The BepInEx console will not appear when launching like it does for other games on Thunderstore. This is normal (and helps prevent crashes during startup). You can turn it back on in your BepInEx.cfg file.
Decompiled source of Edible Bing Bong v1.0.1
EdibleBingBong.dll
Decompiled 4 days agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Core.Logging.Interpolation; using BepInEx.Logging; using BepInEx.Unity.Mono; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.SceneManagement; using Zorro.Core; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("EdibleBingBong")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Edible Bing Bong")] [assembly: AssemblyTitle("EdibleBingBong")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace EdibleBingBong { [BepInPlugin("EdibleBingBong", "Edible Bing Bong", "1.0.0")] public class Plugin : BaseUnityPlugin { internal static ManualLogSource Logger; private bool alreadyLoaded = false; private void Awake() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Expected O, but got Unknown Logger = ((BaseUnityPlugin)this).Logger; ManualLogSource logger = Logger; bool flag = default(bool); BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(18, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Plugin "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("EdibleBingBong"); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" is loaded!"); } logger.LogInfo(val); Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); SceneManager.sceneLoaded += OnSceneLoaded; } private void OnSceneLoaded(Scene scene, LoadSceneMode _) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown ManualLogSource logger = Logger; bool flag = default(bool); BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(14, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Loaded Scene: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(((Scene)(ref scene)).name); } logger.LogInfo(val); if (!alreadyLoaded) { Logger.LogInfo((object)"Loaded the item Database"); alreadyLoaded = true; ItemDatabase instance = SingletonAsset<ItemDatabase>.Instance; TweakFoodValues(instance); } } private void OnDestroy() { SceneManager.sceneLoaded -= OnSceneLoaded; } private static void TweakFoodValues(ItemDatabase itemDatabase) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_01c8: Unknown result type (might be due to invalid IL or missing references) bool flag = default(bool); foreach (KeyValuePair<ushort, Item> item in itemDatabase.itemLookup) { Item value = item.Value; ManualLogSource logger = Logger; BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(11, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Item name: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(((Object)value).name); } logger.LogInfo(val); if (((Object)value).name == "BingBong") { Logger.LogInfo((object)"Found BingBong"); Action_Consume val2 = ((Component)value).GetComponent<Action_Consume>(); if ((Object)(object)val2 == (Object)null) { val2 = ((Component)value).gameObject.AddComponent<Action_Consume>(); } ((ItemAction)val2).OnCastFinished = true; value.usingTimePrimary = 1.2f; value.UIData.hasMainInteract = true; value.UIData.mainInteractPrompt = "Devour"; ItemUseFeedback val3 = ((Component)value).GetComponent<ItemUseFeedback>(); if ((Object)(object)val3 == (Object)null) { val3 = ((Component)value).gameObject.AddComponent<ItemUseFeedback>(); } val3.useAnimation = "Eat"; Action_RestoreHunger val4 = ((Component)value).GetComponent<Action_RestoreHunger>(); if ((Object)(object)val4 == (Object)null) { val4 = ((Component)value).gameObject.AddComponent<Action_RestoreHunger>(); } val4.restorationAmount = 0.1f; ((ItemAction)val4).OnCastFinished = true; Action_InflictPoison val5 = ((Component)value).GetComponent<Action_InflictPoison>(); if ((Object)(object)val5 == (Object)null) { val5 = ((Component)value).gameObject.AddComponent<Action_InflictPoison>(); } val5.inflictionTime = 10f; val5.poisonPerSecond = 0.075f; val5.delay = 5f; ((Behaviour)val5).enabled = true; ((ItemAction)val5).OnConsumed = true; Action_ModifyStatus val6 = ((Component)value).GetComponent<Action_ModifyStatus>(); if ((Object)(object)val6 == (Object)null) { val6 = ((Component)value).gameObject.AddComponent<Action_ModifyStatus>(); } val6.statusType = (STATUSTYPE)0; val6.changeAmount = 0.2f; ((Behaviour)val6).enabled = true; ((ItemAction)val6).OnConsumed = true; } } } } public static class MyPluginInfo { public const string PLUGIN_GUID = "EdibleBingBong"; public const string PLUGIN_NAME = "Edible Bing Bong"; public const string PLUGIN_VERSION = "1.0.0"; } }