence, false);
}
_activeSequence = null;
_currentInstance = null;
}
public static void Cleanup()
{
StopAnimation();
}
}
[BepInPlugin("com.github.LengSword.AnotherChallenges", "AnotherChallenges", "0.1.1")]
public class Plugin : BaseUnityPlugin
{
private static bool IsChallengeNumb;
public const string Id = "com.github.LengSword.AnotherChallenges";
internal static ManualLogSource Logger { get; private set; }
public static string Name => "AnotherChallenges";
public static string Version => "0.1.1";
private void Awake()
{
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Expected O, but got Unknown
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)("Plugin " + Name + " is loaded!"));
PluginConfig.Initialize(((BaseUnityPlugin)this).Config, Logger);
Harmony val = new Harmony("com.github.LengSword.AnotherChallenges");
val.PatchAll();
}
private void Update()
{
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
if (!PluginConfig.EnableChallengeConfig.Value)
{
if (IsChallengeNumb)
{
GUIManager.instance.StopNumb();
IsChallengeNumb = false;
}
}
else
{
if ((Object)(object)Character.localCharacter == (Object)null || Character.localCharacter.data.dead || (Object)(object)GUIManager.instance == (Object)null)
{
return;
}
Scene activeScene = SceneManager.GetActiveScene();
if (!(((Scene)(ref activeScene)).name == "Airport"))
{
if (PluginConfig.NumbConfig.Value && !((Component)GUIManager.instance.mushroomsCanvasGroup).gameObject.activeSelf)
{
GUIManager.instance.StartNumb();
IsChallengeNumb = true;
}
else if (!PluginConfig.NumbConfig.Value && IsChallengeNumb)
{
GUIManager.instance.StopNumb();
IsChallengeNumb = false;
}
}
}
}
}
public static class PluginConfig
{
internal static ConfigEntry<bool> EnableChallengeConfig { get; private set; }
internal static ConfigEntry<bool> BlindConfig { get; private set; }
internal static ConfigEntry<float> BlindStrengthConfig { get; private set; }
internal static ConfigEntry<float> BlindCycleIntervalConfig { get; private set; }
internal static ConfigEntry<float> BlindFadeDurationConfig { get; private set; }
internal static ConfigEntry<float> BlindRestTimeConfig { get; private set; }
internal static ConfigEntry<bool> NumbConfig { get; private set; }
public static void Initialize(ConfigFile config, ManualLogSource logger)
{
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Expected O, but got Unknown
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Expected O, but got Unknown
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_00d9: Expected O, but got Unknown
//IL_0107: Unknown result type (might be due to invalid IL or missing references)
//IL_0111: Expected O, but got Unknown
EnableChallengeConfig = config.Bind<bool>("General", "EnableChallenge", true, "Enable challenges");
BlindConfig = config.Bind<bool>("General", "Blind", true, "Enable permanent blind status");
BlindStrengthConfig = config.Bind<float>("General", "BlindStrength", 1f, new ConfigDescription("Blind status strength", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>()));
BlindCycleIntervalConfig = config.Bind<float>("General", "BlindCycleInterval", 20f, new ConfigDescription("Blind cycle interval", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 120f), Array.Empty<object>()));
BlindFadeDurationConfig = config.Bind<float>("General", "BlindFadeDuration", 1f, new ConfigDescription("Blind fade duration", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 30f), Array.Empty<object>()));
BlindRestTimeConfig = config.Bind<float>("General", "BlindRestTime", 5f, new ConfigDescription("Blind rest time", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 120f), Array.Empty<object>()));
NumbConfig = config.Bind<bool>("General", "Numb", false, "Enable permanent numb status");
logger.LogInfo((object)"Plugin Config Loaded.");
}
}
}
namespace AnotherChallenges.Patches
{
[HarmonyWrapSafe]
internal sealed class ScreenEffectPatches
{
[HarmonyPatch(typeof(IllegalScreenEffect), "Update")]
[HarmonyPrefix]
private static bool IllegalScreenEffectUpdatePatch(IllegalScreenEffect __instance)
{
if (!PluginConfig.EnableChallengeConfig.Value || !PluginConfig.BlindConfig.Value)
{
BlindAnimatorManager.StopAnimation();
return true;
}
if (!Object.op_Implicit((Object)(object)__instance.character) || __instance.character.data.fullyPassedOut || __instance.character.data.dead)
{
BlindAnimatorManager.StopAnimation();
return true;
}
BlindAnimatorManager.EnsureAnimationRunning(__instance);
((Renderer)__instance.rend).enabled = true;
__instance.character.data.isBlind = true;
return false;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}