The BepInEx console will not appear when launching like it does for other games on Thunderstore. This is normal (and helps prevent crashes during startup). You can turn it back on in your BepInEx.cfg file.
Decompiled source of BetterFriendJump v1.0.2
BetterFriendJump.dll
Decompiled 3 weeks agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("BetterFriendJump")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("0.1.0.0")] [assembly: AssemblyInformationalVersion("0.1.0")] [assembly: AssemblyProduct("BetterFriendJump")] [assembly: AssemblyTitle("BetterFriendJump")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.1.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BetterFriendJump { [BepInPlugin("BetterFriendJump", "BetterFriendJump", "0.1.0")] public class Plugin : BaseUnityPlugin { public static ManualLogSource Log; public static ConfigEntry<float> PalJumpForce; public const string Id = "BetterFriendJump"; public static string Name => "BetterFriendJump"; public static string Version => "0.1.0"; private void Awake() { //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; Log.LogInfo((object)"BetterFriendJump loaded."); PalJumpForce = ((BaseUnityPlugin)this).Config.Bind<float>("Settings", "Friend Jump Force", 1700f, "Vertical force applied during a Friend Jump."); Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); val.PatchAll(); } private void Update() { if (Application.isFocused && !((Object)(object)Character.localCharacter == (Object)null)) { if (Input.GetKeyDown((KeyCode)273)) { ConfigEntry<float> palJumpForce = PalJumpForce; palJumpForce.Value += 25f; Debug.Log((object)$"↑ PalJumpForce increased → {PalJumpForce.Value}"); } if (Input.GetKeyDown((KeyCode)274)) { ConfigEntry<float> palJumpForce2 = PalJumpForce; palJumpForce2.Value -= 25f; Debug.Log((object)$"↓ PalJumpForce decreased → {PalJumpForce.Value}"); } } } } [HarmonyPatch(typeof(CharacterMovement), "JumpRpc")] public static class PatchJumpRpc { private static void Postfix(CharacterMovement __instance, bool isPalJump) { //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) if (!isPalJump) { return; } Character character = __instance.character; if ((Object)(object)character == (Object)null) { return; } foreach (Bodypart part in character.refs.ragdoll.partList) { part.AddForce(Vector3.up * Plugin.PalJumpForce.Value, (ForceMode)5); } Debug.Log((object)$"Friend Jump boost applied: {Plugin.PalJumpForce.Value}"); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }