using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CustomMessage.Patches;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("CustomMessages")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+df9829921202259d3aa31c0f8961b314cca5aaac")]
[assembly: AssemblyProduct("CustomMessages")]
[assembly: AssemblyTitle("CustomMessages")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace CustomMessage
{
[BepInPlugin("MasterAli2.CustomMessage", "Custom Message", "1.0.0")]
public class CustomMessages : BaseUnityPlugin
{
public const string GUID = "MasterAli2.CustomMessage";
public const string NAME = "Custom Message";
public const string VERSION = "1.0.0";
internal static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
public static CustomMessages Instance { get; private set; }
public ConfigEntry<string> MessagesConfig { get; private set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
Patch();
MessagesConfig = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Messages", "Example Message 1,Example Message 2,You lost the game", "A list of messages that will be randomly picked to be displayed on the main menu; Seperate each entry by a comma");
Logger.LogInfo((object)"MasterAli2.CustomMessage v1.0.0 has loaded!");
}
internal static void Patch()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("MasterAli2.CustomMessage");
}
Logger.LogDebug((object)"Patching...");
Harmony.PatchAll(typeof(General));
Logger.LogDebug((object)"Finished patching!");
}
}
}
namespace CustomMessage.Patches
{
internal class General
{
private static string current = "";
[HarmonyPatch(typeof(DevMessageUI), "Start")]
[HarmonyPrefix]
private static bool Start(DevMessageUI __instance)
{
string[] array = CustomMessages.Instance.MessagesConfig.Value.Split(',');
current = array[Random.RandomRangeInt(0, array.Length)];
return false;
}
[HarmonyPatch(typeof(DevMessageUI), "Update")]
[HarmonyPrefix]
private static bool Update(DevMessageUI __instance)
{
__instance.parent.SetActive(true);
TextMeshProUGUI[] texts = __instance.texts;
foreach (TextMeshProUGUI val in texts)
{
((TMP_Text)val).text = current;
}
return false;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}